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The Last of Us Art Director Nate Wells has joined with Tomb Raider developer Crystal Dynamics, according to a tweet from the artist. Wells departed from Giant Sparrow after spending roughly eight months with The Unfinished Swan developer. The art director previously worked at Irrational Games for 1...

5 months ago 0 Comments
December 1, 2014 at 10:00PM
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Art director Nate Wells switched animalian employers by leaving Naughty Dog this month for independent studio Giant Sparrow. 2012 saw Giant Sparrow come to the fore with PS3 game The Unfnished Swan, and the Californian dev is working on an unannounced project. Formerly at Irrational Games for 13...

1 year ago 0 Comments
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BioShock Infinite art director Nate Wells just left Irrational Games, and today he's revealed it's for a new gig at Santa Monica-based Naughty Dog. Wells announced the news on Twitter earlier today, though didn't say much more beyond that – it's unknown whether or not he'll have any hand in N...

2 years ago 0 Comments
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Art director Nate Wells worked at Irrational Games for 13 years, beginning in September 1999 and the company's System Shock 2 days. Yesterday we discovered Wells and a handful of other people working on BioShock Infinite were no longer with Irrational, and Wells' Twitter briefly teased a job change...

2 years ago 0 Comments
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"A good monster is a monster you can imagine in repose." That was the advice acclaimed horror writer and director Guillermo del Toro gave Ken Levine, the creator of the BioShock franchise, during a conversation on the Irrational Games podcast. Levine takes those words to heart in his own creative d...

3 years ago 0 Comments