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We've seen a lot on Ninja Gaiden Dragon Sword, from screenshots to helpful tips on how to control the action, but one burning question remained: how is it? Is it as awesome as a game from Team Ninja should be? Game Daily offered a breakdown of all the elements, and it really seems like this one is c...

July 30th 2007 at 3:40pm 0 Comments
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Oh, Ninja Gaiden: Dragon Sword, how we wish you were out already. Like, yesterday. And then delivered to our doorstep wrapped in pretty pink bows, along with an IV filled with espresso, ready to power us through long gaming sessions. Or maybe that's just our own twisted personal fantasy. What can we...

July 16th 2007 at 6:20pm 0 Comments
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Whether it's dealing with sexual harassment lawsuits or drinking on the job, Itagaki is always a man that is interesting to hear from. This latest video interview is no different, as Itagaki explains how Hayabusa in Ninja Gaiden: Dragon Sword is the fastest Hayabusa to date, allowing the player to m...

June 5th 2007 at 2:00pm 0 Comments
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Ninja Gaiden Dragon Sword sounds cool; and by cool we mean totally sweet. Game Informer got a chance to play an early version, and they had a great time slashing ninjas and dragon bosses with cool stylus moves, and smashing the face buttons to block. Players will not be able to flip out and kill t...

May 31st 2007 at 3:00pm 0 Comments
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When one looks at the recent installments in the Ninja Gaiden franchise, one finds titles that are intense and full of action, but also look really good. The latest game is even being redone on the PS3, complete with full HD graphics. Considering this, why would the folks at Tecmo choose to bring th...

May 21st 2007 at 1:00pm 0 Comments
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Team Ninja founder Tomonobu Itagaki has always been known for commentary and behavior that, relative to most of the world, is pretty out there. His latest outlandish claim comes from an interview with GamePro where he explains why we'll likely not see a Sony PSP version of Ninja Gaiden. Itagaki sai...

May 19th 2007 at 3:00am 0 Comments
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We're certainly impressed by Team Ninja's upcoming DS Ninja Gaiden game. But why is a hardcore 3D action game being developed for Nintendo's admittedly weaker handheld, especially when it comes from the typically technology-savvy team at Team Ninja? GamePro questioned the infamously opinionated Tomo...

May 18th 2007 at 8:30pm 0 Comments
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If you can manage to focus on anything other than the amazing footage in the video after the jump, you might notice that there's a great explanation of the controls in Ninja Gaiden Dragon Sword. Stylus controls seem to make sense in this fast-paced title. Need to slash a guy in his face? Then do it....

May 11th 2007 at 2:27pm 0 Comments

Captured at Tecmo's recent "Night Out '07" event in Japan, the above video delves into the control scheme of the upcoming stylish and stylus-driven Ninja Gaiden: Dragon Sword. In what could either be a profoundly intuitive adventure or a fundamentally awkward disaster, series protago...

May 11th 2007 at 2:01pm 0 Comments
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It seems those eager to sever limbs and engage in increasingly violent stylus shenanigans still have a fair bit of waiting ahead of them. Speaking to CVG, outspoken and occasionally bonkers designer, Tomonobu Itagaki, has said that he hopes to have Ninja Gaiden: Dragon Sword done sometime in Autumn....

April 11th 2007 at 7:56pm 0 Comments
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Speaking to CVG, Team Ninja head honcho, Tomonobu Itagaki, revealed a teeny tiny little tidbit about the upcoming Ninja Gaiden 2. Those of you who venture outside the safe and comforting walls of X3F may have heard that Ninja Gaiden is making its way to the Nintendo DS. Cleverly titled Ninja Gaiden...

April 11th 2007 at 3:15pm 0 Comments