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Within the last 24 hours, we've been getting widespread reports of Second Life instant-messages suddenly being delivered weeks after they were originally sent. Initially it seemed to be a single burst of such messages that were unclogged from some creaking subsystem and delivered in a bunch, but it ...

5 years ago 0 Comments
December 9, 2009 at 11:00AM
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Among all the current Second Life kerfuffle and protests going on about unexpected price-rises and policy changes surrounding certain categories of virtual land, it might have been forgotten that Vivox is preparing to release the SLim lightweight instant messenger system, and Linden Lab is preparing...

6 years ago 0 Comments
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Linden Lab's unannounced SLim lightweight Second Life client is available now. We grabbed it out of the starting gate and took it for a bit of a spin for an hour or so. It looks a great deal like Linden Lab needed some new feature or API in the SLS-1.24 server deployment to support this. As a result...

6 years ago 0 Comments
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While Linden Lab's virtual environment, Second Life already has built-in instant-messaging services, and a gateway system that allows instant-messages to be passed out by email and to be replied to -- it's certainly not convenient to exchange messages with Second Life users unless you're already log...

6 years ago 0 Comments
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It's a rare event when I wake up, walk to the computer, yawn, and think to myself what I could possibly write about only to have an article walk up to me, sit in my lap, and cuddle. Today it happened. We've all seen what I call the evolution of spam in-game. First it was just straight tell spam. Bli...

7 years ago 0 Comments