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ArcheAge is seeing its debut month popularity reflected in Raptr's own tracking, as the digital service saw the MMO rise 25 spots as it transitioned from beta to launch. "Based on current trends, ArcheAge has a good chance of remaining in the top 10 in October," the company predicted. Other MMOs...

October 20th 2014 at 3:00pm 0 Comments
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We've all heard someone say "I'd die without my phone." 99 percent of the time what the person means is "Candy Crush and texting is the only thing that gets me through the day", but what about the other 1 percent. No, not the foes of the Occupy movement. We mean the people whose lives have liter...

April 8th 2014 at 8:00pm 0 Comments
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Roleplaying is one of those things that you know a lot about if you've done it and very little about if you haven't. That's fine; it's not as if you need to know the fine details of PvP balance if you never PvP. But there are tons of gaping holes in people's conception of what roleplaying actually...

February 28th 2014 at 2:30pm 0 Comments
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I don't know if I exactly agree with Naoki Yoshida's stance that Final Fantasy XIV is about group content first and foremost, but darn if the game's group content isn't pretty awesome. I can't remember the last game where I was this happy to queue up and head into a dungeon, even if I didn't have a...

October 12th 2013 at 12:00pm 0 Comments
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Shopping Pro is a new app from Quinn Genzel, the creator of Packing Pro. Shopping Pro (US$2.99) is what I would call the mother of all shopping list apps. It follows the detailed template of Packing Pro, with the ability to create templates from hundreds of items you might need from the grocery s...

January 21st 2013 at 8:00pm 0 Comments
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Each week Joshua Fruhlinger contributes This is the Modem World, a column dedicated to exploring the culture of consumer technology. It's both the end of one year and the beginning of another, and that means we're inundated with best-of, worst-of and something-of lists from all of our favorite --...

January 2nd 2013 at 6:00pm 0 Comments
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In my experience, most projects have at least one redeeming factor to it. Maybe it's not enough to carry the rest of the project's bloated corpse of fail, but it's still there. It can be an idea, a character, a story twist, a name, a setting, or something else. Similarly, with MMOs, I believe th...

August 29th 2012 at 8:00am 0 Comments
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There's always something to be doing to advance your character in MMOs, whether it's as grand as epic raiding or as mundane as getting that Litter Bug achievement for cleaning up the in-game park. While some folks simply log in and do whatever their whims dictate, I have a feeling that many of us...

May 16th 2012 at 8:00am 0 Comments
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I'm a sucker for a good, clever idea. You know the type: the ideas that make you slap yourself on the forehead and shout, "Why didn't I think of that first?" Or for the less humble of us out there, "Why, I did think of that first! But I got lost on the way to the patent office and I'm pretty sure...

February 23rd 2012 at 2:00pm 0 Comments