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Guild Wars 2 fans, it's time to get out your smithing hammers and fire up your forges. Freshly imported from Gamescom 2011 is a new video outlining Guild Wars 2's crafting system. The game offers eight different professions, and -- like many other MMOs -- you are granted your choice of two of t...

3 years ago 0 Comments
August 21, 2011 at 9:00AM
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Every summer, the Massively staff spends time lurching from con to con in a drunken haze of MMO reveals. And every summer, we mull over those reveals, mentally ranking each one for quality, practicality, guts, and comic-relief. Gamescom has provided another such opportunity. WildStar? 2007 called...

3 years ago 0 Comments
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RIFT hasn't been out for all that long, but the game is already rapidly approaching its fifth major patch since launch. A recent demonstration at Gamescom reveals more of what will be coming along with the patch, which promises more options for endgame players as well as for players without a gre...

3 years ago 0 Comments
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Joystiq caught up with CCP at Gamescom, and the Icelandic dev house responsible for EVE Online and its first-person shooter spin-off called DUST 514 dropped a few hints as to how the microtransaction business model will function in the latter game. DUST, which is launching exclusively on the P...

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Here's that Gamescom preview where I tell you how shocked I was about a game I didn't expect to be all about. You've been warned. Still with me? Great. Dust 514, a first-person shooter MMO cross-platform experience from CCP Games, is without a doubt the biggest surprise for me of Gamescom. At the...

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It's hard not to be skeptical about Kingdoms of Amalur: Reckoning. An RPG, by known strategy developer Big Huge Games, that was rejiggered to fit into Curt Schilling's 38 Studios long-in-development MMO's universe after the developer's acquisition. In our March preview of the game at GDC we said ...

3 years ago 0 Comments
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When Dust 514 was revealed back in 2009, its Icelandic devs at CCP also explained that it'll be microtransaction-based when it launches sometime next summer. Given that the game is now heading exclusively to Sony's PlayStation 3, I couldn't help but wonder exactly how PlayStation Network would ha...

3 years ago 0 Comments
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Day 3 is here, and don't you dare go looking for Day 2 -- seriously, there isn't one. It's a special edition of the Gamescom 2011 wrap-up with guests from the development and publishing sides of the fence, as the boys are joined by GRiN co-founder Ulf Andersson and ex-creative director Simon Vikl...

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If EA weren't already inviting so many comparisons between the two, maybe I'd feel guilty about juxtaposing the co-op section of Battlefield 3 that I played with the co-op ("Spec Ops") section of Modern Warfare 3 I played this week at Gamescom. Like MW3, my colleague Alexander and I were given ha...

3 years ago 0 Comments
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Gamescom, currently taking place in Cologne, Germany, hit capacity earlier this afternoon, with event organizers closing off entrances "temporarily." Representatives for the Koelnmesse told Joystiq that the complex's capacity is 62,000. Reports from attendees state that the lines outside each of ...

3 years ago 0 Comments
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We've seen new media for a lot of games during Gamescom. But what about Wappy Dog, the DS game about interacting with a robot dog? We made it all the way to Friday without seeing any more about the only game that comes with a robot. Luckily, Activision Publishing finally indulged us with some ...

3 years ago 0 Comments
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There's a reason Awesomenauts is called Awesomenauts, and not Goodenoughnauts. The 2D online battle arena game by Ronimo Games (Swords & Soldiers) was one of the surprise delights of Gamescom 2011. The title features a style of gameplay that's becoming familiar with the mainstream rise of gam...

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We saw Capcom's bizarre CyberConnect2-developed action game Asura's Wrath back at E3, and JC wrote up an excellent preview at the time. Walking into the Gamescom presentation of a previously unseen part of the game, I was reticent to write up yet another preview just a scant few months later, but...

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EA "officially" launched The Sims Social on Facebook yesterday, but it's been in open beta since August 9. That enabled EA to achieve the seemingly impossible task of having almost 5 million "monthly active users" listed on the game's release date. Nice trick! In addition to that achievement, ...

3 years ago 0 Comments
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These are exciting times for Lord of the Rings Online, for sure. The Fellowship -- and hundreds of thousands of groupies following in its wake -- has moved south, and we are growing ever closer to Mordor and Mt. Doom. In a month, Middle-earth will grow significantly with the addition of Rise of I...

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One of the cool parts of visiting any video game convention is to check out all of the trailers blasting over each booth. A good trailer not only raises goosebumps but conveys crucial information about the game in a short span of time: the game's tone, genre, playstyle, graphics, lore, and abilit...

3 years ago 0 Comments
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Having dabbled with space rocks, zombies and tribalistic warriors, Housemarque is now crafting Furmins, a game that features that most popular of portable-game species: the adorable, fuzzy critter that would have gone extinct in about five minutes had it existed on Earth. The Outland developer...

3 years ago 0 Comments