icecrown-raid

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  • Icecrown raid access progression

    by 
    Adam Holisky
    Adam Holisky
    11.18.2009

    Blizzard has just released a lengthy statement on the way the new Icecrown raid in patch 3.3 will be progressively accessed. Some of the key points: Icecrown Citadel is going to be broken up into four distinct sections: The Lower Spire, Plagueworks, Crimson Hall, and Frostwing Halls. We plan on releasing these four sections of Icecrown Citadel over time and not all immediately when patch 3.3.0 goes live. The first section that opens will include the Lord Marrowgar, Lady Deathwhisper, Icecrown Gunship Battle, and Deathbringer Saurfang encounters. "Several weeks" until the next encounters become available. Players may not attempt any Heroic versions of 10 player encounters until they have defeated the Lich King in a 10 player raid. The same goes for 25 mans. This means no heroic Icecrown until after the Lich King is defeated, which will apparently be, at the earliest, in a couple of months. The four most difficult bosses have a limited number of attempts on them each week. Once those attempts are gone, you have to wait another week to try again. There will be no explicit rewards for defeating the Lich King with a specific number of attempts remaining as there was with Trial of the Grand Crusader. There will also not be an achievement to complete Icecrown Citadel without being defeated by a boss encounter, or letting a raid member die. (i.e. A Tribute to Insanity). In the weeks and months after all twelve encounters are unlocked, additional attempts against the final four boss encounters become available. Over time, after all bosses are defeated, players will begin to get a buff, making defeating bosses easier. This is a jam packed statement from Blizzard on the mechanics of the raid zone, and outlines exactly what your raiding guild will be doing in the weeks and months ahead. If you are going to ever set foot in the Icecrown Citadel raid, you need to know this information. The full statement after the break.

  • Officers' Quarters: Patch 3.3 -- An officer's perspective

    by 
    Scott Andrews
    Scott Andrews
    11.09.2009

    Every Monday Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. Much as I've done with Patch 3.2 and other major patches in the past, I'd like to examine what 3.3 will mean for officers. All major patches require some forethought and adjustment, and this one just happens to be a doozy! Icecrown Citadel The ultimate raid of this expansion, Icecrown Citadel is poised to be one of the most exciting raids that Blizzard has ever released. As such, I can virtually guarantee you'll have long-lost players coming out of the woodwork to get back into the raiding scene for a chance to face off with the Lich King. Make sure you review your guild's policies for inviting players to raids to make sure that slots will be awarded in a way that's as fair as possible while still giving your raid a solid chance at success. One debate that's sure to rage among officers and raid leaders this time around is whether to extend lockouts until you beat the zone and unlock the hard mode toggle or to reset the instance each week to farm the early bosses. I'm still not sure how my guild is going to handle this. It will certainly depend on how quickly we can clear those first bosses and which bosses present more of a roadblock. If we're clearing quickly, we'll probably keep going until we hit a boss we can't beat. Then we'll reset and farm up more loot and Frost Badges.

  • Blizzard posts Quel'delar preview

    by 
    Mike Schramm
    Mike Schramm
    10.30.2009

    Blizzard has posted a preview of the upcoming Quel'delar storyline that we'll be observing in Icecrown. Quel'delar, you'll remember, is the twin of the old Quel'serrar blade that we put together way back in the days of vanilla WoW. For those of you who are spoiler-sensitive, details are behind the break. Patch 3.3 is the last major patch of Wrath of the Lich King. With the new Icecrown Citadel 5-man dungeons and 10/25-man raid arriving soon, patch 3.3 will deal the final blow to the Arthas. WoW.com's Guide to Patch 3.3 will keep you updated with all the latest patch news.

  • Chill of the Throne: Dodge nerfed 20% in Icecrown Citadel

    by 
    Adam Holisky
    Adam Holisky
    10.29.2009

    In patch 3.3 Blizzard is implementing a 20% dodge reduction via a spell that will be present in Icecrown Citadel's raid called Chill of the Throne. As Daelo points out, if your tank had 30% dodge, he now has 10%. They are doing this in order to negate the spike damage that's become prevalent in raids lately. So while dodge will be nerfed, the ceiling on damage given to a tank will likely decrease. This will in turn, at least theoretically, make healing more about strategy (applying HoTs and planning heals) and less reactive (twitch response to apply the biggest heal at exactly the right time). This is interesting to note as it's a move towards the Cataclysm way of tanking, as has been explained by Ghostcrawler: less avoidance on tanks, less spike damage, and thus requiring smaller heals. Daelo's and Ghostcrawler's full statements after the break. This post is currently being edited.

  • Patch 3.3 PTR: Raid testing schedule this week

    by 
    Mike Schramm
    Mike Schramm
    10.26.2009

    Daelo has posted this week's raid testing schedule for the patch 3.3 PTR, and we're going to get more looks at what the Icecrown raid has in store for us: US Servers Monday, October 26 at 7PM EDT / 4PM PDT – Festergut Wednesday, October 28 at 7PM EDT / 4PM PDT – Icecrown Gunship Battle Thursday, October 29 at 7PM EDT / 4PM PDT – Sindragosa Friday, October 30 at 7PM EDT / 4 PM PDT - Valithria Dreamwalker EU Servers Tuesday, October 27 at 19:30 CEST – Lord Marrowgar Wednesday, October 28 at 19:30 CEST – Lady Deathwhisper Thursday, October 29 at 19:30 CEST – Professor Putricide Friday, October 30 at 19:30 CEST - Rotface A little bit of analysis about the schedule after the break. Patch 3.3 is the last major patch of Wrath of the Lich King. With the new Icecrown Citadel 5-man dungeons and 10/25-man raid arriving soon, patch 3.3 will deal the final blow to the Arthas. WoW.com's Guide to Patch 3.3 will keep you updated with all the latest patch news.

  • Icecrown Gunship testing cancelled (Update: for the EU)

    by 
    Mike Schramm
    Mike Schramm
    10.22.2009

    Excited to jump in on the Icecrown Gunship battle today on the PTR? Too bad -- Daelo has posted on the forums that due to instance server issues, today's testing has been canceled. He posted that on the EU forums, so we're not sure if that means it's also canceled on the North American realms, but we'll presume so. If we hear otherwise (as this is the PTR, all testing and data is subject to change at a moment's notice), we'll let you know. As for what this means for the testing cycle, probably nothing at all -- delays and changes are pretty standard for the test realm, and even as they said in the original announcement, bosses can go up and down whenever the devs want. I do think we will see the gunship battle tested on the PTR at some point, though -- it seems like one of the more complicated encounters in the instance, and Blizzard will surely want to put it under a microscope sometime before the patch goes live. Update: Apparently the gunship battle is live right now (4:40pm Pacific) on the test realm. If you want to see what it's like, get yourself a raid and head on in.

  • Patch 3.3 PTR: The fate of Bolvar Fordragon

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    10.17.2009

    Before we go any further, I want to warn you now that there are massive spoilers behind this cut for the Icecrown raid dungeon, including the fight with the Lich King himself. Seriously, they are massive. If you don't want to be spoiled, don't click through to the rest of this article. I am warning you now. Just don't.

  • Vanish "change" coming in patch 3.3

    by 
    Mike Schramm
    Mike Schramm
    09.29.2009

    Ghostcrawler (who decided to back off the forums, and then decided to back off that decision slightly) is now back on the forums with word of a change that Rogues will probably be intrigued by: he promises, in patch 3.3, a "change" to Vanish. That's about all we get, unfortunately -- some players assume that it's the Vanish fix they've been seeking for so long, but it sounds more to me like a reworking than a straight-out fix, considering that he points out that if Blizzard finds it's too much of a buff to Rogues (is he actually saying that Vanish working as intended is OP?) then they'll nerf it down.Anyway, as for when we'll get to try it out, GC gives an official "soon (tm)," so look for a fix on a 3.3 PTR near you coming up quick. Hopefully they've come up with a solution that both keeps Rogues happy in terms of using Vanish the way it's intended, and also keeps the ability in line with other classes in the game.

  • Breakfast Topic: What do you want to see in Icecrown Citadel?

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    09.25.2009

    While a lot of us (myself included) have been starving for Cataclysm news lately, it would behoove us to remember that we still have one more patch to go: Patch 3.3, the (hopefully) epic showdown with one of the most iconic figures in Warcraft lore, the Lich King himself. We've actually learned very little about it so far. We got Ghostcrawler admitting there's not 31 bosses, and a few other BlizzCon tidbits, but beyond that, what do we know?The other day, Zarhym at least gave us a small hint or two, saying that the 5-man dungeons would be epic and essential to the overall fight against Arthas, that they would be separate content from the raids, and that neither dungeons nor raids (Thank Elune) would have vehicular or mounted combat (the airship battle will not be a vehicle fight, it seems). Of course, that does give us hope, but doesn't get us to the meat of the dungeon so to speak. So I'm sort of wondering: What do you want or expect to see in Icecrown Citadel, both the raids and the dungeons? Are there certain bosses or boss encounters you want to see? What type of storylines would you think epic enough for the 5 mans? I'm still hoping for the completely ignoble, futile death of Tirion Fordring, but that could just be me.

  • BlizzCon 2009: What to expect in Icecrown

    by 
    Allison Robert
    Allison Robert
    08.22.2009

    Oh hey guys -- remember the other World of Warcraft expansion, the one we're currently playing? Turns out this one has some cool stuff too. The most interesting thing (at least to me) that we heard from the Dungeons and Raids panel is that we're going to get some sort of cinematic or lore moment on Arthas' death (if he does in fact die). I remember being somewhat disappointed when Illidan finally croaked for my guild; for such an important lore figure, he really went out with a whimper and not a bang. Anyway, here's what we know so far about the Icecrown Citadel raid confirmed to be coming in patch 3.3: There will be at least 4 floors' worth of content in Icecrown Citadel, which I would guess means it'll be reminiscent of how you worked your way up from the sewers of the Black Temple to the roof with Illidan. They plan to make more use of the warp/teleport mechanic currently used in Ulduar that makes it possible for players to see bigger dungeons without spending a lot of time just running from place to place. Sindragosa (the same dragon you saw Arthas raising in the Wrath of the Lich King cinematic trailer) and the Lich King are two confirmed bosses. Based on the "Shadow Vault" scene glimpsed in Yogg-Saron's brain room, I'd wager you'll be seeing Saurfang the Younger and Bolvar as well. Read on for more news on Icecrown Citadel!%Gallery-70747%