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  • The Guild Counsel: What's the worth of a website?

    by 
    Karen Bryan
    Karen Bryan
    08.29.2013

    On the "to-do" checklist of practically every guild leader is setting up and maintaining a guild website. It's a central hub that serves as a source of news, a resource base, and a virtual locker room where members can bond with one another. But websites come with their fair share of drama and potential problems, and game changes through the years have put into question whether guild sites are still relevant. Have guilds outgrown guild sites? Let's look at whether they're worth it in this week's Guild Counsel.

  • The Guild Counsel: It's time to meet your fellow guildmates

    by 
    Karen Bryan
    Karen Bryan
    08.22.2013

    While game conventions are usually focused on video games, panels, and really cool fan-made costumes, one of the best parts of going to a con is meeting up with fellow players. And for guilds, an opportunity to finally put face to names is a major moment. While players might shy away from guild meet-and-greets, it's actually a terrific opportunity to strengthen ties and cut down on the potential for drama in the long run. More importantly, it's an important step toward making gaming seem less "weird" and more like any other "normal" group activity or shared interest. In today's Guild Counsel, let's take a look at why guild members should come out from behind the computer screen and attend a guild meet-and-greet.

  • The Guild Counsel: Filling gaps when guild members leave

    by 
    Karen Bryan
    Karen Bryan
    08.15.2013

    Imagine a scenario where a baseball team is heading into a do-or-die game, and as the coach is making up his lineup, he hears that his best hitter decided to take a break and take up knitting. Or a business manager who is scheduling a crucial demo of his new product with investors, only to find out that his star performer just took a job with a rival company. The result would be nothing short of catastrophic. Just about every guild leader who's been around for any length of time has had to deal with sudden and unexpected gaps in the roster, and it usually comes at the worst time for the guild. While it can cause no end of stress for the leadership and become a potential guild breaker, it's actually a natural part of the game and of guild management. Let's take a look at the issue of filling gaps in this week's Guild Counsel.

  • The Guild Counsel: EQ Next, guilds, and you

    by 
    Karen Bryan
    Karen Bryan
    08.08.2013

    Once again, SOE Live has come to a close, but with all the news about EverQuest Next, there are several questions left unanswered, particularly when it comes to the social side of gameplay. Each week here, we look at questions related to guild leadership, but over the years, the design process of MMOs has had as much a role as anything in how guild leaders make management decisions. It's been less than a week since we first saw the EQ Next reveal, and there are already many guilds mobilizing and preparing for their first adventures together in game. So let's look at a few of the questions related to guilds and the social side of EverQuest Next in this week's Guild Counsel.

  • The Guild Counsel: How EverQuest influenced guild management and why it's time for change

    by 
    Karen Bryan
    Karen Bryan
    08.01.2013

    Today marks the start of SOE Live, and many MMO fans are eagerly awaiting the big reveal of EQ Next. But as we look forward to the newest title in the EQ franchise, it's worth taking time to look back at the beginning of EverQuest, particularly when it comes to guilds and guild management. In the early days of the game, there was practically nothing for budding guild leaders to consult for advice, so guild management practices were largely driven by trial and error as well as the challenges of the game (and there certainly were some challenges!). Over the years, MMOs have introduced some major design changes, but guilds still tend to look the same as they did over a decade ago. As we approach the reveal of EQ Next, let's look back at guild life in EQ and why it might be time to rethink commonly accepted practices in guild management.

  • The Guild Counsel: How to share power (and live to talk about it)

    by 
    Karen Bryan
    Karen Bryan
    07.25.2013

    Many guilds rely on a set structure of leadership, with a chain of command composed of officers and a guild leader at the top. But it's no easy task for one person to handle all of the responsibilities of management, and sometimes, a guild will instead use a system of co-leadership to make things work. It's a delicate balance, but having more than one person as a leader can be an effective way of running a successful guild. Let's look at what enables this unorthodox leadership structure to work well in this week's Guild Counsel.

  • Attack of the Friday Monsters, I'm in love

    by 
    JC Fletcher
    JC Fletcher
    07.22.2013

    This is Portabliss, a column about downloadable games that can be played on the go. Attack of the Friday Monsters! A Tokyo Tale (3DS) is a multi-pronged nostalgia assault, combining creator Kaz Ayabe's well-documented love of early 1970's small-town Japan childhood with a fond look back at the Ultraman-style monster shows children of the era grew up on. But even if you didn't grow up in Japan, or in the 1970s, and never heard the word tokusatsu in your life, Friday Monsters is likely to make you feel like you did. It's a movie-length, low-key, sweet game that delivers an absolutely perfect summer day on demand.%Gallery-194367%

  • The Guild Counsel: Making sense of the guild bank

    by 
    Karen Bryan
    Karen Bryan
    07.18.2013

    Guilds face big challenges each week from tough bosses, heavy competition from other guilds, and even internal strife. But there's one thing that can pose an even greater challenge: managing the guild bank. More and more MMOs are including central guild storage that members can access, but it can quickly get out of hand if not managed well. A guild bank might seem fairly innocuous, but there are some potential problems to watch out for and some things that make it easier to get all those resources and items into the hands of those who need them. Let's look at some ways to keep the guild bank running smoothly in this week's Guild Counsel.

  • Ask Massively: Taboo topics

    by 
    Bree Royce
    Bree Royce
    07.18.2013

    In the US, we have a joke about how you never discuss politics or religion with friends if you want to keep those friends, which is a shame since those are usually the most interesting subjects, especially when it's three in the morning and you're out of jello shots. Today's topic might seem as if it's about religion and politics on the surface, but it's really not. A reader named Ediz wrote to us with the following question: While browsing the official Neverwinter forum guild recruitment section, I noticed several guilds openly advertising their religious orientation. I think this is really bad, even if they accept non-religious members. This type of behaviour should be strongly dealt with by community managers. The last thing I want in a game and especially MMO is to see people's religious, sexual, or political orientations openly advertised as it just ruins my immersion. I politely complained about it on the thread, and my post has been casually removed by the moderators. What is wrong with these guys? Short answer? Nothing at all.

  • The Daily Grind: Why do you avoid MMO guilds?

    by 
    Bree Royce
    Bree Royce
    07.12.2013

    I've been thinking a lot about guilds lately, inspired as I am by Karen Bryan's columns on the subject, and I have to say to all the unguilded people out there -- I don't know how in the world you do it. In this era of bloated perk systems that reward massive guilds for accruing warm bodies and collective achievements, I feel crippled enough in a small guild. I can't even imagine how those of you who shun the politics of guilding get by in MMOs that clearly don't care to incentivize your style of play, and I've found myself longing for the days when the perks of being in a big guild stopped at duh more friends and raids and didn't continue on to free gold, feedback summits, and special quests. So let's poll the Massively community: If you avoid guilds, what's your rationale? What reason is so compelling that you would willingly pass up the free stuff games shower upon favored groups of players? And how do you survive in MMORPGs? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • The Guild Counsel: The guild leader's gone - now what?

    by 
    Karen Bryan
    Karen Bryan
    07.11.2013

    Every guild needs a good leadership structure in order to succeed, and much of it revolves around the guild leader. The leader helps establish the vision, tone, and atmosphere for the guild, screens potential members, and establishes goals for the guild to work toward. But there is a growing number of in-game powers that a leader has as well, making it even more important for him to be online and active. So when a guild leader suddenly becomes inactive, the guild comes to a virtual halt, and it can lead to a guild's downfall. And unlike most other guild problems, this one can't always be solved internally. Let's look at the issue of MIA guild leaders and why studios should sit up and take notice.

  • The Guild Counsel: Finding common ground in guild management

    by 
    Karen Bryan
    Karen Bryan
    07.04.2013

    Trying to describe a guild is like trying to describe a chimera. Sure, a chimera is an animal, but it's got the heads of a goat and lion and a snake for a tail. Add in the ability to breathe fire, and you have the ultimate mish-mosh of fauna. Guilds are no different. On the surface, all guilds are a network of players, but there are as many different sizes and types of guilds as you can imagine. Given that fact, I sometimes feel it's an impossible task to write a column about guilds and have it resonate with everyone. And last week, Massively reader Justin brought up that very subject. Is there common ground when it comes to lessons of guild management?

  • The Guild Counsel: Three problem players and how to handle them

    by 
    Karen Bryan
    Karen Bryan
    06.27.2013

    Guild drama is something that can bring headaches to a guild leader. When you have dozens of players with a variety of personalities under the same virtual roof, there are bound to be some conflicts. On top of that, players don't have the benefit of being face to face, so there's room for misinterpretations and mixed signals. While it's practically impossible to avoid all guild drama, there are a few player types that are pose a bigger threat to a guild's happy atmosphere. In today's Guild Counsel, let's look at three player types to watch out for and consider a few ways to keep them, and the guild, happy together.

  • The Guild Counsel: So you want to be an officer

    by 
    Karen Bryan
    Karen Bryan
    06.20.2013

    If there's one key to a successful guild, it's a solid structure of leadership. And while the leader is the cornerstone of the guild, he can't run things without a good supporting team of officers. The rank of officer is a coveted role to some and a position dreaded by others. It's an opportunity to make a real difference in the guild, but it comes with pressure and responsibility as well. If you feel you're ready to jump into that role, what's the best way to earn the title? Let's look at a few ways in this week's Guild Counsel.

  • Breakfast Topic: How did you choose your guild?

    by 
    Elizabeth Harper
    Elizabeth Harper
    06.18.2013

    The people you play with make up the heart and soul of your World of Warcraft experience. They'll make the game a delight you keep coming back to or a misery you can't escape soon enough. What this comes down to is that who you're guilded with makes or breaks your game experience. A bad guild or, worse, a good guild that's falling apart will make you rush offline to a good book or a favorite TV show rather than spending your idle time in Azeroth. Of course, it's not always straightforward to find the right guild for you -- it's all too easy to have mismatched goals or schedules that turn what may have seemed to be a great group of players into a guild nightmare. When I'm in need of a guild, I tend to follow my friends around, which always seems like a good formula but doesn't always work out. But it's hardly the only way: all you have to do is be unguilded to get numerous (unsolicited) guild invitations and the guild recruitment forum is always brimming with new guilds LFM. So, just how do you go about picking that perfect guild?

  • The Guild Counsel: How to deal with the summer slowdown

    by 
    Karen Bryan
    Karen Bryan
    06.13.2013

    Summer is coming. With the arrival of sunny skies, warm temperatures, no more school, and vacation days to spend, it's inevitable that things will slow down in your guild. Summer is usually a slow time for games as well, since expansions and game updates tend to arrive later in the year. On the surface, summer can be a dangerous time for your guild, with the possibility of frustrated members causing drama or even leaving the guild entirely. But you can make summer work in your favor and keep your guild happy as well. We've explored this before, but let's look at some additional ways to avoid the summer slowdown in this week's Guild Counsel.

  • The Guild Counsel: Some finer points of raid leadership

    by 
    Karen Bryan
    Karen Bryan
    06.06.2013

    Whether you're leading a raid or running an in-game event, it's a real challenge to pull it off smoothly. Leading a large group of players in game is a combination of teacher and coach, minus the ability to be face to face. In effect, you're flying blind, but you still need to communicate, coordinate, and motivate in order to be successful. We've gone over some basics of leading groups of players before, but in this week's Guild Counsel, I'd like to offer up some finer points that often get overlooked but can make a big difference in making your raid successful (and also fun). While most of these are about raid leadership, they could be used for PvP or player-run events as well.

  • The Guild Counsel: Lessons in guild leadership from a pop star

    by 
    Karen Bryan
    Karen Bryan
    05.30.2013

    Apologies to the Beliebers, but good old Justin hasn't exactly had a banner year. He's been in the news a lot lately, just not for his dulcet tones or his fancy dance moves. But his behavior can actually remind guild leaders of a few important things not to do. Can a brash pop star really provide tips on guild leadership? Let's take a lighthearted look in this week's Guild Counsel.

  • The Guild Counsel: Managing the peaks of success

    by 
    Karen Bryan
    Karen Bryan
    05.23.2013

    I'm a Red Sox fan, and if there's ever a team that can exemplify the ups and downs of running a guild, it's the Red Sox. This was supposed to be a rebuilding year for the team, and yet they're near the top of the standings, only a game and a half behind the Team that Shall Not be Named. Managing a guild is also very often about handling the peaks and valleys of day to day life. It's as if the whole guild were manic depressive: You need to downplay the peaks and minimize the valleys. We've looked at the valleys quite a bit in this column because valleys represent a more urgent problem, but in this week's Guild Counsel, let's look at how to handle the peaks.

  • The Guild Counsel: How Stargell stars can help your guild

    by 
    Karen Bryan
    Karen Bryan
    05.16.2013

    When I was a kid, I loved the Red Sox, but I was dying to get a Pittsburgh Pirates baseball cap. It's not that I was a fan of the team; I just loved the unusual look of the hat, with its pillbox shape, gold stripes, and most importantly, rows and rows of gold stars. Those stars were called Stargell stars and were the creative genius of Hall of Famer Willie Stargell. It might seem strange to be talking baseball in a guild column, but those Stargell stars played a key role in the Pirates' success, and they serve as a great example of successful guild management. Can a little embroidered star really make a difference? Let's take a look in this week's Guild Counsel.