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This is a column by Kat Bailey dedicated to the analysis of the once beloved Japanese RPG sub-genre. Tune in every Wednesday for thoughts on white-haired villains, giant robots, Infinity+1 swords, and everything else the wonderful world of JRPGs has to offer. For all the discussion about the dire s...

March 14th 2012 at 4:00pm 0 Comments
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Runner2: Future Legend of Rhythm Alien is easier than Bit.Trip Runner.I'm saying this up front because I'm guessing the difficulty in Runner turned some would-be fans away, and I want those people to keep reading. If you liked the simple rhythm-platforming gameplay of Runner but hit a metaphorical...

March 14th 2012 at 12:30pm 0 Comments
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Tantalized by the little tidbits about The Repopulation that came from last week's GDC? Find yourself hungering for more? If so, today's your lucky day! Above and Beyond Technologies is offering something more to whet your appetite: a second pre-alpha trailer. Coming in at just under two minutes,...

March 14th 2012 at 9:00am 0 Comments
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Soon after launching his debut hit, Braid, on Xbox Live Arcade in 2008, creator Jonathan Blow issued a cheeky walkthrough tip on his personal site. In so many words, it said "suck it up and don't use a walkthrough" – a statement which many saw as reflective of a perceived "my way" attitude to...

March 14th 2012 at 6:00am 0 Comments
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Last week's GDC came at a perfect time for Trion. The conference overlaps perfectly with RIFT's one-year anniversary, and Producer Adam Gershowitz took us through some highlights of the past year as well as the current Carnival of the Ascended content. But he also gave a peek at what's planned fo...

March 13th 2012 at 7:00pm 0 Comments
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There may be no Brad Pitt and bars of soap, but Fighters Club, an upcoming MMO from KOG Studios, has plenty of pugilistic power to make Jack a happy man. At GDC last week, Massively had a chance to see some of the action and talk to the team about its plans for beta and launch. If you're curious...

March 13th 2012 at 6:00pm 0 Comments
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Everyone has a coping mechanism for those times they have to endure pain and tragedy. Papo & Yo creator Vander Caballero grew up with an abusive and alcoholic father, and we're learning about it through the game's goals and imagery. Caballero's father is represented by a companion and monster (...

March 13th 2012 at 6:00pm 0 Comments
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If you're wondering what gPotato has been up to lately, the answer is, lots! At GDC, gPotato reps showed off not one but four titles, two of which are brand-new and on their way to beta. For Allods and Aika fans, there was plenty of news about the new game updates. Meanwhile, gPotato put on demos...

March 13th 2012 at 4:00pm 0 Comments
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Massively Speaking Episode 192 recovers from the aftermath of last week's GDC, as Justin and Bree regain full mic privileges and prepare to sing a duet in celebration. In this episode, we wrap up the GDC craziness, talk about Diablo III's PvP circumcision, and celebrate the release of a couple of...

March 13th 2012 at 3:00pm 0 Comments
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It's been awhile since the last non-Battlefield game from DICE. Sure, the Swedish dev studio assisted with Medal of Honor's 2010 reboot (multiplayer) and provided some tech backup for Need for Speed: The Run (DICE's Frostbite 2.0 game engine powered the title), but otherwise it hasn't made a separa...

March 13th 2012 at 10:01am 0 Comments
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Battlefield 3 launched on the Xbox 360, PlayStation 3, and PC in late October of 2011. Approximately a month and a half later, the game's first expansion arrived: "Back to Karkand." Aside from a handful of tweaks since, EA's DICE studio has kept relative radio silence. So much so, in fact, that one...

March 13th 2012 at 9:01am 0 Comments