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You've played games like Supermagical before. It's similar to Bubble Bobble or Snood, two games which have been seen multiple times on almost every platform, including iOS. But the key here is polish. Supermagical is a fun game that has you matching up colored balls that you fire across the scr...

2 years ago 0 Comments
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Somehow, between helping run Konami Digital Entertainment and accepting a lifetime achievement award at Gamelab, Metal Gear mastermind Hideo Kojima found the time to sit down with Gamesindustry.biz and talk shop. Specifically, the impact that new technologies are having on the way games are being...

4 years ago 0 Comments
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This week brings two casual games to Xbox Live Arcade. For puzzle fans, we have Gyromancer (1200, $15), an RPG take on PopCap's Bejeweled Twist. For those who prefer something a little more manic, there's Diner Dash (800, $10), which tasks players with running a restaurant and keeping customers ha...

5 years ago 0 Comments
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Japanese game magazine Game Labo is sometimes hilariously off base with their wild rumors (like when they had Dragon Quest IX heading to PSP or when they teased a redesigned Wiimote with a rechargeable battery), but sometimes they hit the nail on the head (in the very same issue as the Dragon Ques...

6 years ago 0 Comments

All week, Joystiq will be revealing the 26 finalists for the IndieCade: International Festival of Independent Games, set to take place October 10 through 17 in Bellevue, Washington. The winners will be announced on October 11. And Yet it Moves This Austrian-born title has a unique, papercraft-insp...

6 years ago 0 Comments

It ran at GDC 2007; we reported on it, but you didn't get to see it. Now, MTV has hosted a special edition of The Metagame game show, as part of their "Gamer's Week" Coverage, and Stephen Totilo has posted the highlights for mass consumption. The Metagame, designed and hosted by Frank Lantz of a...

7 years ago 0 Comments
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Two employees of Gamelab decided to have a little STEEL CAGE CHALLENGE friendly debate about the viability of Wii Fit in the US. If anyone is qualified to discuss casual software, it's Gamelab, developers of the casual hit Diner Dash. K. Thor Jensen (of Portal of Evil fame!) and Naomi Clark debate...

7 years ago 0 Comments
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This past week, the John D. and Catherine T. MacArthur Foundation announced a $1.1 million grant to the Gamelab Institute of Play, to design and create a new 6-12th grade public school in New York City. The school will teach critical thinking skills and media literacy, using game design and game-ins...

8 years ago 0 Comments
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Prepare to take a beating. Yesterday and today, independent New York developer Gamelab has been heading Gangs of GDC, an in-conference game running on various floors of the expo center. The idea is to join a video-game gang (choices include sects like the M.M.O.F.O's) and then fight rival gang membe...

8 years ago 0 Comments
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Ayiti: The Cost of Life is a simple, web-based strategy game built by NYC-based developers gameLab and students from Brooklyn's South Shore High School. The game's purpose is to teach about poverty in developing nations, but don't let the game's educational mission deter you from giving it a shot....

8 years ago 0 Comments
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What kind of game concept would be considered for the Nobel Peace Prize? That's the question GameLab CEO Eric Zimmerman posed to the group of developers competing at the third-annual Game Design Challenge. The winning concept (as judged by audience response), Peace Bomb, developed by Deus Ex lead de...

9 years ago 0 Comments