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The custodians of Halo have considered "what it means to move television forward," says executive producer Kiki Wolfkill. It's an unusual line coming from 343 Industries, maker of Halo 4, but it shows a more practical streak than Microsoft's own (and now defunct) Xbox Entertainment Studios. 343's...

August 18th 2014 at 9:00am 0 Comments
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Hellblade is the next game from UK developer Ninja Theory, but it wasn't the only original IP intended to follow up on the studio's early 2013 release of DmC: Devil May Cry. Speaking - and tweeting - at GDC Europe, Ninja Theory revealed Razer, an original IP that unfortunately died during the green...

August 16th 2014 at 8:00pm 0 Comments
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The European wing of the Game Developers Conference has unveiled the second annual European State of the Industry Survey, a study that suggests most European game developers see their future on the PC or mobile devices. According to the survey, PC and mobile platforms boast the lion's share of act...

July 8th 2014 at 3:30pm 0 Comments
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Today's winner of the most provocative post title award is this little ditty about Age of Empires Online. But hey, don't blame Massively! It's actually the title of a speech given by Microsoft's Kevin Perry at GDC Europe 2013. Gamasutra has posted video of the event, and it's well worth watching if...

November 4th 2013 at 6:30pm 0 Comments
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GDC Europe, which occurred right before Gamescom, had approximately 2,250 visitors attend from 56 countries. This is an increase from the "around 2,000" attendees in 2012. The talk of the show was the uses of the Oculus Rift VR headset. We also went over some virtual reality challenges we picked u...

August 26th 2013 at 1:00pm 0 Comments
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Ridiculous Fishing has sold 300,000 copies on the Apple App Store, Vlambeer founders Jan Willem Nijman and Rami Ismail announced during their GDC Europe presentation. Ismail pointed out that the game sells for $3, so ... "It's nice," Nijman said. Ridiculous Fishing made a statement on the App Sto...

August 20th 2013 at 7:55am 0 Comments
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Since the beginning of this year, Age of Empires Online has shifted into stagnation and decline -- and done so intentionally. So why did Microsoft Studios decide to all but abandon the future of this game? In short, the title launched with far too little content, a bad business model, and couldn't...

August 19th 2013 at 7:00pm 0 Comments
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Broken Rules doesn't want to develop another launch title for any console. Its most recent game, Chasing Aurora, debuted with the Wii U last year and that experience colored the studio's approach to developing its next game, Secrets of Rætikon. "We just won't risk another console launch," Br...

August 19th 2013 at 2:30pm 0 Comments
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As expected, Far Cry 3 Creative Director Patrick Plourde revealed a few details on his JRPG project Child of Light at GDC Europe. Described as a mix between Limbo and Final Fantasy 6, the game will feature both turn-based combat and side-scrolling gameplay. The Ubi Art Framework will be the foundat...

August 19th 2013 at 12:00pm 0 Comments
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Sony Online Entertainment's Linda "Brasse" Carlson took the stage at this year's GDC Europe to talk about SOE's approach to community management, and in the process delivered a little insight into how studios can (and should) approach shutting down MMOs with waning or nonexistent player populations...

August 19th 2013 at 11:00am 0 Comments
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Far Cry 3 creative director Patrick Plourde will unveil his current project, Child of Light, during an upcoming session at Game Developers Conference Europe in August. During his talk, Plourde will discuss "the unique challenges and opportunities of producing a small title within the walls of Ubis...

June 25th 2013 at 5:30pm 0 Comments
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We've already covered ex-Rare developer Martin Hollis' GoldenEye 007 postmortem presentation quite a bit, but the GDC Vault has now made the entire presentation available for free. We managed to note the highlights in our previous piece, but Hollis covered much more ground in the hour-long talk tha...

September 6th 2012 at 3:00pm 0 Comments