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It may sound adorable and small next to Gamescom's record attendee count of 275,000 people, but the concurrent GDC Europe also celebrated its own attendance record in 2012. The much less public, much more intimate GDC Europe counted "over 2100 game professionals" as attendees in 2012.The breakdown...

August 20th 2012 at 9:30pm 0 Comments
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The more than 275,000 attendees of this year's Gamescom in Cologne, Germany, were the first to see the planned date for the 2013 convention -- if they noticed the large banner hanging overhead, that is. Folks wanting to get a headstart on planning for the event can mark their calendars: The fifth...

August 20th 2012 at 11:00am 0 Comments
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MMOs as a rule tend to have a focus on providing content for us, the players. It makes sense; they want us to play their games, so they give us as much stuff to do as possible so that we'll keep playing. But why do we want to do that stuff in the first place? Craig Morrison, creative director at...

August 15th 2012 at 10:45am 0 Comments
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Game designer Don Daglow turned a few heads while participating in a GDC Europe panel this week. The industry veteran and co-designer of AOL's 1991 Neverwinter Nights MMORPG said that Americans don't deal well with failure, particularly in gaming. "The idea of failure has been dramatically reduc...

August 15th 2012 at 8:30am 0 Comments
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Since its release at the end of 2010, Russian tank MMO World of Tanks has grown to become a global sensation with over 35 million users worldwide. The incredible success of this free-to-play giant has gone on to spawn upcoming offshoots World of Warplanes and World of Warships, but you might be s...

August 13th 2012 at 2:00pm 0 Comments
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Sometimes we don't stop and think about just how strange our games are from a logical standpoint, but freelance designer Ernest Adams has, and he's not that pleased. Speaking to a crowd at GDC Europe, Adams said that the biggest problem in MMOs is that there's a disconnect between what the game t...

August 16th 2011 at 10:00am 0 Comments
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It's a brutal, cutthroat world in the MMO industry, Trion Worlds' David Reid admits, and he thinks that companies that can't adapt to the rapidly changing scene need to get out of the pool so others can swim. Talking to a crowd at GDC Europe, Reid spoke on an inevitable "new era" of premium game...

August 16th 2011 at 9:00am 0 Comments
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When Shadow Complex was released in 2009, it received critical praise and became a commercial hit. After Epic Games announced that Chair's next game would instead be an iOS title named Infinity Blade, many were curious as to what had happened to the obligatory, post-success sequel. "The reviews w...

August 16th 2011 at 8:30am 0 Comments
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Between GDC Europe and Gamescom in August, you've got more than enough gaming news to read about in the coming months. But Germany's Notgames Fest organizers clearly disagree, with the Cologne Game Lab creating an indie (or "Notgames") festival during the first two days of GDC Europe (August 15 a...

June 17th 2011 at 8:15pm 0 Comments