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Today's winner of the most provocative post title award is this little ditty about Age of Empires Online. But hey, don't blame Massively! It's actually the title of a speech given by Microsoft's Kevin Perry at GDC Europe 2013. Gamasutra has posted video of the event, and it's well worth watching if...

November 4th 2013 at 6:30pm 0 Comments
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At this year's GDC Europe, SOE's director of global community relations, Linda Carlson, talked about her management philosophy for a community infected by trolls and bullies. GamesIndustry.biz caught up with Carlson after the panel to further discuss this growing issue. Interestingly enough, Carlso...

September 19th 2013 at 12:30pm 0 Comments
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There is a great, undiscovered potential in virtual reality development. Sure, you can create lifelike virtual worlds, but you can also make players sick. Oculus VR founder Palmer Luckey and VP of product Nate Mitchell hosted a panel at GDC Europe last week, instructing developers on how to avoid t...

August 30th 2013 at 6:15pm 0 Comments
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GDC Europe, which occurred right before Gamescom, had approximately 2,250 visitors attend from 56 countries. This is an increase from the "around 2,000" attendees in 2012. The talk of the show was the uses of the Oculus Rift VR headset. We also went over some virtual reality challenges we picked u...

August 26th 2013 at 1:00pm 0 Comments
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We all dream differently: The ocean is green to Bob and purple to Jane; Dave's teeth fall out and Carol's hair sheds from her head; Felix flies by flapping his arms and Martin floats above the ground effortlessly. That last example is a real-world tale from two friends, Broken Rules co-founders Fe...

August 24th 2013 at 1:00pm 0 Comments
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In a GDC Europe session about the changing relationship between customers, publishers and media, Boris Schneider-Johne presented some interesting "then and now" slides. Schneider-Johne's 30-year career, which spans journalism to marketing, gives him the long view of the video game industry's inform...

August 20th 2013 at 8:30am 0 Comments
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Since the beginning of this year, Age of Empires Online has shifted into stagnation and decline -- and done so intentionally. So why did Microsoft Studios decide to all but abandon the future of this game? In short, the title launched with far too little content, a bad business model, and couldn't...

August 19th 2013 at 7:00pm 0 Comments
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GDC Europe and Gamescom 2013 kick off this week, and both Joystiq and Engadget are on the scene to gather all the PlayStation 4, Xbox One, Oculus Rift and Sphero news that's fit to print. To kick everything off, join Joystiq Reviews Editor Richard Mitchell and Engadget Senior Associate Editor Ben...

August 19th 2013 at 6:30pm 0 Comments
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Broken Rules doesn't want to develop another launch title for any console. Its most recent game, Chasing Aurora, debuted with the Wii U last year and that experience colored the studio's approach to developing its next game, Secrets of Rætikon. "We just won't risk another console launch," Br...

August 19th 2013 at 2:30pm 0 Comments
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Nintendo's Web Framework for Wii U now includes eCommerce support, manager of developer relations Martin Buchholz revealed at GDC Europe. When using the updated framework, developers can monetize their games after launch with items such as DLC. The Nintendo Web Framework allows developers to craft...

August 19th 2013 at 1:30pm 0 Comments
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As expected, Far Cry 3 Creative Director Patrick Plourde revealed a few details on his JRPG project Child of Light at GDC Europe. Described as a mix between Limbo and Final Fantasy 6, the game will feature both turn-based combat and side-scrolling gameplay. The Ubi Art Framework will be the foundat...

August 19th 2013 at 12:00pm 0 Comments