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We knew that Warp, Alan Wake's American Nightmare, Nexuiz, and I Am Alive would be participating in Microsoft's 2012 Xbox Live Arcade House Party promo, and we knew that the party would start on February 15, but we didn't have a clue as to how the specifics of the boogeying would progress. Today, M...

January 23rd 2012 at 1:25pm 0 Comments
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The latest trailer from Ubisoft's upcoming survival title, I Am Alive, focuses on the interesting combat system. With the game's emphasis on realism, fights are often tense and brutal, with the threat of a gun often the only thing between a peaceful situation and a gruesome machete attack. As y...

January 19th 2012 at 4:00am 0 Comments
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Microsoft plans to kick off the Xbox Live Arcade House Party for 2012 on February 15, releasing the four previously revealed titles back-to-back. At this time, Microsoft isn't revealing pricing nor the order in which it plans to release the titles. Yeah, our definition of "House Party Details" vari...

January 10th 2012 at 1:52pm 0 Comments
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You go to a fortune teller and ask what will happen in 2012, expecting her to repeat rejected phrases from the Panda Express fortune-cookie line in a wistful, croaking manner. Instead, she busts out this ratings list for coming XBLA titles and you tip her 200 percent, leaving with your mind blown...

December 31st 2011 at 12:30pm 0 Comments
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Much like the stalwart scientist behind the informative BlendTec "Will it Blend" video series, the I am Alive trailer above has a number of helpful, healthful tips for you to follow if you want to survive in a ruined city. The truly vital one? "This is ruined city dust. Don't breathe this!"

December 16th 2011 at 2:50pm 0 Comments
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I Am Alive creative director Stanislas Mettra is citing the English language as the reason for his controversial comments about PC gaming and piracy. Mettra, who is not a native-English speaker, previously said that making I Am Alive for PC wouldn't be worth it because it would largely be pirated...

November 26th 2011 at 6:30pm 0 Comments
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I Am Alive creative director Stanislas Mettra has plainly stated that PC piracy makes the financial viability of the game on the platform uncertain. Ubisoft previously announced the downloadable title was only planned for consoles. "We've heard loud and clear that PC gamers are bitching about th...

November 23rd 2011 at 5:30pm 0 Comments
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For a game set in the aftermath of a disaster of enormous magnitude, I Am Alive looks to be composed of small triumphs and intimate terrors. Every ledge climbed is an achievement. An unloaded gun might be as useful as a full magazine. And the scariest thing around isn't the crumbling remains of a...

November 4th 2011 at 8:00pm 0 Comments
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Despite a long-term disappearance (perhaps into the bowels of the Earth?), Ubisoft's I Am Alive will arrive on consoles via Xbox Live and PlayStation Network, confirming previous suspicions. The game is said to arrive at some point "this winter." Following the story of a yet-to-be-named "everym...

September 29th 2011 at 12:20pm 0 Comments
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Ubisoft's I Am Alive, a game that exists mostly as whispers and shadows, has been rated "Mature" by the ESRB. The last official bit of news on the spectral entity came three months ago when it was classified by the Australians, while the last sighting was an "unreleased" teaser trailer that made...

September 26th 2011 at 10:10am 0 Comments