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We know now that the next test phase for Final Fantasy XIV will not be until June. This is good insofar as the next test will contain a lot more stuff and bad insofar as I want to play. Those of you living vicariously through impressions articles such as this one probably have less of a struggle wi...

May 4th 2013 at 2:00pm 0 Comments
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I've had another week to digest the enormous patch that we got last week, and I have to say that... I'm still not done. Really. I'm no longer in the stage of absolute baffled disbelief, but I haven't yet gotten a firm grip on all the changes. Heck, I haven't had time to explore all of them to my...

October 15th 2011 at 6:00pm 0 Comments
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So there was a Final Fantasy XIV patch on Tuesday. Maybe you heard about it. It was only all over the parts of the internet that care about Final Fantasy XIV, and even some that don't. This was not a patch in the traditional sense; it was a huge reworking and revamping of several parts of the gam...

October 8th 2011 at 6:00pm 0 Comments
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It's going to take another few days before Final Fantasy XIV drops the enormous patch 1.19 onto the live servers, but the patch notes have already been released. And most players will likely agree upon glancing at the extensive list of updates that the patch is well worth the wait. Several portio...

September 30th 2011 at 7:30pm 0 Comments
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The reset timer for leves has long been a point of contention for Final Fantasy XIV players, with the 36-hour interval feeling rather stifling at the best of times. But that system is being changed, and while there will still be limitations on how many leves a player can have at one time, the res...

September 9th 2011 at 9:00pm 0 Comments
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Final Fantasy XIV players have been waiting for patch 1.18 to drop for quite some time, but the wait is finally over. Players can finally access the variety of updates and improvements that the newest patch has promised, including a large overhaul to the combat system that ushers in auto-attack f...

July 21st 2011 at 9:00pm 0 Comments
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Apparently, my not-really strategy of promising a column on a given topic in the following week has ensured that we're kept in a steady stream of interesting Final Fantasy XIV and Final Fantasy XI news, just enough that my plans for the following week are derailed. It does make the "next week" se...

July 2nd 2011 at 12:00pm 0 Comments
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You've just started Final Fantasy XIV. You have your introductory storyline quests designed to give you an idea of where the various guilds are and what's going on within the city, and then you're essentially left to twist in the wind. And now you've happened upon the immortal and entirely reason...

April 30th 2011 at 2:00pm 0 Comments
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First things first: I should have pimped this last week, but the Aetheryte Radio Network's community show had me as a guest for the most recent episode. If you'd like to listen to my dulcet tones alongside Steak and Fusion as we discuss the game, The Mog Log, and how much we all hate Final Fantasy...

December 25th 2010 at 12:00pm 0 Comments
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Final Fantasy XIV players can take heart, as the first of two promised updates in December has just gone live. The game's last major update a month ago was centered on quality-of-life improvements, but this update is focused toward content as well, with the addition of several new guildleves and th...

December 15th 2010 at 7:00pm 0 Comments
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The first of two major updates for Final Fantasy XIV in the month of December will be going live tomorrow, according to the official word from Square-Enix. That's good news for the game's players, who have been looking forward to the previewed notorious monsters ever since the first of several teas...

December 14th 2010 at 8:00pm 0 Comments