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A new producer's letter from Camelot Unchained's Tyler Rockwell is out today with a first look at one of the giant races of the game. The game posted a piece of concept art for its Viking Jotnar as well as an image of a creature found in The Depths dungeon. Rockwell said that the team has a lot to...

March 17th 2014 at 5:00pm 0 Comments
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Middleware company Havok, which you might remember from the splash screens of many hundreds of video games, has released a free development suite for budding mobile developers. Dubbed "Project Anarchy," the toolkit includes Havok's Vision Engine, Animation Studio, Physics and AI tools, as well as l...

June 26th 2013 at 3:00am 0 Comments
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Over the last few weeks, Linden Lab staff have been talking about a few upcoming Second Life projects during their in-world office-hours sessions. Now the Lab has always been quick to stress that the accuracy and reliability of information obtained through those venues is questionable, and that we s...

February 18th 2010 at 12:00pm 0 Comments
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Havok, developer and distributor of the powerful middleware engine of the same name, recently announced a new, altruistic initiative that should fill indie devs with gallons of holiday cheer. The aptly named Independent Developer Program offers the engine's entire software suite (Havok Physics, Hav...

December 7th 2009 at 6:20pm 0 Comments
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Developer Saber Interactive has been keeping to itself since its time-bending shooter, TimeShift, first bored critics in 2007. Employees have been spending their hours competing in weekly dance-offs doing the Time Warp, a heated competition that'll likely be put on hold now that the company has a n...

April 29th 2009 at 8:35am 0 Comments
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With so many fantastic panels and discussions happening at GDC, how does a company make its message stand out? The answer: Use ninjas. Apparently the guys and gals at Havok got the "What's awesome?" memo and did just that, showcasing version 6.5 of its new behavioral tool set during the conference...

March 28th 2009 at 6:45pm 0 Comments
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With all the talk about OpenCL and Snow Leopard together and how the spec will allow Apple's upcoming hotness to exploit graphics accelerators, it's easy to lose track of the place where the standard could make its biggest impact: gaming. Yes, OpenGL may have lost favor in that realm in recent year...

March 27th 2009 at 9:46am 0 Comments