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GDC: A game worthy of the Nobel Peace Prize

Nobel Peace Prize coin

What kind of game concept would be considered for the Nobel Peace Prize? That's the question GameLab CEO Eric Zimmerman posed to the group of developers competing at the third-annual Game Design Challenge.

The winning concept (as judged by audience response), Peace Bomb, developed by Deus Ex lead designer Harvey Smith, would be a multiplayer game for the DS. Players would join together and trade resources, eventually leading to real world flash mobs — a crowd that assembles suddenly in a public space, performs a notable act, and then quickly disperses. It's Smith's hope that the Peace Bomb flash mobs would erupt around socially constructive movements, encouraging players to transform an entertaining game into an effective social project.