iOS 5

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  • Kelso's Quest: potential magic, serious flaws

    by 
    William Wright
    William Wright
    09.03.2014

    Kelso's Quest, which is free in the app store for iPhone and iPad users on iOS 5.0 or higher, is an adorable game about a Koala (Kelso), who is on the very disney-esque mission to recover his stolen cub, Nico. Kelso is assisted along the way by weird wombats, some of whom seem to be ninjas, some scientists, etc., who show up and do what they can to help out hero on his way. The game is played from above, in standard the "map game" aesthetic, with missions along as set, linear path, around a map/landscape. The maps, like everything in this game, is slick and gorgeous. There are occasional breaks in the action for word-bubble dialogue between Kelso and other characters. Once inside the missions, your view is still from above, but instead of linear paths, you can take Kelso anywhere you wish to go by drawing the path you want him to travel with your finger. When you do so, it shows a dotted line, similar to a treasure map, which is a really nice touch. Missions are typically passed by collecting various feathers. On the way through this down-under adventure, Kelso encounters many enemies, including totem poles that fire poison blow-darts (one hit will kill you), predatory vultures above head, weird lizards that sleep most of the time (but wake up and try to kill you), among other weird, slightly psychedelic, but lovable foes. In-between missions, the game even gives you fun facts about the real-life versions of the creatures in the game, largely focusing on Koalas and Wombats. The game starts you with five lives and you accumulate gold pieces for completed missions, side games, etc. Then the trouble comes in. It costs gold to immediately continue this game. If you inevitably run out of gold and lives, your options are pretty lame. You can either spend actual money on more imaginary gold, you can sign up for mailing lists and give personal information to advertisers in exchange for more imaginary gold, or (worst of all) you can take the free route: they make you wait long periods of time to continue with 1 new life. The first time you go this way, the game forces you to wait 10min to resume play, the next time 15min, and (if you're like me) your patience will be gone at that point. So, if you want to play a really well animated game with a well planned storyline and fun controls, Kelso's Quest is definitely the game for you, assuming you don't want to be thrown into the jaws of advertisers or forced to wait half an hour before continuing to enjoy it. A lot about this game could be excellent, but I cannot recommend it, unfortunately.

  • This week on gdgt: Surface Pro 2, Nintendo 2DS, and software updates

    by 
    gdgt
    gdgt
    10.25.2013

    Each week, our friends at gdgt go through the latest gadgets and score them to help you decide which ones to buy. Here are some of their most recent picks. Want more? Visit gdgt anytime to catch up on the latest, and subscribe to gdgt's newsletter to get a weekly roundup in your inbox.

  • DevJuice: Supporting the iPad 1

    by 
    Erica Sadun
    Erica Sadun
    07.03.2013

    iOS adoption outpaces every other mobile family out there. As iMore reports, 93 percent of customers have upgraded to iOS 6.x. Just 1 percent remain on older operating systems. So why do developers obsess over iOS 5? The iPad 1. It's the little iOS that can. And does. And keeps doing. Devs continue selling apps targeted to the original iPad and they don't want to cut away an important portion of their market. I'm told over and over again, "If I go to Auto Layout, I can no longer build for iOS 5." A loyal base of iPad 1 users means developers hesitate to move their code base into modern technologies and that's a shame. Sadly, Apple doesn't allow devs to fork apps. Imagine freezing (but still selling) an iOS 5 version of your app. Consider a state of "no longer supported, but available to purchase" for a not-insignificant user base. True, 1 percent doesn't sound like a lot of users until you do the math. There are 600 million devices out there. That's 6 million potential customers. Now imagine this forking for iOS 6 as well come this fall. You'd be able to keep selling to those customers who haven't updated, but you wouldn't be slavishly adhering to outdated firmware that represents just a small minority of users. Sadly, this is not an option that Apple offers. Each update has the potential for excluding customers, something that gives devs hives. Fortunately, there's a way to suggest it. Developers shouldn't have to turn away from newer, better APIs because the alternative is their bottom line.

  • Apple: iOS fragmentation? What iOS fragmentation?

    by 
    Steve Sande
    Steve Sande
    06.21.2013

    One thing that Apple is very proud of -- and has good reason to be proud of -- is that the world of iOS isn't very fragmented. That means that most iOS users have upgraded to the latest version of the operating system and are taking advantage of the many integrated services built into it -- things like Maps, Passbook and more. Apple has published the chart seen at right in the official iOS Dev Center to tout the fact that 93 percent of iOS users are running on iOS 6, with only 1 percent running a version earlier than iOS 5. The numbers are based on App Store visits during the 14 days ending June 3, 2013, and really demonstrate vividly how cohesive the iOS environment is -- just about every iOS device on the planet is running iOS 6. That also demonstrates how easy Apple has made it for users to upgrade to the newest OS version. It's likely that Apple chose to create this graphic for one very snarky reason: every two weeks, a pie chart is published by Google so that Android developers can see what percentage of users are on any particular version of that highly fragmented OS (below).

  • iOS 7's game controller support could be a real game-changer

    by 
    Steve Sande
    Steve Sande
    06.12.2013

    Of all of the features of iOS 7 that have been talked about since Monday's WWDC 2013 keynote, probably none has more potential impact than the item circled in blue on the image above -- MFi game controller support in the iOS 7 SDK. Jeff Blagdon at The Verge took a closer look at what this means for Apple fans, and possibly for the gaming world as a whole. MFi means "Made For iPhone/iPod/iPad," and refers to officially licensed add-ons that meet specifications set forth by Apple. The company is now adding support for controllers to the SDK, making it easy for third-party game controller manufacturers to create hardware that Apple can "bless." Developers benefit, since they know that their games will work with any of the approved game controllers. But Blagdon brings up a much bigger point in his post. Since Apple added AirPlay mirroring to iOS devices with iOS 5, anyone with a US$99 Apple TV can easily blast mobile gameplay to their HDTV. Blagdon says "with API-level support for third-party game controllers, who is going to stop Apple from waltzing into the home console market?" Apple already controls the handheld gaming market, and Blagdon notes that the new 16 GB iPod touch and Apple TV cost just US$328 -- less than the $399 Sony PS4 announced yesterday or the $499 Microsoft Xbox One. Apple could easily begin to make the dedicated home gaming console obsolete.

  • Apple receives iPhone unlock requests from law enforcement

    by 
    Steve Sande
    Steve Sande
    05.10.2013

    The encryption on your iPhone is apparently secure enough that law enforcement agencies are waiting in line to have Apple "crack" the lock and provide data to be used as evidence. According to a report by CNET, Apple has the ability to decrypt seized iPhones and has created a waiting list to handle requests. At one point last summer, the wait was over seven weeks long and one ATF agent reported that it took his request at least four months to be processed. The ATF had tried to decrypt the iPhone 4S of a Kentucky man accused of distributing crack cocaine and became so frustrated that it contacted Apple for assistance. That's where the wait started... For those who are concerned about how secure their personal information is on an iOS device, the fact that the devices can't be cracked by federal agents is good news. No one is sure exactly how Apple can decrypt the information for police, whether there's a backdoor that only Apple knows about, has custom hardware for decryption or just has better-trained cryptologists. The CNET article notes that Elcomsoft sells an iOS Forensic Toolkit, which claims to crack a four-digit iOS 4 or iOS 5 passcode in less than 40 minutes. It's when someone uses a PIN or password with more characters that the decryption time takes a much longer time. The post cites Simson Garfinkel from the US Naval Postgraduate School, who estimates that cracking a 10-digit PIN could take as long as 25 years using common brute-force methods. The bottom line? For normal law-abiding citizens, a longer passphrase or PIN can keep your iOS data protected. For criminals, however, Apple knows how to free your data for law enforcement and will do so. [via TechCrunch]

  • Apple rejecting iOS apps for "cookie tracking"

    by 
    Kelly Hodgkins
    Kelly Hodgkins
    02.26.2013

    Apple is moving developers towards adopting the company's own iOS 6 tracking technology and not their homegrown methods. One of these alternative techniques is cookie tracking and, according to a report in TechCrunch, Apple may be rejecting apps that use this method. To understand how we got to the point where Apple is rejecting apps that use tracking cookies, we need to take a step back to iOS 5 and earlier. In previous versions of iOS, developers used a device's UDID to track users. The UDID is a 40-character unique identifier assigned to each iOS device that developers used to track game progress, check subscription status and monitor ads. Apple phased out UDID tracking in iOS 5 and added support in iOS 6 for its own tracking methods, advertisingID and identifierForVendor. Some apps are circumventing these approved APIs by using tracking cookies that work on mobile devices almost like they do on the desktop. Craig Palli, VP of Business Development at mobile app marketing firm Fiksu, explained to TechCrunch that, "Within local storage, an app developer can drop a token -- an ID, if you will -- and then retrieve it later. In this regard, it works like a cookie, so the industry frequently uses it and talks about it like it's a cookie." Palli claims the number of apps being rejected for using this tracking method has increased over the past few weeks. He hypothesizes that Apple is gently nudging developers towards its own tracking technology. You can read more about this form of tracking and Apple's app rejection in the TechCrunch article.

  • Apple reportedly to remove emoji apps from App Store

    by 
    Mike Wehner
    Mike Wehner
    11.02.2012

    Now that iOS has provided default support for emoji icons for over a year, the company finally appears to be taking action to remove the seemingly endless number of third-party emoji apps on the App Store. TechCrunch obtained an email sent by Apple to one particular app store developer, letting the seller know that their previously approved emoji app would be removed from sale. The email cites App Store guidelines that prohibit the sale of apps that "are not very useful." It's hard to argue with the logic here, and if a feature is already supported by iOS, the need for a third-party app is indeed non-existent. Apple first introduced emoji support in iOS 5 which launched in October 2011.

  • iOS's Notification Center cares more about my contacts' birthdays than I do

    by 
    Michael Grothaus
    Michael Grothaus
    10.08.2012

    I love Notification Center, but there's one thing that's bugged me about it since its introduction in iOS 5 and that thing is even worse in iOS 6: Notification Center always shows your contacts' birthdays no matter what. In iOS 5 this wasn't too annoying, because most people probably didn't have a birthday listed for every contact in their address book (just the important ones -- like close friends and family). However, with the introduction of Facebook integration in iOS 6 (if you've enabled it), if a Facebook friend has their birthday listed, it's now in their contact card in iOS 6 Contacts. And if it's in their contact card, it will always show up in your Notification Center. Now, I'm assuming this is just a bug that Apple has yet to kill (then again, it's been around since iOS 5, so maybe it's a "feature") but Apple needs to kill it quick. Why? Because, like other "features" of Facebook integration in iOS 6, this one too gives you plenty of information you don't need and displays it front and center in your Notification Center. Take for example the screenshot above. On that day, Notification Center showed me that three of my contacts had birthdays. Because a birthday is an all-day event, they are shown before other timed events in my Calendar. This is just more clutter that pushes relevant information (like meetings) off screen. Now keep in mind that I'm the kind of guy who only connects with people on Facebook who I know in real life. I've got fewer than 200 Facebook friends. That's still 200 extra all-day events that are going to show up in Notification Center that I don't want to see. Given that many people (especially younger users) have 500 to 1,000 Facebook friends, they could potentially be seeing two to three birthdays every day -- again, this would obscure more relevant information. To be clear, this isn't just a Facebook birthdays problem. Notification Center had this problem before Facebook integration. The Facebook integration just makes it that much worse. But simply disabling Facebook integration will not stop all birthdays from showing up in Notification Center. As noted by one of our commenters, you can hide birthday calendars from the Calendars app in iOS by selecting the "Calendars" button and then deselecting the Facebook birthday calendar and the "Other" birthday calendar, but this doesn't actually stop those birthdays from showing up in Notification Center (though it should). That's why I'm assuming this is still a bug that needs to be squashed. But let's squash it already. It's been a year.

  • Apple files patent application for 'intelligent automated assistant,' sounds like Siri

    by 
    Mat Smith
    Mat Smith
    09.27.2012

    Siri's managed to make it into several Apple devices now, so it doesn't shock us to spy the company's attempt to patent the polite (somewhat frosty) tones of its voice navigation system. A pretty deep patent application filed today describes an "intelligent Automated Assistant," with the claims describing an application that is guided through the user's speech -- and all wrapped in a "conversational interface." So far, so Siri. The filing elaborates on Apple's earlier filings, explaining how this digital assistant furthers the users' demands with additional requests for speech-based information -- hopefully resulting in that map location or a movie booking you were after. This "user intent" is then put to use, launching an additional app or performing the specified function, while non-speech input (presumably like the ability to correct your requests in text form) get a brief mention. We do get plenty of description on commands though, with some pretty thorough response tables and examples of "anchor text" -- something that the automated assistant tries to pluck from your ramblings in order to make sense of them. The full version resides at the source below, if you're looking for 51 verbose pages explaining Siri's inner workings.

  • TechBASIC 2.3 links iOS to world of sensors through Bluetooth, no pesky computers in the way (video)

    by 
    Jon Fingas
    Jon Fingas
    08.21.2012

    If a Bluetooth sensor doesn't already have iOS support, pairing it up will often involve a patient wait for an official app or some not-quite-official tweaking, at best -- Apple won't allow just any old unauthenticated device through the gates. Byte Works' TechBASIC 2.3 update takes those barriers down. The mobile app lets those of us with a new iPad or iPhone 4S create programs that talk to, and read from, a wide range of Bluetooth LE devices without having to write any Objective C code on a Mac. Only a TI key fob has a fully ready example program, but large swaths of devices will communicate with help from intrepid programmers -- whether they're heart rate monitors, home theater gear or seemingly anything in between. Existing TechBASIC owners can add the Bluetooth LE support through a free update; it's a relatively pricey $15 to buy the app if you're new to Byte Works' world, although it may be worthwhile to give any unused sensors a new reason for being.

  • Google Handwrite lets us scribble our way through mobile searches (video)

    by 
    Jon Fingas
    Jon Fingas
    07.26.2012

    Not eager to hunt and peck on a keyboard? Google Handwrite is here: the search engine's mobile pages will now let you draw letters on the page to conduct searches with the writing method you learned before this whole computer fad took hold. There's no special plugin required -- it's just the flick of a settings switch. As long as you've got an Android 2.3 or later phone, an Android 4.0 tablet or an iOS 5 device of any sort, you can immediately remind yourself of just how much you've forgotten about handwriting since elementary school while you're searching for the local sushi restaurant.

  • Dear Aunt TUAW: Should I buy lots of iPad 1 apps now?

    by 
    Erica Sadun
    Erica Sadun
    07.22.2012

    Dear Aunt TUAW, As an iPad 1 owner, would now be the best time to make sure I load up on apps -- as the iPad 1 won't be supported in iOS 6? I assume that my purchases will be in the cloud for a bit but what happens when a new version is released? Will I still be able to download the version that runs on my iPad, or am I out of luck? Your loving nephew, Blake Dear Blake, Every time Auntie passes by her neglected iPad 1, it looks at her with sad eyes. It knows its days in the sun are limited. Should you buy iPad 1 apps now? Yes. Heck yes. Heck yes with a big bag of liniment and Werthers on top. Your tablet isn't eligible for iOS 6, so if you plan to accessorize -- do it now. Buy all the iOS 5.x apps you can foresee using, and get ready for the mass upgrade. iOS users are great adopters. Heck, if memory serves Auntie right, more people were illegally using iOS 6 beta releases than had installed the latest legal version of Android. (Auntie loves this statistic, so please correct her gently if it is fabricated.) Back-supporting old iOS firmware versions can be a huge chore for iOS developers. The cost-benefit fallout for a few outlier users paints a bleak picture. So expect more and more of your favorite apps to move into "only supports iOS 6 and later" territory. (And expect your app upgrade bubbles to gain larger and larger numbers over time -- Auntie wishes Apple would add a "don't bug me for upgrades after iOS " option.) Will you be able to re-download the iPad 1 version after developers release new ones? No. Will you be out of luck? Yes. Can you back up the existing versions of the applications? Yes, they're living in your [home]/Music/iTunes/Mobile Applications folder; you can copy the essential ones elsewhere in case you upgrade one by accident. Buy now, upgrade now, or just make the move to new hardware. If you can swing it, Auntie recommends hardware. There are some terrific deals on refurbished iPad 2s out there, and the new iPad, which Auntie calls the 3 (so there), is just spiffy. Hugs, Auntie T. #next_pages_container { width: 5px; hight: 5px; position: absolute; top: -100px; left: -100px; z-index: 2147483647 !important; }

  • Apple's Podcasts app for iOS hands-on

    by 
    Brian Heater
    Brian Heater
    06.26.2012

    Can't wait for the inevitable release of iOS 6 to get an Apple-sanctioned standalone podcast app of your own? Great news! Those rocking 5.1 and higher can roll on over to iTunes to pick up the straightforwardly named Podcasts, right this very second. The iPhone / iPad-friendly app is designed as a repository for the manner of pre-recorded talk radio-killing entertainment that Cupertino inadvertently helped name. We downloaded the app and took it for a spin. Check out the results after the break.%Gallery-159166%

  • iOS by the numbers

    by 
    Michael Grothaus
    Michael Grothaus
    06.11.2012

    Scott Forstall has just revealed some pretty significant stats for iOS 5 and Apple's mobile operating system platform in general. Check 'em out: 365 million iOS devices have been sold (through March 2012) since the first iPhone went on sale in June 2007. 80% of iOS devices are running iOS 5. That's compared to only 7% of Android devices running Ice Cream Sandwich, the latest version of Android's OS -- which was released at the same time as iOS 5. There are 140 million iMessage users. One billion iMessages are sent per day and over 150 billion iMessages have been sent so far. Since adding Twitter support to iOS 5, Twitter usage on iOS devices have grown three-fold. 10 billion tweets have been sent from iOS 5 and 47% of photo's posted to Twitter come from iOS 5 devices. Game Center has 130 million active accounts. Five billion scores are recorded each week. Sixty-seven of the top 100 games have Game Center integration.

  • Misbehaving iMessage and a potential fix

    by 
    Kelly Hodgkins
    Kelly Hodgkins
    05.15.2012

    If you repeatedly have a problem receiving iMessages on your iPhone, then you should try this fix from Brian X. Chen of the New York Times. In a recent Gadgetwise column, Chen explains how he missed appointments because his iMessages were often delayed. He complained on Twitter and was counseled to uninstall Messages Beta for the Mac. Apple hasn't said anything about a potential problem with iMessages for iOS and Messages beta for the Mac, but it's an easy thing to try if you're having trouble with iOS Messaging service.

  • Redsn0w 0.9.11b1 now allows post-iPad 2 devices to downgrade to an older firmware

    by 
    Edgar Alvarez
    Edgar Alvarez
    05.11.2012

    Per usual, the Dev-Team whiz-kids have been hard at work trying to make your jailbroken iOS life a tad bit easier. This time around, MuscleNerd & Co. have outed their latest revision of RedSn0w (0.9.11b1), allowing folks using the new iPad, iPad 2 and iPhone 4S to downgrade to lower firmwares for jailbreaking purposes -- a feature others have been enjoying for some time now. As expected, you'd still need those saved SHSH blobs from the previous firmware in order to do so, and if your device depends on an unofficial unlock, it's recommended (with a few exceptions) to steer clear since this method will upgrade your baseband. Speaking of, the Dev-Team also notes you should stick with an earlier version of Redsn0w unless you must have the new tidbits. Those of you eager to give it a try can head over to the Dev-Tem Blog to grab yourself a copy.

  • Apple inadvertently teases iCloud.com banner notifications, pings your browser iOS 5-style

    by 
    Jon Fingas
    Jon Fingas
    05.08.2012

    Apple already made clear that it was expanding iOS 5-like notifications to the desktop with OS X Mountain Lion, but it now looks as though that's extending to your web browser, too. Some visitors to iCloud.com have reported seeing notifications show at the top of the page that were both based on iOS' look and which were clearly not ready for prime time -- not unless Default Title for English is a new iCloud feature, at least. There's no indication of how advanced notifications might become in Apple's web portal, or if they'll transition from development cocoon to public butterfly at all. In the meantime, though, keep an eye on the top of your browser and let us know if you see anything leap out in the near future.

  • Apple's iOS 5.1.1 update for iPad, iPod touch and iPhone: fixes AirPlay and network bugs, jailbroken already

    by 
    Darren Murph
    Darren Murph
    05.07.2012

    Plugged your iDevice into an iTunes-equipped machine lately? You should. Apple has just let loose iOS 5.1.1, a seemingly minor point update that actually promises to fix quite a few (potentially) substantial quirks. Coming two months to the day after the iOS 5.1 software update, the extra 0.0.1 is said to improve reliability of the HDR option for photos taken using the Lock Screen shortcut, address bugs that could prevent the new iPad from switching between 2G and 3G networks and solve a few issues that were affecting AirPlay video playback "in some circumstances." There's also improved reliability for syncing Safari bookmarks and Reading List, and Apple has purportedly fixed an issue where 'Unable to purchase' alert could be displayed after successful purchase. Sucked the update down yourself? Let us know how it goes in comments below, and peek the full changelog just after the break. Update: Looks like iOS 5.1.1 has already been jailbroken. Huzzah! [Thanks to everyone who sent this in]

  • MyWi gets friendlier with iOS 5, brings faster connection speeds and improved reliability

    by 
    Edgar Alvarez
    Edgar Alvarez
    04.06.2012

    Why shell out cash for those extra tethering fees when you've got MyWi, right? Well, you'll be happy to know the $19.99 jailbreak app has gone through a major revamp. MyWi v5.5 brings along a "total rewrite" for folks on iOS 5, while also promising a speedier connection, faster hotspot load times as well as improved overall reliability. Additionally, the overhauled application adds a couple of new features, including an upgrade to MyWi On Demand, which now uses Bluetooth to trigger hotspot mode. MyWi version 5.5 is up for grabs now via the App Cydia store, though you may need to keep it a secret from your carrier.