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If you're expecting Metal Gear Solid 5: Ground Zeroes to eat up time ahead of The Phantom Pain, you may be out of luck. In this month's issue, a Game Informer preview noted the standalone prologue's main campaign was completed in "just less than two hours." "How quickly it takes to complete the ...

1 year ago 0 Comments
February 5, 2014 at 10:30AM
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Put your exclamation marks down! Despite previous-gen platform listings being absent from a recent Game Informer cover story, Konami has confirmed that Metal Gear Solid 5: The Phantom Pain is still coming to the Xbox 360 and PlayStation 3. Hideo Kojima's next big title is also slated to hit Xbox On...

1 year ago 0 Comments
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Metal Gear Solid 5's prologue chapter Ground Zeroes was initially planned as a PlayStation 3 and PSP release before making the jump to multiple current and next-gen consoles, series producer Hideo Kojima revealed this week. "Honestly, I really wanted to release Ground Zeroes right after [2010's ...

1 year ago 0 Comments
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It looks like exclusive Metal Gear Solid 5 content will be coming to Sony's platforms, assuming a side-long glance at a promotional poster tweeted by series creator Hideo Kojima is anything to go on. The image in question focuses on a new Metal Gear Solid 5 promotional poster. Next to the poster...

1 year ago 0 Comments
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Konami is betting big on Fox Engine, Kojima Productions' development suite powering the upcoming Metal Gear Solid 5: The Phantom Pain. Julien Merceron has just been brought on to oversee Fox Engine as Konami's new worldwide technology director. "He will be a key member of our talented developmen...

1 year ago 0 Comments
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Konami released a 14 minute gameplay video of the Metal Gear Solid: Ground Zeroes opening, as shown by Hideo Kojima at the Tokyo Game Show - look to the 2:00 mark for a wonderful note of that. The gameplay vid follows on from the very first footage we saw back of Ground Zeroes, which is now under...

1 year ago 0 Comments
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The iconic "!" of the Metal Gear Solid series was almost dropped from the upcoming Metal Gear Solid 5, series creator Hideo Kojima revealed in an interview with Weekly Famitsu. Kojima considered dropping the trope to help make the game more realistic, figuring that it could be replaced thanks to...

1 year ago 0 Comments
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Don't expect the engine behind the next Metal Gear Solid sequel to power any other games in the near future. Despite earlier comments in which Kojima stated that the Fox Engine could potentially be used for a Silent Hill entry, or perhaps a first-person shooter, the designer now believes that th...

1 year ago 0 Comments
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Konami opened a new, Los Angeles-based branch of Kojima Productions today, expanding the sphere of mad scientist/game developer Hideo Kojima's influence to the shores of North America. The new studio, appropriately named Kojima Productions Los Angeles, will be "instrumental" to the development of a...

1 year ago 0 Comments
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Last night, Konami invited press to Kojima Productions Los Angeles where components of Metal Gear Solid 5 are currently under development. As part of the introduction to the freshly opened studio, MGS creator Hideo Kojima presented what the publisher dubbed as the first live, in-game demo of Ground...

1 year ago 0 Comments
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Metal Gear Solid 5: The Phantom Pain is in development for the PlayStation 4, series director Hideo Kojima confirmed in response to fan questions on Twitter. Kojima assures that Xbox 360 and PlayStation 3 versions of The Phantom Pain are still in the works. Metal Gear Solid 5 was announced for...

1 year ago 0 Comments
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Konami's third annual pre-E3 show is penciled in for June 6 at 1 p.m. ET, streaming live online via Konami's events site, on Gamespot and via the Xbox Live Gamespot app. For the second year in a row, Konami will show off a new trailer for Castlevania: Lords of Shadow 2, which was announced during l...

2 years ago 0 Comments