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Might & Delight's Pid will distort gravity on Xbox Live Arcade and Steam starting on October 31. Interested puzzle platform fans will be able to snag the game for $10.If you haven't been following Pid, it features the adventures of a boy who acquires the ability to change gravity, which comes i...

October 11th 2012 at 9:15pm 0 Comments
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Given the many perils of Pid – spikes, pits, etc. – the potential for griefing during cooperative play is pretty high. With each player controlling one gravity beam, a great deal of trust (or patience) sounds like a prerequisite.

August 23rd 2012 at 3:30pm 0 Comments
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In this video, you will not only find a copious amount of into about the soundtrack created by Retro Family for Pid, you'll also see lots of juicy Pid footage, including some shots of developer Might & Delight's early prototypes. It's come a long way from a kid with triangles for legs.

July 18th 2012 at 11:59pm 0 Comments
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If you were at E3, you likely deduced this from Pid's presence in the D3 Publisher booth, but the publisher has made it official via a press release: D3 will act as publisher for the XBLA version of Might and Delight's platformer.Might and Delight co-founder Adam Boyes previously suggested that it...

June 13th 2012 at 7:30pm 0 Comments
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Might and Delight, an indie outfit composed of ex-Grin folks, is crafting a charming platform-adventure game called Pid. Look for our impressions on this very website soon.Pid was slated to launch sometime this year back in December, but during a demo on the E3 show floor, lead programmer Kian Bash...

June 8th 2012 at 8:30am 0 Comments
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Pid is a new platformer being put together by Might and Delight, and when it arrives, it'll be available on PSN, Steam, and XBLA. But while Might and Delight will be self-publishing on PSN and Steam (because both platforms have plans in place for devs to do that), it won't be self-publishing on the...

May 2nd 2012 at 6:00pm 0 Comments
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After its sneaky, unarchived debut on Giant Bomb's livestream, Might & Delight has officially announced its "original adventure game," Pid. Stranded on an alien world, the player uses "gravitybending action, intricate puzzle-solving and classic precision platform action" to find the way home...

December 6th 2011 at 1:30pm 0 Comments
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With little more than a cursory announcement a few weeks back of Might&Delight's existence, the ex-GRIN staffers making up M&D's numbers haven't been vocal about what they're working on next. And according to art director Jakob Tuchten, that's (at least partially) because the future is stil...

May 7th 2010 at 2:30pm 0 Comments
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GRIN may be no more, but some of the talent behind the studio is coming back. The team responsible for Bionic Commando Rearmed, arguably GRIN's greatest title, have announced plans to return to game development with a new studio: Might&Delight. Focused on "advancing back to the 80s," the new st...

April 16th 2010 at 3:20pm 0 Comments