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  • The good and bad of early access from Arma 3 dev

    by 
    Jessica Conditt
    Jessica Conditt
    08.13.2014

    Arma 3 was one of the first games to launch on Steam's Early Access program, releasing day-one with the service in March 2013, though the game had already been out in alpha form for a few weeks. For developer Bohemia Interactive, making something in the public eye, with most of its bugs and secrets on display, was a double-edged sword. Early access – on Steam and in general – allowed Bohemia to interact with its community, but the service altered the standard expectations of a new launch, turning a hype bubble into a months-long drizzle. Bohemia Interactive Creative Director Jay Crowe described the dark and light sides of early access development during a panel at GDC Europe. The following offers a lineup of Crowe's observations about the way early access affected Arma 3's classic development and launch cycles.