HumaNature Studios

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  • Engadget

    ‘ToeJam & Earl’ is more Diet Coke than fine wine

    by 
    Jamie Rigg
    Jamie Rigg
    03.27.2019

    When I was young -- and I mean young, around six or seven -- my extended family would get together at my grandmother's house nearly every Sunday. And often on those days, for at least an hour or two, my cousin and I would play on her Sega Mega Drive (aka Genesis) together. Our go-to game was ToeJam & Earl, I think mostly because we needn't fight over one controller and it was co-operative, rather than competitive. Though my memories of the game are fond, the sequels released over the following decade completely passed me by. That's why I've had my eye on ToeJam and Earl: Back in the Groove -- an homage to the '90s classic that secured initial funding on Kickstarter in 2015. As it turns out, though, some memories are better being just that.

  • HumaNature Studios

    Meet Macaulay Culkin, retro video game nerd

    by 
    Jessica Conditt
    Jessica Conditt
    02.27.2019

    Macaulay Culkin is roughly 10 years behind when it comes to video games. The most up-to-date console he owns is an Xbox 360, which he plugs in mostly to beat Mass Effect 2 again or blast through swarms of zombies in Left 4 Dead with his younger brother. The most modern game in his rotation right now is 2014's South Park: The Stick of Truth, which he's about 15 percent of the way through. "I play more old-school kind of things," Culkin said. "I play a lot more Nintendo and Super Nintendo games than I do probably anything else."

  • Doki-Doki Universe review: Love machine

    by 
    Danny Cowan
    Danny Cowan
    12.10.2013

    Doki-Doki Universe is a game about empathy, and that's weird. In many of the games I played this year, you often solve problems by shooting people in the face. That, I can handle. In Doki-Doki Universe, your antagonists aren't clearly defined, and your progress is measured by your ability to seek out societal problems and solve them indirectly through non-violent means. Doki-Doki Universe's gameplay lands somewhere in between Animal Crossing and a Myers-Briggs personality test. It's like nothing else I've ever played, and it's pretty awesome...in a totally weird sort of way.

  • Getting touchy-feely in Doki-Doki Universe

    by 
    Richard Mitchell
    Richard Mitchell
    06.12.2013

    Doki-Doki Universe, from ToeJam & Earl creator Greg Johnson and HumaNature Studios, is a game about a robot endeavoring to become more human. As Sony executive producer Alex Lee tells us in this E3 demonstration, it's also a game about self-discovery, stealing hugs from widows and sending bizarre text messages featuring adorable, animated sushi. Yeah, you'll really just have to see it for yourself. Doki-Doki Universe is slated for PS3, PS4 and Vita this year.%Gallery-187739%

  • ToeJam & Earl creator says XBLA port not so certain; future games in franchise still a possibility

    by 
    Ben Gilbert
    Ben Gilbert
    11.09.2009

    Greg Johnson has been in the game industry for a long time. Having designed 16-bit Sega icons ToeJam & Earl way back in the early 90s and now running Humanature Studios, he's seen his creation rise to fame and subsequently slip into gaming history as the years ticked by. But last summer, when Sega created a poll tasking fans with selecting the next Genesis title to get the XBLA treatment, ToeJam & Earl popped back up on our industry's collective radar by taking the gold. But it's not so simple! Johnson says Sega may have "got ahead of themselves a little bit" with that announcement "and didn't realize that they don't have the rights to the property." Apparently, Johnson assures us, "it's an easy mistake to make." This same shortcoming is also the reason why the characters will not be appearing in the upcoming Sonic & SEGA All-Stars Racing, though showing up as DLC is still a possibility. "TJ&E will not be included ... and the option for including them as downloadable content is still open," Johnson said. "Sega said they're not ready to talk about that yet because they haven't started making any definite plans, but they promised to give me a shout when they get there – so hopefully we'll be able to work something out." More interesting yet, it seems that Mr. Johnson shopped around the idea for a Nintendo DS multiplayer ToeJam & Earl game – though his pitch unfortunately met with deaf ears at "pretty much all of [the game publishers]." Check out some images of what could have been in the gallery below and continue past the break for more from our conversation with Greg Johnson. %Gallery-77824%

  • Nexon to close their Vancouver studio in economic wake

    by 
    Seraphina Brennan
    Seraphina Brennan
    01.28.2009

    Originally reported by Kotaku and now verified by Gamasutra, Nexon is shuttering the doors on Nexon Vancouver, leaving 90 employees without jobs. The Vancouver group, also known as Humanature Studios, was unable to release one of their own games under the Nexon flag, but was involved in the development of Klei Entertainment's Sugar Rush title. The studio was headed up by Alex Garden, co-founder of PC developer Relic Entertainment (Homeworld, Company of Heroes.)Nexon is retaining their Los Angeles studio, keeping a base of operations available in North America.The company has confirmed the closure, saying that it was a difficult decision due to the dedication of the staff and all of their hard work, but necessary given the current economic conditions and the need to secure Nexon's core business.