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If you threw at least $55 at inXile Entertainment's heavily-anticipated, crowdfunded Wasteland 2, your generosity is paying off: As of this morning, you have access to a playable beta test of the post-apocalyptic roleplaying game. Entering the beta is easy. If you backed Wasteland 2 to the tune of...

December 12th 2013 at 7:00pm 0 Comments
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Torment: Tides of Numenera will feature turn-based combat, rather than real-time with pause combat, following an audience poll from developer inXile. The poll itself was statistically a tie, with 7,267 voters for turn-based, 7,052 for real-time and 782 indifferent people (but who really like voting...

December 9th 2013 at 7:00pm 0 Comments
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Responding to fan demand for a modern re-release of its acclaimed classic RPG Wasteland, InXile Entertainment is now offering up a repackaged version for purchase via Steam and Good Old Games. Released in 1988 for the Commodore 64, Apple II, and DOS, Wasteland puts players in control of a large an...

November 14th 2013 at 11:00pm 0 Comments
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The original Wasteland will see a separate release on GOG.com and Steam, Wasteland 2 developer inXile announced in an update on its Kickstarter page. The game was slated to be packed in with copies of Wasteland 2 thanks to the assistance of EA, publishers of the first game. Now inXile can release t...

August 9th 2013 at 6:30pm 0 Comments
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inXile Entertainment's recent delay of Wasteland 2 is due to the studio's fondness for reactivity, Rock, Paper, Shotgun's interview with inXile CEO Brian Fargo reveals. Fargo says inXile is "hanging [its] hat on reactivity ... You can shoot or kill anybody in the whole game ... If someone joins y...

August 2nd 2013 at 4:00pm 0 Comments
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A recent update to inXile Entertainment's Kickstarter page for Wasteland 2 revealed that the game's initial October release will instead mark the beginning of its beta testing. The delay stems from the game's Kickstarter gathering $2 million more than the requested funds. "This feature complete p...

July 20th 2013 at 1:30pm 0 Comments
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Torment: Tides of Numenera will officially feature design work and writing by Obsidian Entertainment's Chris Avellone, lead designer of Planescape: Torment. His position on the Torment team was a stretch goal for the game's Kickstarter, and his arrival on the team marks the passing of an impossible...

April 3rd 2013 at 3:00pm 0 Comments
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This is your first screenshot of Torment: Tides of Numenera, the Planescape: Torment-inspired RPG which is already up to $3.2 million in Kickstarter funding with four days left to go. What you're looking at, project lead Kevin Saunders tells us, is an environment called The Bloom, which also happen...

April 1st 2013 at 9:00am 0 Comments