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Do you really need an excuse to watch Ken Levine talk about BioShock: Infinite? Fine, for starters, he discusses the game's PlayStation Move support and his thoughts on the Vita. Second, he's rocking a sweet beard. Now watch it already. PS Blog also posted a few choice quotes from the designer...

3 years ago 0 Comments
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We've seen the hypnotic 15-minute trailer for Bioshock Infinite, but much more lies beneath the floating surface of Columbia. Levine revealed the method behind Irrational's madness in a lengthy interview with Rock, Paper, Shotgun this week, discussing the stress to make Infinite perfect and the t...

3 years ago 0 Comments
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After helping birth the original Xbox way back in 2000, Seamus Blackley left Microsoft to get back to game development. He put that dream on hold in 2004 when his studio, Capital Entertainment Group, folded, choosing to soldier on as a talent coordinator at Creative Artists Agency. Beyond negotiat...

3 years ago 0 Comments
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When it comes to BioShock Infinite, Irrational Games is committed to delivering parity across platforms. Unlike the PS3 port of the original BioShock, the PS3 version of Infinite is being developed in house alongside the other versions. The PS3 game won't be adding any trivial, platform-specific ...

4 years ago 0 Comments
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It's official: We need two Ken Levines. We want him to, of course, spend every waking hour of his life making BioShock Infinite -- that's key. But we also need him to spend all his time talking to interesting people and churning out fantastic discussions in his Irrational Interviews podcast. O...

4 years ago 0 Comments
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You wouldn't blame Ken Levine for having a chip on his shoulder when it comes to Hollywood. After all, as Develop recounts, the respected game designer "failed spectacularly" in his first career as a scriptwriter. So, when Levine was offered an opportunity to make a game with, in his words, "a very...

4 years ago 0 Comments
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Moving from game development to multidisciplinary writing, Irrational Games' Ken Levine and Shawn Elliott chat with Amazing Spider-Man writer Brian Michael Bendis on the second episode of Irrational Interviews, released this week. Did you know that what became BioShock was heavily seeded by a trip ...

4 years ago 0 Comments
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It's time for another origin story of an industry presence. During a recent Gamescom interview with Ken Levine of Irrational Games we asked how the developer received its senseless, illogical name: "Naming things is my least favorite thing to do. In terms of BioShock Infinite, the name doesn't m...

4 years ago 0 Comments
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For those who've been wondering how the recently announced BioShock Infinite's universe relates (if at all) to the original BioShock ... well, it would seem that answer isn't coming anytime soon. Irrational Studios' big daddy, Ken Levine, told Joystiq at Gamescom today, "You can see from the gam...

4 years ago 0 Comments
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There's a lot to process in the debut trailer and screens for BioShock Infinite, not the least of which is the look of the characters, which have a slightly exaggerated look to them. In a discussion with Gamers With Jobs on their 200th podcast, Irrational Games boss Ken Levine explained. "A movi...

4 years ago 0 Comments

In an industry filled with rumors and leaks, last night's reveal of BioShock Infinite managed to take nearly everyone by surprise. After nearly three years of silence, designer Ken Levine and the Irrational Games team unveiled their new title -- an extension of the BioShock franchise. We had a chan...

4 years ago 0 Comments
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Usually, these miniposts are for smaller stories, but this time we're just trying to hurry to the good bit: Irrational's launched a new audio show called Irrational Interviews. In the first episode, Ken Levine and Shawn Elliott talk with Bethesda's Todd Howard. So, uhh ... what are you waiting for?...

4 years ago 0 Comments
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Every once in a while, our very plane of existence will be split into two by a major decision affecting the course of history, creating what scientists refer to as a "parallel universe." Less frequently, a window will open up which lets us catch a quick glimpse into the world of what might have bee...

4 years ago 0 Comments
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Update: As it turns out, 2K Australia is actually part of 2K Marin. We've got the full story right here. Original Story: Though 2K Games' middle-of-the-night XCOM announcement heralded 2K Marin as the studio heading up development of the title, 1UP reportedly clarifies that 2K Marin's "Canberra,...

5 years ago 0 Comments