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The dense history of Assassin's Creed starts humbly in 2007, with polarizing reviews seeing more potential than anything else in the first game. Still, big sales paved the way for Assassin's Creed 2, which took the franchise into 15th century Italy and along an unbroken streak of bigger, annual rel...

8 months ago 0 Comments
August 20, 2014 at 3:00AM
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If there's one game that doesn't quite fit into Far Cry's exotic zoo of flammable locales, it's Far Cry 3: Blood Dragon. The standalone spinoff (often confused for DLC) dragged the franchise's jungle-stalking into a neon cyber-parody of 1980s action, stripping off a serious face to reveal a toothy ...

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Above: Goat Simulator, coming to Xbox One When mind-bender Braid came to Xbox Live Arcade in 2008, it felt emblematic of a curated platform: a boutique in which unique concepts and independent developers could gain exposure. Now the boutique is long gone and independent games are plentiful, ming...

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There's little time for rest in Sunset Overdrive, a ridiculous game that whizzes by like a rock star drinking espresso on a skateboard. You must, must remain in motion – bouncing, sliding, flipping, grinding, hurtling and weaving through a rain of rockets and a gauntlet of gnarled mutants. An...

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"The recent decision to release the upcoming Rise of the Tomb Raider as an Xbox One exclusive alienates the majority of the fan base and will ultimately lead to the demise of the franchise." For a vocal group of fans it's not just a business move, but a killing blow. Microsoft's claim to Rise of...

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Arma 3 was one of the first games to launch on Steam's Early Access program, releasing day-one with the service in March 2013, though the game had already been out in alpha form for a few weeks. For developer Bohemia Interactive, making something in the public eye, with most of its bugs and secrets...

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I played several hours of The Sims 4 and barely uncovered what it has to offer. There's been a lot chatter about what's missing from The Sims 4, but I think there's already a lot to learn about EA's latest round of cheeky life simulation. "We really invested in the Sims," said Rachel Franklin, V...

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Glum anti-heroes and glamorous automobiles could come together at Sony's PlayStation briefing in Germany later today. Sony has Evolution's glossy new racer, Driveclub, coming up in October, with several more exclusives – LittleBigPlanet 3, The Order: 1886, Uncharted 4: A Thief's End – ...

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Aer stands out even though it is accidentally, obviously on-trend: It's a low-poly exploration game set on a series of floating islands, it features a giant owl and it's devoid of combat. Some of these aspects appear in recent notable games, including Secrets of Raetikon, BioShock Infinite, Monumen...

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With Sunset Overdrive, Forza Horizon 2 and Halo: The Master Chief Collection en route to the Xbox One in 2014, Microsoft is set to have a packed media briefing in Germany today. A focus on AAA exclusives is to be expected, though Microsoft may also strike a balance – much like the new and...

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It's time: PlayStation and Xbox have their Gamescom press conferences in Cologne, Germany, today. Xbox is at 2PM CEST (8AM ET, 5AM PT, 1PM UK), and PlayStation is at 7PM CEST (1PM ET, 10AM PT, 6PM UK). We'll have liveblogs and all the hot news from each show right as they happen. Day one of GD...

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Of all the many "simulator" games, Goat Simulator stands out as one of the silliest and craziest to catch heat. That's reflected by the game's sales to date of "almost 1 million," as announced by Coffee Stain Studio's Armin Ibrisagic at GDC Europe this morning. It's no surprise, then, that the stud...

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When you think of slumber parties and gaming, you might mull over slumber parties involving video games, but you're unlikely to think of the reverse. While there are examples frittered around here and there, like Sleepover Party and the much maligned We Dare on the Wii, slumber party video games ...

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Data analysis is growing into a huge, more readily-available tool for game developers, but Epic Games Senior Designer Jim Brown delved into his studio's past struggles with data to warn GDC Europe attendees about misreading the swaths of information appearing on their screens. "You need to provi...

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Mike Rose of industry insider site Gamasutra's "How to Get Your Game Covered by YouTubers" presentation at GDC Europe 2014 held many solid takeaways, but it was the follow-up to the first question he received about paying YouTubers for coverage that held some surprising details. Rose, who survey...

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War is an unrelenting gauntlet of hell, I think, watching a band of heavily armored rainbow ponies spill over a grassy field. Bursts of mortar fire end their horror-trotting advance, but the opposing men can't replenish the ammo quickly enough to stop what's next. A shadow crawls over the Europe...

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Monument Valley, winner of an Apple Design Award and an all-around beautiful brain-buster, made back its development costs after just one week on the App Store, Lead Designer Ken Wong said during a presentation at GDC Europe. Even though it's a $4 app and it launched alongside other premium games, ...

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