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Game developer Shawn Allen grew up as a biracial black kid raised by a white mom in a mostly Latin neighborhood in Manhattan. Now, as an adult, most people assume he's black, Middle Eastern or Hispanic, while others squint and ask, "Where are you from?" Diana, his wife, is Puerto Rican, and their f...

1 year ago 0 Comments
March 5, 2014 at 7:30PM
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The next project from Papo & Yo developer Minority, Silent Enemy, tackles another sensitive topic: bullying. Many of the developers were bullied and that history affected the design and development of SIlent Enemy....

2 years ago 0 Comments
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Papo & Yo cost developer Minority Media $1.5 million to make, and its exclusive release on PS3 in 2012 earned back some of that cost. It came to Steam last week, and during GDC creator Vander Caballero told us the PC launch should "cover the whole cost of the game." If it weren't for Sony and t...

2 years ago 0 Comments
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Minority attempted to make its next game a departure from the emotional, draining experience of its first project, Papo & Yo, by crafting a hunting-survival, documentary-style game set in the harsh tundra of Northern Quebec. Somewhere along the development process, that turned into a game about...

2 years ago 0 Comments
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Papo & Yo was a top seller when it launched on PS3 in August, and creator Vander Caballero is satisfied with its numbers, even though sales haven't covered all of the game's development costs, he told Joystiq at GDC. Papo & Yo will hit Steam for PC on April 18, and that extra push should co...

2 years ago 0 Comments
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Our main little man from Papo & Yo got himself a fancy new suit to go with his fancy new E3 trailer, it seems. We'd like to tell him that the new duds are anywhere near as impressive as the sweet new gameplay clip, but that'd be a straight up lie. See both for yourself, just above. ...

2 years ago 0 Comments
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Everyone has a coping mechanism for those times they have to endure pain and tragedy. Papo & Yo creator Vander Caballero grew up with an abusive and alcoholic father, and we're learning about it through the game's goals and imagery. Caballero's father is represented by a companion and monster (...

3 years ago 0 Comments
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If you haven't seen Papo & Yo's endearing announcement trailer, you should probably go check that out right now. Go ahead, I'll wait. All set? Great. Now that you've seen it, you'll understand why it was one of the few E3 2011 games that I made a specific point of going to play, just for me. ...

3 years ago 0 Comments
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They say you should keep your friends close and your enemies even closer. But what if your best friend is also your worst enemy? That's a question posed by Papo & Yo, a new puzzle-platformer from independent Canadian studio Minority. The game stars Quico, a young boy living in a favela wit...

3 years ago 0 Comments
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Even though you've seen CJ gangbanging in GTA: San Andreas and Faith gallivanting across a vast urban landscape in Mirror's Edge, it doesn't mean minorities and women are finally getting a fair shake in gaming. According to a census of video game characters conducted by SoCal researcher Dmitri Wil...

5 years ago 0 Comments
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PrimePlus has a fairly interesting piece about the current state of black characters in video games. The editorial maintains a very moderate approach to the charged subject, covering the differences between Western and Eastern development, along with how black characters have been portrayed over t...

6 years ago 0 Comments
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We're only a day into 2009, and we've already got an update on one of our predictions. Vaneras has appeared on the EU forums talking about Ulduar's difficulty level and he says that yes, it will make a PTR appearance, and yes, it will be hard, but probably not in the way that we'd expect. He says th...

6 years ago 0 Comments
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Joseph Saulter, chairman of game design and development at American Intercontinental University, has been a vocal advocate about the role of minorities within the industry. Speaking about Microsoft's Blacks in Gaming gathering last night he says, "It's great to see that things are happening and we a...

8 years ago 0 Comments