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Over a decade ago, two brothers working out of their parents' house in Nottingham set themselves the impossible task of building their own graphical multi-user dungeon, a genre that later evolved into the MMOs we know today. RuneScape launched to the public in 2001 as a low-res browser game with on...

August 14th 2013 at 4:00pm 0 Comments
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My big birthday present this year was an Ouya -- the $99 Android console that was funded by Kickstarter, powered by dreams, and promoted as a "revolution" by its makers. I've not been big on either consoles or Android platforms as of late, mostly due to being preoccupied elsewhere. But something ab...

August 12th 2013 at 2:00pm 0 Comments
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Final Fantasy XIV makes me happy for a variety of reasons. Some of them I've written about, and some things make me slightly less than happy on a whole. The point is made either way: I like the game, and there's a lot of stuff to write about, a lot of big issues that easily sustain a whole column o...

July 20th 2013 at 4:00pm 0 Comments
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It's pretty crazy to think that BioWare's first foray into the Star Wars Universe, Knights of the Old Republic, turns 10 years old this week. For me, it doesn't seem that long ago that the game came out. Although I have trouble going back to play the game now (it's not aged well), I still appreciat...

July 16th 2013 at 3:00pm 0 Comments
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Defiance is a curious beast. One part television show and one part video game, it is as much an experiment in building a brand as it is an MMO. The game half of Defiance, developed by Trion Worlds, is a third-person action shooter with dynamic events, a persistent open world, and dozens of nasty en...

May 26th 2013 at 12:00pm 0 Comments
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It's a running joke on Massively that some readers believe our lives are glamorous and that we sleep in beds made out of free video game swag. The truth is that video game bloggers are working in this field because they love the job. At least that's how it is around here. Or maybe writing in our pa...

May 23rd 2013 at 1:00pm 0 Comments
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We know now that the next test phase for Final Fantasy XIV will not be until June. This is good insofar as the next test will contain a lot more stuff and bad insofar as I want to play. Those of you living vicariously through impressions articles such as this one probably have less of a struggle wi...

May 4th 2013 at 2:00pm 0 Comments
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Neverwinter's launch into open beta began last week, and through the grace of my press account, my Great Weapon Fighter was lucky enough to begin her digital life alongside players who forked over $199.99 for the Hero of the North Founder's Pack. I lack any of the Founders Pack bonuses, so off my p...

April 30th 2013 at 3:00pm 0 Comments
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Neverwinter's launch isn't so much a launch as a gradual roll-out that's happening in several phases and operating under the code-name of "open beta." While the doors won't be open for the general public until April 30th, purchasers of the founder's packs are able to get in a few days early. Cryp...

April 26th 2013 at 1:00pm 0 Comments
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I'm going to completely fail to surprise any longtime readers of the site with this sentence: I am kind of a fan of Final Fantasy XIV. Of course I am. I write our weekly column about the game, I discuss the game in other columns, and I went across the country to preview the game back in February...

April 24th 2013 at 7:00pm 0 Comments
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How much of an expansion can you really get from one new planet and five new levels? I've been subscribing to Star Wars: The Old Republic since launch day, so buying Rise of the Hutt Cartel wasn't exactly a difficult decision. I like the game, I'm pleased with it, and I'm going to pick up the ex...

April 15th 2013 at 10:00am 0 Comments