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Runic Games CEO and Torchlight developer Max Schaefer knows a thing or two about addictive, loot-driven dungeon crawlers. After all, he was a founding member of Blizzard North and instrumental in the development of Diablo and Diablo II. So, when Schaefer talks about game design, people generally...

March 21st 2011 at 9:00pm 0 Comments
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Speaking to Digital Spy, Runic CEO Max Schaefer revealed that Torchlight 2 will likely miss its original May–June release window. According to Schaefer, the game will now "probably" be released this July. Apparently the time Runic had to spend on the extra interface design for the upcoming Xb...

February 9th 2011 at 6:45pm 0 Comments
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Runic Games CEO Max Schaefer respectfully believes that a third Torchlight game could be out before Blizzard's Diablo 3 -- a joke we'd made when the second Torchlight was recently announced. The executive tells us that the efficient size of the Runic team, which has a corporate goal to never grow a...

August 24th 2010 at 9:30am 0 Comments
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Max Schaefer, co-founder of Torchlight developer Runic Games (and former Blizzard North staffer) recently sat down for the most terrifying interview of his life. In an interview with German gaming news site PCGames.de, Schaefer was buffeted with strongly-worded interrogatives, at one point being to...

November 12th 2009 at 3:30pm 0 Comments
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Runic Games announced at the Penny Arcade Expo today that Torchlight is slated for an October 27th launch, with Perfect World as the game's publisher. Torchlight will be a fully downloadable game, sold at $19.99. Massively had a look at Torchlight at E3 2009 and noted the game is influenced by title...

September 4th 2009 at 3:00pm 0 Comments
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Despite playing along like nothing was wrong not too long ago (making the image above more than appropriate), Flagship Studio's co-founder Max Schaefer tells Gamasutra that "for all intents and purposes" the company is closed down. It is no more. It has ceased to be. It's expired and gone to meet i...

August 15th 2008 at 11:59am 0 Comments
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The fate of the former Flagship Studios staff is something a number of our readers have been wondering about, particularly after the confusion and drama surrounding the Hellgate: London and Mythos IPs. The writers at Massively have been curious about this as well, until now. We've gotten word from J...

August 10th 2008 at 1:15pm 0 Comments
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It wasn't long ago that Max Schaefer, a Flagship Studios cofounder and operations chief, admitted to mistakes that the company encountered with Hellgate: London. Now, in a strange twist of irony the players are learning firsthand the lessons of Flagship's failures. The Mythos beta ended as it...

July 19th 2008 at 9:00pm 0 Comments