hellraid

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  • Hellraid: The Escape makes a break for it on iOS

    by 
    Earnest Cavalli
    Earnest Cavalli
    07.10.2014

    Before Techland properly introduces players to the dark fantasy world of Hellraid next year, developer Shortbreak Studios offers a tour of the world via the iOS puzzle game Hellraid: The Escape. Officially described as a "visually stunning action-adventure mobile game," Hellraid: The Escape casts players as an amnesiac who's been locked in a cage by a sorcerer for reasons that aren't entirely clear. Like all the best cages, this one is guarded by demons, and our protagonist will have to explore his prison and solve puzzles in order to make the titular escape. Hellraid: The Escape is available on the App Store at $2.99. It features no in-app purchases, but Shortbreak plans to release periodic, free content updates for the mobile game. [Image: Shortbreak Studios]

  • Dark fantasy slasher Hellraid hits PS4, Xbox One in 2015

    by 
    Jessica Conditt
    Jessica Conditt
    05.01.2014

    Hellraid, the medieval FPS from Dead Island studio Techland, is due out on Steam Early Access in the fall, with a full release on Xbox One, PS4 and PC in 2015. Techland delayed Hellraid in October, when it was still in development for Xbox 360 and PS3 alongside PC. Now, for consoles, it's next-gen only. Techland is using the extra time to add new features. Hellraid now has three gameplay options, each available as single-player or up to four-player co-op: Story Mode, Mission Mode and Arena Mode. Story mode is the campaign, where players must keep the forces of hell at bay. Mission Mode offers arcade-style leaderboards for beating the highest combos and scores, and Arena Mode throws waves of demons at you. Characters are customizable, and the combat system allows two-handed melee weapons, shields, magic staves and ranged weapons. "The combat experience is furthermore enhanced by weapon crafting, interactive environments, destructible objects and environmental traps, as well as challenging and adaptive enemy AI," Techland says. "The game is currently undergoing a transition to the Chrome Engine 6, the latest version of Techland's proprietary technology, which is also used by the next-gen zombie survival horror, Dying Light." [Image: Techland]

  • Dead Island dev's Hellraid reschedules the siege for 2014

    by 
    Jessica Conditt
    Jessica Conditt
    10.30.2013

    Hellraid has been postponed to 2014 – "or to be more precise: when it's done," Producer Marcin Kruczkiewicz writes. Dead Island developer Techland needs more time to polish Hellraid for Xbox 360, PS3 and PC, with plans to add new features, game modes and a revamped magic system. "If we released our game this year we would have to make too many compromises and the final product probably wouldn't meet all our promises and your expectations," Kruczkiewicz says. He outlines some changes to the game's magic system that spawned from internal playtesting: "For example, we want to redesign the magic system to make it even more powerful and diverse, add new ways of casting spells and a set of new, more visually stunning spells." Hellraid is a dark fantasy, hack-and-slash RPG that supports singleplayer to four-player co-op, pitting players against the armies of Hades. We'll see how long Techland can hold their demons at bay.

  • Hellraid unleashes E3 gameplay trailer

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    06.06.2013

    Dead Island developer Techland is still planning to ship Hellraid later this year for current-gen systems and PC. Here's the game's E3 gameplay trailer, which is a meatier morsel on the tease from late last month.

  • New info and trailer for Techland's Hellraid

    by 
    Mike Schramm
    Mike Schramm
    05.08.2013

    The first few details of Techland Hellraid have been revealed to Eurogamer's Polish site. The game is a horror/fantasy-style first-person RPG using Techland's Chrome Engine 5 to portray melee and spell-based fights with various demons, skeletons, and other bad guys. Just like Dead Island, the game will have four player archetypes that can work together, though they'll be classes rather than characters: Warrior, Paladin, Mage and Rogue. The game will be influenced by older games like "the first Quake, [and the] second Hexen or Diablo," says producer Marcin Kruczkiewicz. Hellraid's maps will be less open than Dead Island, and the experience system will be simpler, with skill trees that unlock as characters level up. Techland is currently looking for a publisher for the game, which it expects to have out this year on the Xbox 360, PS3, and the PC.