icecrown-raid

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  • Official WoW TCG War of the Elements card, loot information released

    by 
    Mathew McCurley
    Mathew McCurley
    04.08.2011

    We've seen the leaks and the datamined information, but it's all official now -- Cryptozoic has released the WoW TCG card and loot information for the next expansion to the Worldbreaker set, War of the Elements.

  • Cryptozoic invites you to Darkmoon Faire Chicago this weekend, April 1-3

    by 
    Mathew McCurley
    Mathew McCurley
    04.01.2011

    Cryptozoic invites all WoW and TCG players out to Darkmoon Faire Chicago this weekend, April 1-3, at the Donald E. Stephens Convention Center. This is Cryptozoic's first Epic Con, their new traveling gaming convention for all games, not just the trading card games. There is going to be plenty of fun awaiting attendees, so hit the jump for all of the activities planned this weekend.

  • WoW TCG: War of the Elements worldwide release April 26

    by 
    Mathew McCurley
    Mathew McCurley
    03.23.2011

    Cryptozoic has just announced that War of the Elements, the first WoW TCG Worldbreaker expansion, will be released worldwide on April 26, 2011. The expansion is being released in four languages at the same time around the world, a first for the trading card game. War of the Elements also features loot cards, as usual, for WoW players to redeem cool pets, mounts, and other in-game items from WoW TCG cards. War of the Elements will include Landros' Lichling, Fool's Gold, and the Savage Raptor mount. War of the Elements will also feature two new dragonflights: the bronze and blue flights, with respective leaders Nozdormu and Kalecgos. What is interesting is that the TCG has solidified Metzen's statement that Kalecgos would become the new leader of the Blue Dragonflight and plays up the importance of these two flights in the coming patches and content in Cataclysm. %Gallery-119621%

  • Review: WoW TCG Assault on Icecrown Citadel Four-Player Game

    by 
    Michael Sacco
    Michael Sacco
    03.18.2011

    Ever since acquiring the license to the World of Warcraft Trading Card Game, Cryptozoic Entertainment has been making a huge push to make the game even more accessible. This doesn't mean just accessible for people familiar with hobby games -- it also means accessible to someone who's a huge World of Warcraft fan, but never got into hobby games. One of the steps in this process was the release of the Assault on Icecrown Citadel Four-Player Game. You might be familiar with the "raid deck" format (utilized previously with Molten Core, Onyxia's Lair, Magtheridon's Lair, Black Temple, and Naxxramas), wherein a group of players play cooperatively against one of their friends, who's controlling the boss(es) of the dungeon. But there's a stumbling block for those who want to just jump right in and play a raid: you have to buy your own cards and construct your own deck if you want to play as anyone but the bad guy. Assault on Icecrown Citadel changes up the format slightly, instead putting players in the roles of Tirion Fordring, Jaina Proudmoore, and Sylvanas Windrunner as they battle the Lich King. Each hero has their own themed deck included in the box, along with Arthas' boss deck, meaning that the moment you pick up the game, you can crack it open and play. I'm not a huge hobby gamer. I played Magic: The Gathering in middle school, but the WoW TCG is pretty much the only card or board game I play with any regularity. And I have to tell you: Assault on Icecrown Citadel is an absolute blast.

  • Icecrown raid buff now at 30%

    by 
    Mathew McCurley
    Mathew McCurley
    07.20.2010

    Good news, everyone! Your faction specific Icecrown Citadel buff is now 30%, meaning things just got a little more lenient in ICC. Now's your chance to capitalize on the content in there to get alts ready for Cataclysm, finish off those drakes you've been lusting after, or just proudly wear that Kingslayer title.

  • The Daily Quest: Summertime and the raiding is easy

    by 
    Anne Stickney
    Anne Stickney
    06.04.2010

    Here at WoW.com, we're on a Daily Quest (which we try to do every day, honest) to bring you interesting, informative and entertaining WoW-related links from around the blogosphere. Is there a story out there we ought to link or a blog we should be following? Just leave us a comment and you may see it here tomorrow! Take a look at the links below, and be sure to check out our WoW Resources Guide for more WoW-related sites. Well, summertime raiding may not be easy, however it'll definitely get easier as the buff from Icecrown Citadel slowly inches its way up to the 30% mark -- but I'm a sucker for a Gershwin reference. While some will invariably be outside living it up in the sunshine, others like myself will be avoiding the evil daystar at all costs in an effort to remain blister-free from its threatening rays. Seriously, I turn a shade of red eerily reminiscent of the sparkling pony pictured above. What's left for us sun-sensitive people to do? Why raid, of course -- and there are plenty of blogs that have something to say about raiding: Bible of Dreams would like to politely remind everyone that when your raid leader says everyone, this means YOU. World of Warcraft Philosophized has some raiding advice for people who raid infrequently. Addicted to WoW posted an interesting piece on WoW raiding and motor learning. Blessing of Fish gives us a short guide to raiding standards. The Healz Squad has some advice on how to be a good raider. Tree of Life hands out some raid detention slips.

  • Totem Talk: Restoration in The Frostwing Halls

    by 
    Joe Perez
    Joe Perez
    05.04.2010

    Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration will show you how, brought to you by Joe Perez, otherwise known as Lodur from World of Matticus and the For The Lore podcast. You have broken down the front door, taken out the Lich King's chief physician and beaten down his vampire cadre into a sparkling pulp. Now it is time to take out the Lich King's aerial core by heading into The Frostwing Halls and taking out some Frost Wyrms. You've seen them everywhere in this expansion and with good reason. The Lich King has been raising an army of these former dragons to do his bidding. They range everywhere from Icecrown, as you would expect, but are also everywhere from the Howling Fjord to Sholozar Basin. These creatures are raised from the bodies of dragons from both the Blue Dragonflight that have been defeated by the scourge as well as any dragon remains found in the Dragonblight. These twisted forms have no memories of their previous lives nor of the world beyond death. They are intelligent beings capable of strategy, tactics and deception, but their lack of memories of their former life, combined with their unwavering desire to serve their dark master with all the power available to them, makes them very difficult opponents. The goal here is to take out their queen and the last obstacle between you and the leader of the scourge.

  • In-Game Fixes for March 4th, 2010

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    03.04.2010

    Bornakk has announced a handful of in-game hot fixes on the official forums today. They're pretty much all Icecrown Citadel boss ability nerfs and tweaks, and should fixes a few annoyances with some battles, stretching from Marrowgar to Sindragosa. The full list is after the break.

  • Ready Check: Rotface

    by 
    Michael Gray
    Michael Gray
    01.29.2010

    Rotface probably has the best name in World of Warcraft. Can't you just see a pair of elementary school kids standing out in the playground, yelling at each other? "Well, you're a Rotface!" "Well, you're just a Festergut!" The comparison's pretty apt when you hear Rotface's voice, too. And then that voice gets even better when Professor Putricide yelling, "Good news, everyone! The slime is working again!" Rotface is the mirror twin of Festergut. I usually raid Festergut first, and then go to visit Rotface. Rotface manages to be both a DPS check and a coordination check in a single fight. This is because Rotface does things to your raid. The longer you let Rotface stack up these things, the more difficult Rotface becomes. It's not necessarily that the damage increases as much as you're increasing the likelihood that something will go wrong. It's therefore best to burn him down as quickly as possible, even while trying to handle the coordination elements of the fight. Jump behind the cut and let's check out the fight.

  • Spiritual Guidance: ICC-25 gear guide for holy and discipline priests

    by 
    Dawn Moore
    Dawn Moore
    01.29.2010

    Every Sunday (and the occasional weekday) Spiritual Guidance offers holy and discipline priests advice on how to wield the holy light and groove to the disco night. Your hostess Dawn Moore will provide the music. As promised, today I will be discussing 25-man Icecrown Citadel loot in a special edition of Spiritual Guidance. Additionally, I will be giving my assessments on tier 10 set bonuses for those of you who are still deciding how to spend your badges. Finally, I'll be offering up the counter arguments that readers left for the 'who to gear first' debate from Sunday's column. We have a lot of things to discuss, so let's jump right into it!

  • Officers' Quarters: The fourth tank's lament

    by 
    Scott Andrews
    Scott Andrews
    01.25.2010

    Every Monday Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. It's no secret that tanks are generally in short supply. Blizzard has admitted as much and even designed the Death Knight class specifically to entice more people to taking up the tanking role. They've gone away from fights like the notorious, original implementation of the Four Horsemen encounter that required 8 fully geared tanks and given us more fights like Rotface that only require 2. But for a 25-player raid, you generally need 3. So what about those fourth tanks? They find themselves riding the pine: Dear Scott, I have been playing WoW for just under four months and have worked my butt off to make my Warrior the best tank that I possibly can. I get numerous compliments about my ability and pride myself on being liked by all. I have joined one of the top raiding guilds on my server, but I am finding problems getting selected for raids. Currently we raid 3 nights a week, and on average, we have 35-40 people showing up EVERY raid night. Obviously, you cannot take 40 people into ICC25 and therein lies the problem. The current state of raids encourages guilds to take 3 tanks at most, and at times, the third tank is running in an offspec, most likely dps. I am one of five tanks in the guild, and the newest of the bunch. All gear is about equal. The other four get selected for raids on a nightly basis based on seniority. I have remained diligent and have shown up for raids every night without fail, only to be told there is no need for me tonight.

  • Spiritual Guidance: ICC-10 gear guide for holy and discipline priests

    by 
    Dawn Moore
    Dawn Moore
    01.24.2010

    Every Sunday Spiritual Guidance offers holy and discipline priests advice on how to wield the holy light and groove to the disco night. Your hostess Dawn Moore will provide the music. Hey ladies! Hey fellas! You know you're doin' good 'cause they're jealous *Pop-Pop* And they only hate ya 'cause you're a go-getter *Pop-Pop* Pop ya collar - Don't let 'em sweat 'cha! *POP* No clue what I'm talking about? Trust me, it's better that way. Though, if you don't know why I'm talking about popped collars, let me direct you to the picture above. It would seem popped collars are all the rage in Icecrown Citadel. I don't know what Blizzard was thinking with this, especially for priests. If anything, warlocks and mages are the frat boys of WoW. Or paladins. Well, whatever it is, this week I'll be talking about loot drops in Icecrown Citadel. But first, a story.

  • Spiritual Guidance: Disciplined raid healing

    by 
    Dawn Moore
    Dawn Moore
    01.17.2010

    Every Sunday Spiritual Guidance offers Holy and Discipline priests advice on how to wield the holy light and groove to the disco night. Your hostess Dawn Moore will provide the music. I decided to take a break from gems this week to discuss a style of priest healing that is becoming popular among raiders: discipline raid healing. Though the concepts behind it are extremely simple to understand and execute, this style of play seems to have slipped under the radar of many players despite its amazing potential. Tag along with me after the jump and I'll fill you in on the basics and benefits of disc raid healing. Holy priests, I'm talking to you, too.

  • Moonkin may receive a buff soon

    by 
    Allison Robert
    Allison Robert
    01.15.2010

    Balance druid performance has been noticeably lagging in raids. While moonkin have long had a problem being too easily +haste-capped with Wrath, there's another issue on the not-too-distant horizon in the form of the "lunar +crit cap." Essentially, when a lunar eclipse procs and the player turns to the Starfire portion of the rotation, the combination of raid buffs, gear, and procs make Starfire crits all but inevitable. While this may sound like a welcome DPS increase, it does have the unhappy result of the spec seeing increasingly less benefit from the +haste and +crit that exists in abundance on Icecrown raid gear. Blizzard has known about this for a while, but the issue with Nature's Grace and the soft +haste cap isn't easily fixable without impacting both Restoration and Starfire (where the NG proc is still useful), and the +crit cap is the effect of unintended stat inflation in Wrath. Enter Zarhym on Wednesday to announce news of a possible change to the Earth and Moon talent in a future mini-patch, granting 2/4/6% spell damage to the moonkin, up from 1/2/3%. While this isn't set in stone (and Balance players are already aware that an overhaul to the Nature's Grace issue probably won't happen until the Cataclysm content patch at the earliest), it's been greeted as a decent short-term fix. It's also a means of improving the scaling of what remains the moonkin's best stat (+spellpower). Zarhym did warn that the change may not go through in this form, and we're also waiting for news on when this mini-patch will hit. Stay tuned for future announcements.

  • Spiritual Guidance: Playing catch up with shadow priests

    by 
    Fox Van Allen
    Fox Van Allen
    01.13.2010

    Fox Van Allen steps out of the shadows every Wednesday to take control of Spiritual Guidance, telling you all you need to know to melt faces with expert precision. The era of patch 3.2 held some dark days for a shadow priest. The fights in Trial of the Crusader were definitely not built for shadow priests, especially in heroic mode. We scaled terribly with new gear. Our tier 9 gear was questionably designed. Every class has their own problems, but the problems that besieged shadow priests were bad enough to negatively effect raid performance. It wasn't hard for shadow priests to get left behind. Patch 3.3, though -- this is our time. The changes to the spec have already been detailed: buffs to our glyphs, talents, and haste-affected DoTs gave us a ten-to-twenty percent boost to our damage right off the bat. Our tier 10 gear gives powerful two- and four-piece bonuses. And best yet, the fights in the new Icecrown Citadel five-man dungeons and raids seem as if they were built for us. We add tremendous value to an ICC raid in almost every fight. Actually seeing those fights, though -- that can be a challenge. Patch 3.2 did a lot of damage to the shadow priest class's reputation. An increased emphasis on "gear score" in the game can (unfairly) get an average-geared shadow priest written off. We can't just take playing for granted -- past problems with the spec means there's a higher bar for us. If you got left behind in the last patch or even if you're a newly minted level 80, don't worry -- you can catch up quick. Here's how.

  • Insider Trader: The Icecrown craftables and Primordial Saronite

    by 
    Michael Gray
    Michael Gray
    01.01.2010

    As thousands of screaming Alliance and thundering Horde storm the very gates of Icecrown Citadel, the Ashen Verdict is working hard to supply us all the only logical weapons and armor to fight Arthas. That is to say, they're taking the very essence of an Old God, his very bile and blood, and turning it into weapons and armor. There's absolutely nothing that could go wrong with that plan. So, charging nobly forward, let's take a look at the Icecrown recipes, how you get them, and how good they are. However, more importantly, whether it's worth your time and money to make the items, or simply sell the materials. All of the recipes from Icecrown Citadel are learned by turning in Primordial Saronite. As has been mentioned before all over the site, you pick up Primordial Saronite for the cheap-at-twice-the-price cost of 23 Emblems of Frost, or by having the Primordial Saronite drop from the 25-man Icecrown bosses. You have to complete 12 random dailies in order to buy them through the Dungeon Finder, though doing the weekly raid quest will cut that time down significantly. Each recipe costs 1 Primordial Saronite. However, in addition to the Primordial Saronite, you also need to have a certain reputation with the Ashen Verdict.

  • The Queue: Allie gets lost in Icecrown edition

    by 
    Allison Robert
    Allison Robert
    12.29.2009

    Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Allison Robert will be your host today. Alex is popping out for a RL issue, so I'm afraid, dear readers, that you're going to get stuck with the writer who will spend the entirety of a question today wandering off the Icecrown map. HC SVNT DRACONES. Frostwyrms, anyway. As a warning, the answer to said question contains what some players will consider a spoiler, so don't read past the cut if you don't want to know anything about an upcoming Icecrown encounter. TAD asks... Will experience acceleration go away once Cataclysm drops? We don't think so, because the 1-85 grind for a new character will still be pretty lengthy even with experience acceleration, but truthfully we don't know. I'd argue that Blizzard doesn't have much of a reason to change current leveling speed, because it's only efficient if the character in question is outfitted in heirloom items (particularly the chest and shoulders with the +experience boost). This obviously won't happen for a genuinely new player seeing the content for the first time. As you've probably also observed with alts on a different realm from your main, leveling's not that fast without being bankrolled by another toon or sitting on a pile of heirlooms. Then again, I'm one of those crazy people who enjoys questing for its own sake and I'll be doing all the new quests anyway, so what do I know?

  • Officers' Quarters: Policy and practice

    by 
    Scott Andrews
    Scott Andrews
    12.14.2009

    Every Monday Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. With the release of Icecrown Citadel in Patch 3.3 on Tuesday, it seemed like a good time to talk about loot policy. Everyone's going to be drooling over the upgrades in there, especially some of the unique items like Deathbringer's Will, and loot assignments may become heated affairs. This week's e-mail highlights an issue that could come up in your guild -- and why you should think twice before you let it happen. (FYI, to explain why he's talking about Ulduar loot, the e-mail was sent to me in October, and I responded to it then.) I am an officer in a guild where our loot rules until recently seemed fair to me but now I am not so sure. I have been raiding with my guild for almost a year as part of the first team and the way our loot rules work is main spec then off spec NEED rolls, if no one needs, it gets D/E. You get 1 epic and 1 tier per run unless there is no one else who can use the item or every 1 that qualifies for the item has already won something in which case you get to roll again. This system has always seemed fair to me even though I don't always win the item I want. In fact I haven't won a single upgrade since July. Where as other team members seem to keep getting better and better geared and I am getting left behind. There is a DK in our team who has out-rolled me 4 times for weapon upgrades. His weapon keeps getting better and better and mine just stays where it is.

  • The single greatest thing that has ever happened in this game

    by 
    Allison Robert
    Allison Robert
    12.09.2009

    And I think it's gonna be a long long time 'Til touch-down brings me round again to find I'm not the bare they think I am at home Oh, no no no I'm a ROCKET BARE Rocket bare! Bottom full of boom out here alone! Hats off to Tree Bark Jacket for capturing this utterly magnificent video from Icecrown's gunship battle encounter, and a plea to any and all developers reading this; you can never go wrong combining lolbares with explosives. Or rocket launchers. Or laser gun-sights with auto-lock targeting on the rogue who just stole our new tanking belt.

  • Patch 3.3: 1400 new PvE items on their way

    by 
    Michael Sacco
    Michael Sacco
    11.21.2009

    It seems like every Wrath patch brings with it more items than the last by an order of magnitude. It was eight hundred of 'em for 3.1, between the Argent Tournament and Ulduar, and now Ghostcrawler says that 1400 more PvE items will be packed in every box of Patch 3.3, including our big orange buddy up there. Given the recent interview with Cory Stockton and our man GC, it seems like there's a lot of attention going into itemization for all of the Icecrown gear, and thus it's actually a little surprising that there's so darn much of it. And there's a ton of new kinds of procs, set bonuses, et cetera, building on the "Epic. Cool things. Proc'y stuff." mentality that GC says Icecrown items are all based on. Then again, with what's going down with items in Cataclysm, fourteen hundred new items seem downright mundane in comparison. It must seem that way to Ghostcrawler, too, given that this whole comment off-handedly came out in a post where someone was loudly complaining about an itemization bug on a piece of Icecrown gear. That's casual conversation for ol' Greg. "Yeah, put the finishing touches on 1400 new items today. Figure later I'll get the number of that waitress at Applebee's. Tomorrow I personally reitemize all of the old-world quests for Cataclysm. I'll get up around noon, probably leave work at 3:30 or so." Patch 3.3 is the last major patch of Wrath of the Lich King. With the new Icecrown Citadel 5-man dungeons and 10/25-man raid arriving soon, patch 3.3 will deal the final blow to Arthas. WoW.com's Guide to Patch 3.3 will keep you updated with all the latest patch news.