mickey mouse

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  • iPad with keyboard and trackpad

    Apple's Clips video editor on iPad adds mouse and trackpad support

    by 
    Kris Holt
    Kris Holt
    04.07.2020

    Apple’s Clips video creation app now supports mouse, trackpad and Bluetooth keyboard inputs on iPad, as long as you’re running iPadOS 13.4 or later.

  • Apple

    Apple brings Memoji and Animoji to its Clips video creation app

    by 
    Kris Holt
    Kris Holt
    12.05.2019

    Memoji and Animoji haven't seen much outside of Messages since Apple introduced them, but you'll be able to get a bit more out of your creations. Apple is bringing them to its Clips video app.

  • Disney Magical World revealed, coming to 3DS on March 11

    by 
    Earnest Cavalli
    Earnest Cavalli
    01.10.2014

    Tucked inside an innocuous report on just how well the 3DS performed during 2013 comes word of an upcoming handheld game entitled "Disney Magical World." "Disney Magical World is a new game featuring dozens of Disney characters in a variety of Disney-themed worlds," reads Nintendo's description. "Players can customize their characters with hundreds of Disney-themed outfits and accessories, all while managing a café, planting crops and collecting Disney character cards. Players help different characters solve problems or find missing items." While that's where the scant information on Disney Magical World ends, we do know that on March 11 it will appear on both the 3DS eShop and in retail stores. Update: NeoGAF users believe that Disney Magical World is an English localization of Disney Magic Castle: My Magical Life, a game developed by Namco Bandai and released in Japan last July. Nintendo has yet to confirm or deny this idea. (Image: Disney)

  • Castle of Illusion teaser trailer is all dark and stormy

    by 
    David Hinkle
    David Hinkle
    04.11.2013

    Sega sent out a teaser trailer for what could only be a re-release of Castle of Illusion, the classic Disney platformer developed by Sega's Shinobi Team for the Sega Genesis. Ratings for the re-release surfaced last month, a mere week before Capcom announced WayForward's remake of another classic Disney platformer, Ducktales Remastered.In the trailer above, we can spot the same wind-up soldier toy enemies from the original, not to mention Mizrabel herself, the main shape-shifting villain of Castle of Illusion. The teaser trailer ends with "summer 2013," presumably as a launch window and not the time when Sega plans to announce what we already know.

  • Softbank unveils Disney-themed Android handset in pink and white

    by 
    Alexis Santos
    Alexis Santos
    10.10.2012

    Softbank unveiled a bevy of new phones for its winter and spring lineup, and among the raft of new hardware is a Disney Mobile Android handset. Clad with a white or pink back, the smartphone's rear is emblazoned with the smooching likenesses of Mickey and Minnie Mouse, who also make an appearance on live wallpaper. A cutesy motif may pervade the cellphone, but its specs are a sign that the mice can hold their own. The waterproof device packs LTE connectivity, a 4.5-inch display (1280 x 720), 1.5GHz dual-core processor, 13-megapixel camera, 8GB of built-in storage and a microSD expansion slot. Currently, the phone runs on Ice Cream Sandwich, but an update to Jelly Bean is coming down the pike. Unfortunately for avid Mouseketeers in other territories, the mobile is only slated for a launch in the Land of the Rising Sun.

  • Epic Mickey 2 controllers invoke the power of the brush, are made for you and me

    by 
    Joseph Volpe
    Joseph Volpe
    03.24.2012

    Do you like your M-I-C-K-E-Y M-O-U-S-E with a side of eXtreme? So do the developers at Junction Point, which is why a sequel to the mouse's first Epic is on its way. But the impending release of that title's not all grown-up Mouseketeers-cum-gamers have to look forward to, as two special WiiMote peripherals are also apparently on deck. Shown off at a preview event for Epic Mickey 2, the prototype accessories are made to mimic in-game "weapons," like Oswald's controller and Mickey's paintbrush. The designs aren't final, but as you'll see in the source below, they should make for an excellent addition to any diehard's Disneyana collection.

  • Master Moves Mickey hands-on: challenges Bieber and TOSY to dance-off (video)

    by 
    Terrence O'Brien
    Terrence O'Brien
    02.10.2012

    Beethoven's Fifth or Michelangelo's Pietà it's not but, while Master Moves Mickey can't stand as a cornerstone of civilization, it can certainly throw down on the dance floor. The b-boy bot has a speaker hidden under its garb that kicks out the jams while this mechanical mouse break dances its little Disney trademarked heart out. He's got 15 different signature moves, carefully choreographed to eight different built-in tunes and loads of personality thanks to a collection of self-depreciating one-liners ready in case he loses his balance. And all this legendary performer needs to keep earning his urban cred is a six AA batteries, oh, and your money -- $70 of it to be specific. Master Moves Mickey should be hitting shelves in August. Check out the video after the break.Edgar Alvarez contributed to this report.

  • Disney Mobile on DoCoMo brand launches with two new Android phones in Japan

    by 
    Richard Lawler
    Richard Lawler
    01.31.2012

    It appears Disney's mobile efforts in Japan are going pretty well, and with the help of carrier NTT DoCoMo they're expanding under the joint "Disney Mobile on DoCoMo" brand name. The partnership is kicking off with two new Android-powered handsets launching over the next couple of months that pack in access to exclusive content from Disney like full-length animations, games, wallpapers and more. First up is the F-08D (left), a "luxury smartphone" that features silhouettes of Mickey and Minnie Mouse, a 4.3-inch HD (720x1280) LCD display, dual cameras and 1.2Ghz dual-core OMAP4430 CPU available in pink or white next month with preorders opening up February 17th. Next up is the P-05D (right), which has a slim 7.8mm thick frame, rear camera and 4.3-inch 540x960 res OLED screen all powered by a dual-core 1Ghz CPU that will launch at some point in March. Check out the press releases after the break for a few more details on each of these Japan-only cellphones, or hit the source link for even more specs -- no word yet on pricetags or which version of Android these will end up launching with.

  • Mac 101: Use web clippings to put a Mickey Mouse clock on your Mac

    by 
    Megan Lavey-Heaton
    Megan Lavey-Heaton
    11.08.2011

    Dashboard has several fantastic features, including the ability to turn any web clipping into a widget. Macworld readers decided to use this feature to grab the functioning Mickey Mouse clock from the iPod nano home page and use it on your desktop. Here's how to recreate it: Visit the iPod nano's home page in Safari. Right (or control) click on an empty part of the page and select "open in dashboard." Center the box that appears on the Mickey Mouse clock, or any other section of the page you wish to save. Hit the "add" button that's appeared at the top of Safari. Adjust the handles that appear to get the size you want. There's more to it, and we encourage to read the rest at Macworld. How does this work? Macworld explains it's because Apple doesn't use Flash on its site. The clock is created from HTML, CSS, JavaScript and images.

  • Disney Mobile DM010SH Android phone hits Softbank stores in Japan, we go hands-on (video)

    by 
    Zach Honig
    Zach Honig
    10.10.2011

    Disney Mobile's first Android-powered smartphone hit Softbank Mobile stores in Japan earlier this month, with 0 JPY (about $0) due up front. You won't be getting off that easy though -- expect to pay just shy of 74,000 JPY (about $965) off contract, or 24 monthly installments of 880 JPY (about $11) if you opt for the two-year agreement. The Android 2.3 (Gingerbread) DM010SH packs a 4-inch 960 x 540 qHD display with 3D support, a 1GHz processor, and the typical spattering of smartphone features, including 3G data, WiFi, GPS, Bluetooth and microSDHC expandability, along with an 8 megapixel camera. Rest assured that Disney branding abounds, from the company logo just below the earpiece, to those signature mouse ears that replace a generic home button. There's also a default Snow White 3D wallpaper and a home screen link to the D-Market, where you can load up your device with Disney-branded mail, calendar, photo, calculator and pedometer apps -- so you can meet those fitness goals with hopes of getting one more Halloween out of that child-size Minnie Mouse costume. We dropped by a Softbank store in Tokyo to play around with a Classic White version of the device (Classic Pink is also an option, though sadly we had to settle for boring old vanilla). Once you get past the not-so-subtle Disney branding, it looks and functions like any other Android smartphone. It felt quite snappy as well -- launching apps and loading web pages with just as much pep as many other Android phones we've used. Make no mistake, the appeal here is definitely the Disney Mobile branding -- but you should be pleased, assuming you don't mind paying a rather lofty sum for a ho-hum device to fit within your Heigh-Ho lifestyle. Jump past the break for a video walkthrough.%Gallery-136103%

  • Disney launches two new Android smartphones, mouse ears not included

    by 
    Lydia Leavitt
    Lydia Leavitt
    09.28.2011

    Mickey's ditching the steamboat and giving up Fantasia in pursuit of all things mobile as Disney launches the DM011SH and DM010SH -- joining the company's other Android offering. The 4-inch 3D capable DM010SH handset will be Walt's top-of-the-line variant with a 960 x 540 qHD touchscreen, 8MP camera and a 1GHz processor. Next in line is the DM011SH waterproof slider with a 3.4-inch touchscreen sporting 854 X 480 resolution and an identical processor and camera to its higher-end cousin. Both Android 2.3 phones come decorated with the signature insignia in tweentastic candy colors like pink and white, with a black version of the DM010SH available for more subdued Mouse House fans. Aside from the phones, Disney also outed the internet-enabled DM001Photo, a 9.4 x 5.6-inch digital picture frame for viewing pictures, videos and emails over 3G for ¥890 (or $11) a month. Although prices have yet to be finalized, the DM010SH is slated to hit the Japanese market in October, while the other two should appear on store shelves by December. Check out the full Japanese PR and product pages by hitting the source links after the break.

  • Rumor: Epic Mickey 2 appearing in online surveys

    by 
    Jessica Conditt
    Jessica Conditt
    08.28.2011

    Epic Mickey 2 is running the rounds of Disney online-marketing tests, complete with box-art and title variations, according to an anonymous source at Destructoid. Disney is apparently getting a feel for the Epic Mickey 2 audience, asking which of the above box arts is most pleasing and which of the following titles most inspires test-takers to open their wallets: Epic Mickey 2: Return of the Mad Doctor, Epic Mickey 2: The Power of Two, Epic Mickey 2: Mystery on Mean Street or simply Epic Mickey 2. The prototype game Disney is marketing features two-player split screen with Mickey and Disney's first cartoon star, Oswald the Lucky Rabbit, who uses his ears to fly like a helicopter. Mickey and Oswald are thrown back into the annals of Disney classicism, armed with paint and thinner, just as in the previous title. We can't help but imagine what the box art would be if Don Draper was working on this project -- Mickey painting the town with a bottle of whiskey, Minnie in a bikini on one arm and a new title, Simply Mickey.

  • Disney Epic Mickey review: A brush with greatness

    by 
    Randy Nelson
    Randy Nelson
    11.29.2010

    The unlikely creation of Deus Ex designer and industry legend Warren Spector and his imagineers at Junction Point, Disney Epic Mickey is the single most ambitious Wii exclusive outside of Nintendo's own releases. "Epic" is not a misnomer -- from the quality of the art and animation, to the level design, scale and even score of the game, it's clear that massive amounts of resources, both of the creative and financial variety, were lavished on it. There are moments in Epic Mickey that are so good, so polished and so full of charm I would have sworn that I was playing a game Shigeru Miyamoto had a hand in. If only the whole game was like that.%Gallery-76724%

  • Disney Epic Mickey's opening cinematic is probably over your head

    by 
    Mike Schramm
    Mike Schramm
    08.17.2010

    Finally, with the release of the opening cinematic for Disney Epic Mickey, we're getting a bigger look at the story going on behind Warren Spector's ode to Disney animation. As expected, it involves some shenanigans with Mickey and a sorcerer (Yen Sid from Fantasia), a magic paintbrush, some paint and paint thinner. But even more intriguing are the many nods to old-school Disney cartoons, from all of the hats and objects placed on the walls to the dates and movie stills flying past in the quick montage near the end. Of course, it would probably take a Disney aficionado like Spector to catch all of those references zipping by, but even if you don't get everything, you can at least see that Mickey has unintentionally created the Phantom Blot, and has caused a little bit of chaos in Yen Sid's alternate reality, turning it into the Wasteland that the big-eared hero gets tossed into. Hopefully the game will be just as fun without knowing why that calendar above says "March 25."

  • Interview: Warren Spector

    by 
    Mike Schramm
    Mike Schramm
    06.17.2010

    Warren Spector is here at E3 this week showing off his Disney Epic Mickey project for the first time, and we got to sit down with the creator of System Shock and Deus Ex to talk about his new gig with the House of Mouse. After the jump below, Spector answers our questions about why he decided to do a Disney game in the time and place that he did, his favorite Disney properties, and how hard it is to make a platformer game. Read on for more.

  • Warren Spector explains why Epic Mickey got the silent treatment

    by 
    Mike Schramm
    Mike Schramm
    06.15.2010

    During an E3 chat today, we asked Warren Spector why Epic Mickey lacked voiceovers. The characters do squeak and chitter, Banjo Kazooie-style, but none of the classic Disney voices are featured in the game. Why not? "There's something about that voice, you know?" Spector said in his best high-pitched Mickey impersonation, before returning to his normal voice. "It's hard to accept that as a really big hero. I wanted people to accept this guy as a hero, and so I kind of made an early decision that we wouldn't have speech in the game." Plus, one of the main characters in Epic Mickey is the long-forgotten Oswald the Lucky Rabbit, who only appeared in Disney's silent cartoon era. "In a world where Oswald is the ruler," Spector told us, "it seemed appropriate that people don't talk."

  • Sony Japan busts out Mickey Mouse-ified S Series Walkmans

    by 
    Laura June Dziuban
    Laura June Dziuban
    03.12.2010

    Sony Japan's just outed three newly styled S Series Walkmans for the Disney fanatic. That's right, Mickey & Minnie Mouse can now be found gracing the back of your PMP -- if that's what you're into, of course. The S640 and S740 models can be chosen in their wide variety of hues, then emblazoned with one of the three designs featuring Mickey, Minnie, or the pair together. Unfortunately for us, the engraving of Disney characters on Walkmans remains an underground, unofficial pastime: the Disney S Series Walkmans are available only in Japan at this time.

  • Disney wants to take Epic Mickey to 'Nintendo levels' on the Wii

    by 
    Mike Schramm
    Mike Schramm
    02.27.2010

    Gamasutra got a chance to speak with the executive VP and GM of Disney Interactive Studios, Graham Hopper, who says that Disney is swinging for the stands on their future game releases. The games division is learning from "pure" gaming studios and their success, and while Hopper admits that the company hasn't always treated their properties correctly on the gaming side, starting with Disney's Epic Mickey, it wants to "give their projects the time and appropriate resources to be successful." In other words, let them stand on their own as games, rather than squeeze them up against a movie's release date. And Hopper hopes for quite the payoff, too -- while third-party titles on the Wii have been hit or miss (mostly miss), Hopper expects Epic Mickey's success to go "to Nintendo levels." He does say that they don't want to turn Mickey into Mario by "simply using him as an icon or an avatar in a game," but Disney's goal in the future will be to make sure that each of their properties' appearances are worth it. Hopper says if they port a film to five different gaming platforms, customers should expect "not the same story five times over, but five different stories, each uniquely suited for the platform they're on." A good plan to have, but much easier said than done.

  • Epic Mickey is the strong, silent type (of cartoon mouse)

    by 
    JC Fletcher
    JC Fletcher
    11.04.2009

    When Mickey Mouse makes his triumphant return to the world stage in Disney Epic Mickey, he'll do so without his trademark squeaky voice. The mouse will still speak in the game, but all speech will be rendered as text bubbles. And it's not a technical limitation, but an artistic one. "I made the creative decision that characters wouldn't talk in the Cartoon Wasteland," Warren Spector explained to The Cut Scene. "It was entirely a creative decision because [he begins speaking in a high-pitched Mickey voice] As soon as I start doing this, I've lost most of my potential audience. [resumes natural voice] If I'm trying to re-introduce this character to an audience, there are certain connotations with that voice that I'm going to have a hard time overcoming." When he does speak in a future game, he'll probably be an affable Everyman voiced by Nolan North (our guess). Oswald, Spector said, won't need much consideration, due not only to his relative unfamiliarity to modern audiences, but also due to the properties of the character itself. "If you watch the existing cartoons," Spector said, "he's such a special character. In many ways, he's a funnier, more cartoon-y, more modern guy than Mickey is." %Gallery-76724%

  • Spector explains disparity between Disney Epic Mickey concept shots and reality

    by 
    Ben Gilbert
    Ben Gilbert
    10.29.2009

    If you're anything like us, you may have felt a bit ... underwhelmed by the recently released screenshots of Warren Spector-lead project Disney Epic Mickey, especially when compared to the magic-filled concept art leaked so many weeks ago. Speaking to 1UP in a recent interview, Spector says he works on creating concept art that will find the metaphorical "line" by "pushing past it." For him, it is a question of finding the boundaries for not just himself and his development team, but also Disney. "I know where my lines are, but I don't know where Disney's are."He additionally teases, "Some of what you saw was beyond the line ... some of it was early design ideas that are no longer relevant ... some of it is stuff that's still in the game, and I'm not saying what." If the recent steady stream of information on Disney Epic Mickey continues, we'll likely see at least a few of those original concepts in their current form at a point in the not-too-distant future.%Gallery-76724%%Gallery-68993%