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  • Win a copy of EverQuest II: Sentinel's Fate tonight in Massively's "Keys of Fate" event! [Closed!]

    by 
    Seraphina Brennan
    Seraphina Brennan
    02.15.2010

    You have an EverQuest II subscription (or want to sign up for a trial?) You want to participate in a fun event, solve a few puzzles, and have a chance at winning a collector's edition key for Sentinel's Fate just in time for tomorrow's launch? Then do we have the offer for you! Tonight, starting at 8:30 PM ET (5:30 PM PT), boot up your EverQuest II to the Lucan d'Lere server and get your browsers pointed to Massively.com. We're hosting an across-the-internet scavenger hunt, finishing out with a race across Norrath to find our roving Dark Elven reporter, Seccia Ravenloft. Seccia has been equipped with not one, but two key codes that will unlock the Sentinel's Fate collector's edition in addition to 10 key codes that will unlock the standard retail version. All of these keys will let you access the Sentinel's Fate headstart, which begins tomorrow! Need all the details? We have them right after the break!

  • Spy with the best: Join Massively for Global Agenda's launch! [Updated]

    by 
    Seraphina Brennan
    Seraphina Brennan
    01.29.2010

    Readers, we're contacting you through an encrypted channel right now to deliver some very important information. Agent Schuster and Agent Brennan will be on deck for the launch of Global Agenda, ready to fight the Commonwealth at your side. Come Monday, log into Global Agenda and team up with Sera and Shawn to fight the good fight in both PvP and PvE strike teams. The dossier is still sealed on this mission, but keep an eye on this post and the encrypted T-Feed (@massively on Twitter) for the full information on how to link up with Apoc and Archangel on the day of the launch. We'll announce our play times and character names come Monday by updating this post, so just place a bookmark here and get your game all patched up. Take advantage of the early start while you're at it and get your characters leveled up for launch. This way our enemies will never know what hit them.