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Ibb and Obb is a PSN (for PS3) platformer built around the idea of who characters who can occupy either side of the screen, divided by a line. In essence, they can walk above or below the ground, turning upside down when they pass through certain portals. Players have to cooperate, sometimes on op...

3 years ago 0 Comments
March 11, 2012 at 12:00PM
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Conventional wisdom says that expensive iOS and Android games don't sell, but in a speech at GDC, Mikio Watanabe, COO of shmup developer Cave, frankly stated the exact opposite. In a presentation entitled "Japanese Retro and Social Games on Smartphones," Watanabe gave advice to developers looking t...

3 years ago 0 Comments
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What do dwarves and Monty Python have in common? They both feature prominently in Linda "The Brasse" Carlson's GDC 2012 talk about the front lines of the SOE community relations team. Given the recent roller coaster ride of the ProSiebenSat.1 deal and the turmoil on the forums that followed, I fo...

3 years ago 0 Comments
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GDC literally has a little of everything, from indie developers to major studios, from free-to-play games to shooters to arena battles to retro to family... there really is something for everyone. As a massive fan of sandboxes myself, I was pleased to get to spend so much time with Above and Beyond...

3 years ago 0 Comments
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All right, so the existing Vita AR games aren't hits. But Sony's still trying, demonstrating a new AR game at GDC that's more impressive than the current lineup. It's Pong. AR Hockey, which the Sony staff assured me was currently only a tech demo, is an air hockey game in which two players face off...

3 years ago 0 Comments
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Yasuhiro Wada has been engaged in the games industry for over 20 years, but lately he's been more into management than actual game production. With the formation of Toybox Inc, however, he joins the ranks of Japanese developers like Yuji Naka and Keiji Inafune – developers who left top manage...

3 years ago 0 Comments
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Minecraft creator and recent millionaire Notch held a fireside chat with Spyparty's Chris Hecker, seated alongside a pixelated fire roaring across a plasma screen in one of the large halls at GDC. Hecker and Notch kicked off the chat with two bottles of Sierra Nevada and a cheers, and for one hour,...

3 years ago 0 Comments
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If you've played Taito's beautifully abstract iOS music game, Groove Coaster, you probably want more of Taito's beautifully abstract iOS music game, Groove Coaster. And you'll have it. During an interview today, producer Reisuke Ishida told Joystiq: "People can expect to see more Groove Coaster in ...

3 years ago 0 Comments
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HD remakes are becoming more prevalent in the video games industry, as a means of introducing a new generation of gamers to something they may have otherwise never played. Frédérick Raynal, designer of the original survival-horror game, Alone in the Dark, said he's totally on board wi...

3 years ago 0 Comments
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In the games industry, a 'bullshot' is a screenshot that's been manipulated to appear prettier and more exciting than the actual game. It happens more commonly than our tag would have you believe. The thing is, scientists have been trying to determine the genesis of this heinous act for quite some...

3 years ago 0 Comments
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Above and Beyond Technologies, the studio behind upcoming sci-fi sandbox title The Repopulation, has been spending the last couple of months preparing new features for the game to show off at GDC 2012. Well, the wait is over as a new changelog post on the game's official site gives players a lo...

3 years ago 0 Comments
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Dungeon Defenders for Mac has been slightly delayed, arriving the same date as the second Eternia Shards expansion next week, on March 15. Dungeon Defenders was also showcased at a GDC 2012 press briefing by Epic Games for Unreal Engine 3 in Flash over browsers. Epic VP and co-founder Mark Rein ma...

3 years ago 0 Comments
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Massively Speaking Episode 191 is the last stand of the Massively GDC crew as they bravely recall their final experiences at the convention for you and their loved ones to cherish. It's been a whirlwind of a week, but many of the studios saved the best for last -- and we've got the scoop! Have...

3 years ago 0 Comments
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"It's been a helluva year since we've been at GDC last," TERA Producer Chris Hager started, "and everyone wants to know what we've been doing for the past 365 days." Thus began our time with En Masse at GDC, in which enthusiasm for the forthcoming TERA was positively infectious. Hager sighed h...

3 years ago 0 Comments
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When a new platform hits the market, designers inevitably start thinking about how to exploit all of the new possibilities at their disposal. For producer Masachika Kawata, it was a chance to take Resident Evil back to its roots. "We all agreed that, this time around, we wanted to make a scary Re...

3 years ago 0 Comments
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Like the previous Diablo titles from Blizzard, there's totally a giant main boss named "Diablo" in Diablo 3. Surprise! And during Diablo 3 art director Christian Lichtner's GDC 2012 track keynote, attendees were offered a look at the main baddie across his entire evolution. Second surprise: he look...

3 years ago 0 Comments