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Nexon. The name probably conjures up brightly-colored free-to-play MMOs like their hits Maplestory, Mabinogi, or perhaps Dungeon Fighter Online to many people. But for those of you who missed our coverage of the Vindictus reveal at GDC 2010, then it's time to change your thinking. While the story i...

April 28th 2010 at 8:00pm 0 Comments
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Recently I read about Min Kim, VP of Nexon America, commenting that he thinks that their new set of games might actually be looked over because of the lack of a subscription. Essentially, it is the same quandary that an artist gets into when he or she wonders how much to sell their art for. I used...

March 30th 2010 at 5:00pm 0 Comments
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There's been quite a bit of talk coming out of Nexon from the time of the GDC -- revealing two games, more news on the venerable MapleStory, and even a developer initiative announced shortly before the conference. But if you were waiting for the other shoe to drop, there is one after a fashion, bec...

March 15th 2010 at 8:00pm 0 Comments
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Ever since the Diablo franchise hit it big with gamers across the world, competing companies have attempted to replicate Blizzard's addictive click-and-loot gameplay with varying degrees of success. There's just something satisfying on a primal level when you wipe out entire armies of monsters wi...

March 15th 2010 at 7:00pm 0 Comments
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I'll admit to being somewhat of a Nexon fanboy, and someone that considers them to be in the toy business rather than in the MMO business. They manufacture joy in my eyes. Bright, shiny joy. But the recent announcement of their new title "Vindictus" shows us a game that we are not used to seeing fr...

March 12th 2010 at 1:00pm 0 Comments
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Yesterday was the for the Game Developer's Conference in China, and one of the highlights included a speech given by Nexon America's vice-president Min Kim on Nexon's entry into the Western market and a call for more Chinese developers to make the leap across the ocean.Kim, who was born and raised i...

October 14th 2009 at 9:00am 0 Comments
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One of the most successful companies operating in the free-to-play games arena is Nexon, which reported their July revenues are up 35 percent year-on-year, according to Worlds In Motion. Much of this good fortune can be attributed to MapleStory, which set a new max concurrent user record of over 70,...

August 23rd 2009 at 4:00pm 0 Comments
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One of the downsides of an ever-expanding game is the time it takes a new player to "catch up" to the majority of the player-base. Most people are kicking it in some groovy expansion while others might be stuck on old long-abandoned content. Nexon has identified the need to speed their players thro...

August 4th 2009 at 9:30am 0 Comments
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At this point, we're beginning to think there are more former Blizzard employees than current Blizzard employees -- and they all form their own companies! The newish Silicon Valley startup, entitled Booyah, was recently announced earlier this year from ex-Blizzard vets Keith Lee, Brian Morrisroe an...

May 1st 2009 at 5:00pm 0 Comments
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Live TeamsLaunching is something like 10% of the overall effort. Keep your team small to start, grow when you prove your success. Don't keep on working on a second product until your first is growing and successful with its own team. Constantly check the vitals of the project, datamining and unders...

September 22nd 2008 at 1:30pm 0 Comments
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Min Kim, the presenter of the talk, subtitled this event "A collection of thoughts on building and launching a Free-to-Play MMO." Kim has been around the world and back talking about his company, Nexon, and the business practice they're leading the charge on. Free to play games are bigger than ever...

September 22nd 2008 at 1:30pm 0 Comments
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Combat Arms employs a clearly visible player ranking system in order to tie together rank rewards, the in-game currency, and the socialization aspects.Kim and Yang noted that this balance between purchased items and off-the-rack choices didn't exist in the original Korean version of the game. As pr...

September 4th 2008 at 9:00pm 0 Comments