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We know now that the next test phase for Final Fantasy XIV will not be until June. This is good insofar as the next test will contain a lot more stuff and bad insofar as I want to play. Those of you living vicariously through impressions articles such as this one probably have less of a struggle wi...

2 years ago 0 Comments
May 4, 2013 at 2:00PM
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I've had another week to digest the enormous patch that we got last week, and I have to say that... I'm still not done. Really. I'm no longer in the stage of absolute baffled disbelief, but I haven't yet gotten a firm grip on all the changes. Heck, I haven't had time to explore all of them to my ...

3 years ago 0 Comments
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So there was a Final Fantasy XIV patch on Tuesday. Maybe you heard about it. It was only all over the parts of the internet that care about Final Fantasy XIV, and even some that don't. This was not a patch in the traditional sense; it was a huge reworking and revamping of several parts of the gam...

3 years ago 0 Comments
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It's going to take another few days before Final Fantasy XIV drops the enormous patch 1.19 onto the live servers, but the patch notes have already been released. And most players will likely agree upon glancing at the extensive list of updates that the patch is well worth the wait. Several portio...

3 years ago 0 Comments
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The reset timer for leves has long been a point of contention for Final Fantasy XIV players, with the 36-hour interval feeling rather stifling at the best of times. But that system is being changed, and while there will still be limitations on how many leves a player can have at one time, the res...

3 years ago 0 Comments
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Final Fantasy XIV players have been waiting for patch 1.18 to drop for quite some time, but the wait is finally over. Players can finally access the variety of updates and improvements that the newest patch has promised, including a large overhaul to the combat system that ushers in auto-attack f...

3 years ago 0 Comments
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Apparently, my not-really strategy of promising a column on a given topic in the following week has ensured that we're kept in a steady stream of interesting Final Fantasy XIV and Final Fantasy XI news, just enough that my plans for the following week are derailed. It does make the "next week" se...

3 years ago 0 Comments
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You've just started Final Fantasy XIV. You have your introductory storyline quests designed to give you an idea of where the various guilds are and what's going on within the city, and then you're essentially left to twist in the wind. And now you've happened upon the immortal and entirely reason...

4 years ago 0 Comments
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First things first: I should have pimped this last week, but the Aetheryte Radio Network's community show had me as a guest for the most recent episode. If you'd like to listen to my dulcet tones alongside Steak and Fusion as we discuss the game, The Mog Log, and how much we all hate Final Fantasy ...

4 years ago 0 Comments
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Final Fantasy XIV players can take heart, as the first of two promised updates in December has just gone live. The game's last major update a month ago was centered on quality-of-life improvements, but this update is focused toward content as well, with the addition of several new guildleves and th...

4 years ago 0 Comments
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The first of two major updates for Final Fantasy XIV in the month of December will be going live tomorrow, according to the official word from Square-Enix. That's good news for the game's players, who have been looking forward to the previewed notorious monsters ever since the first of several teas...

4 years ago 0 Comments
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We're not sure exactly when Final Fantasy XIV's large December update will be going live, but we do know that one of its major inclusions will be the addition of notorious monsters. The first of these powerful beasts has already been previewed, but a new one is now being shown for all to see... not...

4 years ago 0 Comments
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The November update for Final Fantasy XIV brought with it a variety of improvements, and more are slated for the upcoming December update, but there's still a number of concepts within the core game that might be unclear. Previous developer dispatches have clarified a variety of topics, and the mos...

4 years ago 0 Comments
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The Final Fantasy series as a whole has been marked by a surfeit of crystals, and Final Fantasy XIV's Aetheryte is heir to the tradition. Floating just above the ground, these crystals serve as both a nexus of quests and a point of transportation. Both of these functions are getting a distinct boos...

4 years ago 0 Comments
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Since the earliest days of MMOs, players have asked a very simple question: "Where the heck am I?" And thankfully, the ubiquitous in-game map is there to provide an answer to the question. Of course, it's all too easy to feel a bit lost anyway with Final Fantasy XIV's maps, which are long on flavor...

4 years ago 0 Comments
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Final Fantasy XI's development team was notorious for being silent on every aspect of the game, no matter how much players begged for an explanation of systems. It's a tradition that has most certainly not been carried over to Final Fantasy XIV, where the developers have taken the time to answer a ...

4 years ago 0 Comments
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As you read this, I am in New York at the New York Comic Con, where I am very angry. It's not because I dislike the city or because I'm going to be spending all day running around trying to put together interviews and information, although those are both true statements. It's because all of this me...

4 years ago 0 Comments
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The general release of Final Fantasy XIV is three days away, but the collector's edition has been out for nearly a week. As a result, early players have had the chance to start taking part in that most celebrated of ceremonies -- finding whatever exploits the programmers didn't catch and using them...

4 years ago 0 Comments