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The mean streets of Nether are easing up a bit on players, as Phosphor Games has patched in a slew of helpful systems for its February update. The trio of new features includes crafting, a creature mode, and tribes. Crafting encourages players to scavenge from their adventures and fashion gear and...

February 4th 2014 at 5:00pm 0 Comments
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When the news of Vanguard's sunsetting broke, I got thinking about what best describes the Vanguard experience to those who didn't play it. And the one feature that sums it up best is the /rope command. When the game launched, it came with more than a few bugs, and one nagging problem was that play...

January 30th 2014 at 7:00pm 0 Comments
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I love me some guild management tools, which is strange since I don't manage guilds all that often. It's a bit of work, see, as one look through the titles and topics in our Guild Counsel category will make clear. At any rate, I can't stop playing around with Star Citizen's recently launched Organ...

January 26th 2014 at 2:00pm 0 Comments
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In this week's Looking for Guild column, we have a WildStar beta player looking for a home. The game may not be officially launched yet, but the videos and guides from other beta players are getting many fans excited for what's to come. Are you looking for a guild in a new game? Even if you're jus...

January 24th 2014 at 11:00am 0 Comments
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Each week in this column, we explore common issues in guild management, with a focus on tips to be a successful guild leader. But this week, let's turn the tables a bit and look at things from the perspective of an unguilded player. With the rise of free-to-play in many MMOs, there's a larger pool...

January 23rd 2014 at 8:00pm 0 Comments
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So it's come to this. Your adventures in WildStar have left your character backed into a cave with a broken weapon and a desperate urge to escape from the monsters prowling outside but no means to do so. What do you do? Well, hopefully you already made some friends and can put a call in to your gui...

January 22nd 2014 at 12:30pm 0 Comments
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Cloud Imperium has now collected over $37 million in crowdfunding for its Star Citizen space sim sandbox. CIG chairman Chris Roberts penned a thank-you letter for the latest milestone, during which he also calls attention to the game's new Organization system that launched earlier this week. Over...

January 22nd 2014 at 11:45am 0 Comments
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Today Cloud Imperium publicly unveiled Star Citizen's organization functionality, and Massively managed to snag a quick interview with developer Benoit Beausejour from Turbulent, a Montreal-based studio that is developing SC's web tech. Head past the break for the full organization press release a...

January 21st 2014 at 4:00pm 0 Comments
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If you had to pinpoint the source of what causes most guild drama, it almost always comes down to the guild's screening process. We've certainly looked at recruiting before and how important it is to create a system that effectively matches up your guild with like-minded players, but all too often,...

January 16th 2014 at 6:00pm 0 Comments
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Next month marks the 10th anniversary of the formation of my favorite MMO gaming guild. It wasn't my first guild, mind you, but it was the one I enjoyed the most. It was one of those groups that transcended the original game and spilled over into other MMOs and ongoing meatspace relationships. Occa...

January 16th 2014 at 8:00am 0 Comments
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Free-to-play is here to stay, and in just a few short years, the MMO landscape has changed dramatically. It seems like just yesterday that games like SWTOR and RIFT were adamantly insisting that the subscription model was the best plan for them. And four years ago, if you had suggested that most MM...

January 9th 2014 at 8:00pm 0 Comments
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As we recover from the holiday insanity, we can now concentrate on getting back into some serious gaming again. This week's LFG column is a mixed bag of players looking for guilds and guilds looking for players. Hey, maybe they could help each other out! While most of the submissions are from Final...

January 3rd 2014 at 6:00pm 0 Comments