gunzerker

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  • Borderlands 2 brings the best of all worlds to Pandora, devs say [Update]

    by 
    Jessica Conditt
    Jessica Conditt
    03.02.2012

    Borderlands 2 is a hybridized beast of mechanics, play styles and audience potentials, all wrapped up in one cel-shaded package (now with green!). The sequel builds upon feedback from 2009's Borderlands, tweaking many aspects of single-player mode, streamlining co-op skill sets and building new character designs, writer Anthony Burch and concept designer Scott Kester from Gearbox told Joystiq.One of the most prevalent changes players will notice in Borderlands 2 is the skill-tree functionality in co-op mode. Instead of simply beating down enemies separately but at the same time, as often happened in Borderlands, there will be more synergy between each character's abilities, Kester and Burch said.For example, the Siren's phaselock abilities have been fine-tuned to include the "sweet release" kill skill, which insta-heals every member of her party if she kills an enemy frozen in phaselock. Additionally, the Assassin can execute enemies in the Siren's phaselock relatively easily with his melee or sniping moves, and the Commando will be able to throw down a bubble shield to protect the entire team. The Gunzerker is nuanced as well, including a skill that ramps up the power in the last shot of his gun's magazine, and if an enemy is killed with an excess amount of force, the extra points are converted to health. He can also dual-wield any weapon, which is awesome for everyone. Except the guys he's shooting at.

  • Borderlands 2 Gunzerker profiled, Siren gameplay will be 'very, very different'

    by 
    Mike Schramm
    Mike Schramm
    12.28.2011

    We saw the new Gunzerker class in the Borderlands 2 teaser trailer released way back in August, and Gearbox has shared a little more information about just how the gun-wielding brute will work. The class is a dual-wielder of weapons, but can only bring out two guns for a limited amount of time, which means you'll have to make tough decisions about which guns to pull out and when. Combine an electric machine gun with a flaming shotgun to drop shields and do flame damage? Sure, why not! There are three skill trees in the class: One has skills like "Yippe Ki Yay," which extend your berzerk mode when you make a kill. The second is more of a tank tree, with abilities that boost your heath and offer a taunt to drive enemies to attack you (instead of weaker teammates). Finally, there's a tree called "Gun Lust" that seems targeted more towards solo play, with vampiric attacks and special skills available, like one that grants more damage to the last bullet in a clip, or another that provides extra shots with no ammo cost. Gearbox has also confirmed that the Siren class will return to the game, but says it won't necessarily be a phasewalker like last time. Instead, the gameplay will be "very, very different and very, very new," according to lead writer Anthony Burch. That sounds ... ominous, no? Maybe she'll take a tip from the Dragonborn and have some singing attacks.

  • Borderlands 2, starring Salvador the dwarf and a dump of new details

    by 
    Jessica Conditt
    Jessica Conditt
    08.06.2011

    Borderlands 2 is bumpin' up the brutality with new details, courtesy of the latest issue of GameInformer. Co-op will remain four-player, but the enemy and NPC AI has been revved to support a more interactive environment, with friendlies offering dialogue and bandits carrying weapons unique to their class. Eridium, a new element, will serve as currency and a means of upgrading weapons and vehicles, we assume by duct-taping it to whichever item you wish to improve. The original Borderlands characters will be NPCs in the Gearbox sequel, but we do have a small amount of details on a new character, the dwarf Salvador, who is pictured above. A Gunzerker, Salvador will be able to dual-wield any weapon, all while sporting a sweet beard. Borderlands 2 will use all new weapons, each designed to fit the personalities of their in-game manufacturers, and the story will feature dynamic missions, making factors such as time critical to your success. Borderlands 2 is expected to launch in Take-Two's fiscal year 2013, which begins April 1, 2012. But most importantly, Claptrap will be back, we hope with some new dance moves.