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Korean MMO studio Pearl Abyss is talking to the press about its jaw-droppingly gorgeous Black Desert title at this week's Gamescom. According to DualShockers, part of the discourse included the possibility of porting the PC title to next-gen consoles. The website reports that while speaking with P...

August 23rd 2013 at 6:00pm 0 Comments
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The developers at Digital Dreams don't hold degrees in mathematics or business, nor are they big statistics nerds, but their first Vita game, Metrico, takes place entirely on a landscape of bar graphs, pie charts, percentages and angles. If anything, CEO Thijmen Bink and Lead Designer Gene Nellen r...

August 23rd 2013 at 6:00pm 0 Comments
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Ubisoft's Kinect-em-up, Fighter Within, lets players duke it out in local multiplayer, but the ability to battle online is ... hit-or-miss. Ubisoft is evaluating online multiplayer options for Fighter Within, Associate Producer Nicolas Joye told me during Gamescom. "Since the beginning, [we've not...

August 23rd 2013 at 6:30am 0 Comments
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Don't ask these questions to Hotline Miami 2 developers Dennaton Games. Just don't. There's a sign that says you shouldn't and we all know that at conventions, it's important to obey signs. Besides, if you break these rules, there's no telling what the developers of Hotline Miami will break of your...

August 23rd 2013 at 5:00am 0 Comments
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Looking for Diablo III news from this week's Gamescom convention in Cologne? WoW Insider's got it, including a video of Blizzard's presentation and a break-down of the free features the company is giving gamers in its upcoming pre-expansion patch. And speaking of the Reaper of Souls expansion set,...

August 22nd 2013 at 11:30pm 0 Comments
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By the time a PlayStation 4 version of Gran Turismo 6 is developed, it could evolve into Gran Turismo 7. That's according to Polyphony Digital CEO Kazunori Yamauchi, who at a Gamescom panel reiterated that his studio has a PS4 version of its PS3 game in mind, but said that it could take some time...

August 22nd 2013 at 11:30pm 0 Comments
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This is Co-Opinion, where two Joystiq editors play a game and discuss their experience. This edition focuses on a Gamescom 2013 hands-on session of Titanfall, from developer Respawn Entertainment. Richard Mitchell: So, Alexander and I got to play the PC version of Respawn Entertainment's Titanfa...

August 22nd 2013 at 9:30pm 0 Comments
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Killzone: Shadow Fall has a few big ticket features in its multiplayer mode. The most significant is probably that all character classes, weapons and abilities are unlocked right from the beginning. According to game director Steven ter Heide, developer Guerrilla Games set out to make sure that al...

August 22nd 2013 at 9:00pm 0 Comments
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Gamescom 2013 is in full swing, and we are back with number four of five Super Joystiq Podcast Specials. Today, the regular Gamescom crew is joined by Pete Hines of Bethesda, and Gordan Van Dyke and Shams Jorjani of Paradox. With the Swedish publisher Paradox on-hand, the group takes the opportuni...

August 22nd 2013 at 8:30pm 0 Comments
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Star Citizen's hangar module will be available to backers a week from today, but if you can't stand the wait, have a look at some footage of Chris Roberts' Gamescom demo. The presentation runs for about 10 minutes, and it offers a preliminary glance at the game's ship interiors, avatars, and associ...

August 22nd 2013 at 4:00pm 0 Comments