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Players have long debated the importance, relevance, and quality of stories in MMOs. Some have called for an abolishment of dev-driven narrative entirely, some enjoy what's there, and some have pressed for better writing and storytelling techniques. This week we'll hear from one blogger who is stru...

4 months ago 0 Comments
January 28, 2015 at 2:00PM
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Hot on the heels of launching its last narrative-driven game roughly one month ago, Simogo offered another game today for free, The Sensational December Machine. The Device 6 developer just teased the PC and Mac game on its Twitter account yesterday before offering it as a holiday gift to its fans ...

5 months ago 0 Comments
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It's fair to say that Guild Wars 2 sells its story pretty highly, as living world progress and story updates are a major part of its content strategy. Head of narrative Leah Hoyer stated in a recent interview that this is one of the core things that games as a whole need to embrace: Story is import...

6 months ago 0 Comments
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With the recent release of Borderlands: The Pre-Sequel, Gearbox knows it may have some fans with questions on how the series' timeline is organized. That's understandable when your latest game is sub-titled "The Pre-Sequel." To bring order to the chaos, the series developer offered an "ultimate Bor...

7 months ago 0 Comments
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I've long had a complicated relationship with the story of Warcraft. Once, I was enamored by the world they've created -- I was one of the earlier contributors to Know Your Lore, eager to share my love of the franchise's narrative. I'm no longer so enamored. I don't hate it, but neither do I love i...

8 months ago 0 Comments
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After what seemed to be an interminable period of testing, Firefall is finally officially launched -- and in a very different state from its initial testing, at that. Did you play the game once and step away? Are you wondering what it's even like these days? The launch trailer is meant to address e...

10 months ago 0 Comments
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The Sailor's Dream is a melancholic, introspective game that features a lot of writing – most likely good writing, considering developer Simogo's previous work – the open seas, a series of islands and a splintered story that you piece together in whichever order you see fit. The Sai...

10 months ago 0 Comments
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Here's another interesting take on the push toward wearable technologies. The Narrative Clip (formerly Memoto) lives on your lapel, taking pictures at intervals throughout the day for a little lifelogging action. The company's CEO will join us on stage to discuss the device. January 10, 2014 6:00...

1 year ago 0 Comments
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The Writers Guild of America announced the nominees for the 2014 Writers Guild Awards Outstanding Achievement in Videogame Writing today. The writing teams for five games were nominated for the annual award, as follows: Assassin's Creed 4: Black Flag Batman: Arkham Origins God of War: Ascensio...

1 year ago 0 Comments
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Thanks to products like the Pebble Smart Watch and Google Glass, wearables are all the rage this year. We've pulled together a diverse group of companies from different aspects of the space -- including Adafruit, Narrative and Misfit -- to discuss where wearables are and where they're going. Nove...

1 year ago 0 Comments
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If you play MMOs, odds are good that you're familiar with the classic "kill ten rats" quest trope. Kill quests are one of the most fundamental elements of traditional MMORPG design, and a great deal of modern and classic MMOs would have little to no content without them. Whether it's ten rats, ten ...

1 year ago 0 Comments
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If you've never watched a soap opera before, you owe it to yourself to do so at some point. I don't just mean a single episode; I mean spending a month or so really following a show, unraveling the plot and character interrelationships, and trying to really get what's going on. Let me tell you, the...

1 year ago 0 Comments
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During a panel at GDC today, Ubisoft writer Corey May and lead mission designer Philippe Bergeron discussed their "balancing act" in crafting the stories of Assassin's Creed. May is focused on building up the story, making the characters and their relationships important to the player, while Berger...

2 years ago 0 Comments
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WildStar doesn't shy away from giving its races plenty of personality. The introduction to the Dominion as a whole is given by character Malvolio Portius, and just a few moments of dialogue makes it very clear what sort of person he is. The latest entry on the original site features a mock-interv...

2 years ago 0 Comments
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Apologies for not following through with part three of my crafting guide this week. I fully intended to do so, but a couple of interesting things happened over the past few days that merit some discussion. First off, Ragnar Tornquist published what can only be called a defiant state of the game ...

2 years ago 0 Comments
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What's it like to pen the narrative for one of the most anticipated MMORPGs, well, ever? It's quite different from writing a novel or a screenplay, according to ArenaNet's Angel McCoy. She joins Guild Wars 2 lead writer Bobby Stein and Peter "The Explorer" Fries for an MMO story-flavored sit-down...

3 years ago 0 Comments