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Motorola DROID's built-in apps don't have multitouch support, third-party stuff is another story

Turns out that the DROID does support multitouch after all -- it's just not as baked as the MILESTONE's, and it's certainly not the kind you'll see out of the box. The DROID's European cousin features multitouch right in the phone's core software load (most notably pinch-and-zoom in the browser, which we've seen demoed on video) whereas the DROID itself still features multitouch capability in APIs but doesn't expose it through any built-in app. Translation: the apps you use every day -- Google Maps and the browser, chiefly -- get left out in the cold for some reason that neither Google nor Motorola (nor Verizon) have thus far been willing to adequately justify. Where you can experience the magic of pinch-and-zoom is in third-party apps written to take advantage of Android 2.0's new APIs (Phandroid demos it on a fresh version of Picsay, for instance), but at the end of the day, that's a consolation prize -- we still want a spin-free explanation of why this was all turned off for the base apps. Follow the break for video of Picsay's support for the good stuff in action.

[Image via mobile-review]

Motorola MILESTONE does what DROIDon't

We've already seen the MILESTONE showing off multitouch capability, something the DROID clearly lacks in the States despite the fact that Android 2.0 rocks kernel support for it -- and now we've got another smoking gun: the official spec sheet. A quick glance at Motorola's tech specs for the Euro-flavored handset lists "pinch and zoom" as an interface feature, so yeah, it looks like this'll be in the shipping firmware. There's speculation out there that Apple was somehow involved in making sure that multitouch "fell" down a flight of stairs before reaching US-bound Android devices, but really, it's anyone's guess what's going on here -- and Moto's official statement isn't helping much:
"We work very closely with our carriers and partners to deliver differentiated consumer experiences on our mobile devices. At times, similar devices come to market with different features, depending on the region, carrier preferences and consumer needs."
Nor is Google's:
"The Android 2.0 framework includes support for multi-touch. As with other platform technologies, such as the text-to-speech engine, carriers and OEMs can choose to implement it."
So let the speculation -- and the firmware hacking -- begin.

[Via Gearlog, image via mobile-review]

Ideum's 100-inch MT-50 multitouch table supports 50 simultaneous touch points (video)

Surface? What Surface? Ideum, which popped out a rather gigantic MT2 multitouch table earlier this year, is now introducing another model that makes that fellow look like child's play. The 100-inch MT-50 is an outright beast, boasting 86 viewable inches, a 16 x 5 aspect ratio and a stunning 2,304 x 800 resolution. It was engineered for the Space Chase Gallery at the Adventure Science Center, which is one of several high-tech exhibits the company has deployed at the Nashville, TN-based science center. The table itself can support over 50 simultaneous touch points, and while the Flash-based software is obviously tailored for learning applications, there's nothing stopping this thing from becoming the world's next great arcade fixture. Hop on past the break for a drool-worthy vid.

HP Pavilion dv3 with multitouch screen spotted in the wild, we go hands-on

Our curious British fingers managed to stumble upon a European HP Pavilion dv3 blessed with Windows 7 and multitouch on both the screen and the trackpad. The keyboard was great to type on with negligible flex, but the trackpad suffers from the same glossy issues on other recent HPs -- although it responded to our multitouch gestures better than the capacitive screen did. Our major annoyance came from the attempts to rotate pictures on the screen: we learned the hard way that the laptop (or Windows 7 itself) seemed to prefer more exaggerated rotation gestures than the MacBooks -- perhaps one would get used to it over time. The hinge is fairly solid, but we still preferred holding the screen while touching it. On a brighter note we totally dig the inclusion of an HDMI port and an eSATA port, plus you'll get up to seven hours of sweet battery juice from this 2.24kg (4.94 pounds) machine. Read on for our hands-on video and photo gallery.

HTC's HD2 continues to impress, reveals multi-touch web browsing

HTC's HD2 continues to impress, reveals multi-touch web browsing
We've seen plenty about HTC's hot HD2, gone hands-on and sized it up next to everyone's most/least favorite smartphone, but there's one thing we haven't seen yet: multi-touch in IE. The video embedded below from Techblog.gr is in a language you may not quite understand, but certainly everyone can grok the snappy UI performance and the pinch zooming demonstrated at the 2:20 mark. It does look a wee bit unresponsive at this point, but HTC still has time to make things perfect before releasing it here -- though to be honest we'd rather just have it now.

[Via WMPoweruser.com]

Apple's Magic Mouse: one button, multitouch gestures, Bluetooth, four-month battery life

Ready for some more Apple news? Good. Say goodbye to the Mighty Mouse (for reasons beyond those legal entanglements) -- the Magic Mouse has arrived. Hate buttons or moving parts? So does Apple, and nothing exemplifies the company's march towards a buttonless future more than this "two button" laser mouse, which has one button and no scroll wheel -- just a multitouch surface (a hard acrylic) across the top. With the Magic Mouse you're able to do familiar gestures from the Mac trackpad playbook such as two-finger swipes, but you can also do single-finger horizontal and vertical scrolling, complete with a software-based inertia (see a video here). Sorry kids, no pinch zoom. The wireless device boasts a four-month battery life, and will be available today for $69. Full press release is after the break.

Update: Check out our hands-on!

Video: BumpTop 1.2 with multitouch support available now


BumpTop 1.2 is now available, adding multitouch support to the already impressive list of features available for the 3D desktop. Check out the free download and you'll soon be introduced to a host of new gestures, including the scrunch (where you can grab a handful of items and pull 'em into a pile), wall focus and rotate, and some quick and easy photo editing. As always, you can download the free version to get started, but if you want to take advantage of stuff like un-watermarked image previews and unlimited sticky notes, you'll have to shell out $29 for the pro version. Sorry, Mac and Linux users -- this is still a Windows-only affair. But we do have a video for you! You know where to find it -- after the break, of course.

Microsoft releases XNA update for Zune HD developers, multitouch drawing app created

Microsoft releases XNA update for Zune HD developers, multitouch drawing app created
A lot of people had differing emotions when reading the Zune HD launch announcement yesterday: joy that the system would indeed sport a selection of apps and games, all free; dismay that those apps would be developed almost exclusively by Microsoft. Today you can turn that frown upside down, sweetheart, as it seems that exclusivity won't last long. An update to the XNA Game Studio development environment has already been released, enabling coders to target the Zune HD. The new version, 3.1, adds libraries for handling the system's accelerometer and multitouch screen, both put to use by developer Elton Muuga to create a simple drawing app, shown in video form after the break. It makes lines on a screen with finger touches and, like a ridiculously expensive Etch A Sketch, erases with a shake. It's not much, but impressive given the thing's only been available for a day now, and while we're still unsure how apps like this will find their way into the Zune's app store, we're sure all will be answered soon enough.

[Thanks to everyone who sent this in]

Read - XNA Game Studio 3.1
Read - First Zune HD Multi-Touch Drawing App

MSI's 24-inch, 1080p AE2400 enables multitouch identification of barnyard animals

MSI's 24-inch, 1080p AE2400 enables multitouch identification of barnyard animals
All-in-one computers never die, they just keep getting wider -- and touchier, in this case. MSI's latest is the AE2400, a 24-inch, 1920 x 1080 panel with an integrated Intel Core 2 Duo CPU and NVIDIA GeForce 9400 graphics, doing all it can to make use of the multi-touch support in Windows 7. The machine is set to hit retail sometime in the months contained within the year 2010 at a price of roughly $1,000, which seems like a good enough deal to us, but you may think differently after watching the smudge-riddled video after the break.

[Via Cloned in China]

Windows Mobile 7 to be a premium, multitouch beast of a platform

Seeing the gold build of Windows Mobile 6.5 in action was pretty nifty, but Inquirer's recent video actually managed to unveil a few juicy tidbits about version 7 as well -- a platform that's shaping up to be that massive, ground-up rewrite of WinMo we've all been hoping for for years (as far as we can tell). The lack of multitouch is a sore point for some in 6.5 -- not just because of the goodness of the multitouch gestures themselves, but because it's indicative of a broader failure on Microsoft's part to recognize that touch-based mobile UIs have been wholly reinvented since the days of Windows Mobile 2003. Redmond looks to be cognizant of that, though with a mention in the video that 7 will "exploit the hardware" and "introduce multitouch," going on to say that it'll be able to go toe-to-toe with "competitor devices" -- ostensibly a reference to some combination of webOS, Android, and the iPhone. The video also mentions that 6.5 will end up being a "breadth play" while 7 branches out into the premium end of the market -- at least to start -- and over time, 7 will become Microsoft's mainstream mobile platform as future versions are released. In other words, Microsoft looks like it could be setting itself up for a two-version cadence going forward -- one for the unwashed masses, one for the gadget fiends. You know which category we fall into -- and we suspect we know yours, dear readers.

[Via Unwired View]

Swiveling ASUS Eee PC T91 does multitouch in Windows 7


Like so many other dodgy things in life, ASUS' Eee PC T91 has been around the block a time or two. It wasn't until this week, however, that ASUS finally came clean with a full specifications list for the swivel-screen netvertible. The 3G-equipped machine also packs a GPS module, Bluetooth, WiFi, an 8.9-inch LED-backlit touch panel, Intel's Atom Z520 CPU, Ethernet, a multicard reader, VGA output, twin USB 2.0 sockets and audio in / out ports. Sadly, there's still no definite US release date, but we suspect it can't be too far off now. In related news, this very machine was caught showcasing its elite multitouch skills with Windows 7, and if you're interested in seeing exactly how that went down, hop on past the break and mash play.

Read - Official Eee PC T91 specifications
Read - T91 multitouch on Windows 7

Touchpanel Laboratories shows off touchscreen with 9-point detection


It's not exactly as impressive as a touch panel with unlimited points of input, but this new resistive touch panel with 9-point detection from Touchpanel Laboratories is still a cut above most and, better still, it seems to actually be ready to head into production. Unfortunately, details are otherwise a bit light, but the company does say that they're able to make panels ranging in size from four to 15 inches. Touchpanel Labs didn't stop there, however, and also took the opportunity to show off a touchpanel that can be installed on curved surfaces, as well as a touchpanel-based ordering system specifically designed for use in restaurants, which it intends to install in "bars located around the company."

Carnegie Mellon morphs 'pop-up buttons' onto multi-touch display


While attempts to add feedback to touchscreen displays via vibration and audible tones are laudable, these attempts are nothing by comparison to the tactile euphoria felt at the press of a well-designed button. Still, many of us are willing to sacrifice tactility in order to maximize display sizes on our pocketable or portable devices. Now researchers at Carnegie Mellon have developed touch-sensitive displays with physical buttons that "pop-out" from the surface. CM's prototypes pump air through geometric-shaped holes to create concave or convex "buttons" on a screen covered with a semi-transparent latex -- IR sensors and cameras detect finger placement while a projector cast images (like numbers and graphics) onto the display. It can even sense press-force by monitoring changes in air pressure. Sure it all sounds overly cumbersome until you see the technology demonstrated. For that you can travel to Pittsburgh to count the rivers or just hit the read link below for the video.

Read -- Video
Read -- Technology Review

Video: Epson's multitouch X-Desk is your next coffee table


When you think about it, it makes perfect sense for Epson to get into the touch-surface game -- most of the larger versions are projector-based, and Epson's been making great little beamers for quite some time. Showcased earlier this year at ISE 2009 alongside a multitouch air hockey table, the Core 2 Duo-powered X-Desk boasts a 1,024 x 768 resolution panel and possesses the ability to recognize up to 16,000 objects using "Smart Tags." Also of note, gesture recognition software enables users to actually speak to the table and see results, though there's no word on whether raising your voice or blurting out obscenities improves efficiency. Like all of these things, we've nary a clue when they'll really be available for the layperson to purchase, but you can certainly live vicariously by hopping past the break.

[Via AboutProjectors]

Elan turns the tables on Apple, sues for multitouch patent infringement

Elan turns the tables on Apple, sues for multitouch patent infringement
Remember all the fun everyone had watching Palm and Apple's legal wordplay regarding multitouch patents? If you missed it, Apple delivered a very thinly veiled threat to Palm, flouting how it had touch-sensitive intellectual rights up the wazoo to protect itself from the competition. Apple, though, may be due for a heaping helping of humble pie, as it's now on the receiving end of a lawsuit from Elan Microelectronics claiming infringement on two patents -- both involving multitouch. Elan, best known for its keypads found in Eee PCs everywhere (along with some other diversions), won a court injunction against Synaptics for infringement on one of those patents, and seems like it may actually have a shot of shaking down the house of Jobs. It's also seeking an injunction against Apple to prevent it from selling the MacBook, iPhone, and iPod Touch until everything gets legally sorted. That seems like a long-shot, but anything could happen. Oh, and Palm corporate officers, try not to look too giddy today, yeah?

Read -- Apple sued over touch-screen rights
Read -- Injunction quote [Warning: requires subscription]
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