Nintendo-DSi

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  • DSi motion control demoed by Engine Software

    by 
    David Hinkle
    David Hinkle
    01.07.2010

    Netherlands-based handheld gaming studio Engine Software has developed a cool new piece of tech for the DSi: motion sensitivity. To show off this breakthrough, the company has developed a brief demo video of TILT, a kind of Marble Blast Ultra clone where the player guides a ball around the gameworld by tilting the DSi. It's not the first we've heard of this kinda tech, and it won't be the last. Engine Software isn't stopping with just this tech demo, however. The company is currently working on a full DSiWare game that will incorporate this new technology; though it likely won't be a full version of TILT, but rather an entirely new game. Head past the break to check out a brief video showcasing the tech.

  • NintendoWare Weekly: Castlevania ReBirth, Pilotwings, Oregon Trail

    by 
    David Hinkle
    David Hinkle
    12.28.2009

    Nintendo's been on quite the roll recently, providing plenty of content in its weekly offerings -- and today is no different. There are ten new titles to check out, including high-profile downloads such as Castlevania: The Adventure ReBirth, Oregon Trail and -- finally! -- Pilotwings on the Virtual Console. Head past the break to check out the full list.

  • 8-bit Dark Void Zero rocketing to DSiWare in January

    by 
    JC Fletcher
    JC Fletcher
    12.22.2009

    Mega Man 10 isn't the only pseudo-NES game coming out of Capcom in early 2010. Capcom is expanding Airtight Games' jetpack adventure, Dark Void, with side-scrolling DSiWare game Dark Void Zero. Zero follows Rusty, one of the first humans to land in Dark Void's world, as he fights the Witchers with Nikola Tesla's help. Like Will from the next-gen games, Rusty has a jetpack, which can be used to hover in place or fly upward. Unlike the next-gen adventure, Rusty's fight is presented as a somewhat Metroidvania-style NES game, with graphics reminiscent of Capcom games like Strider and Bionic Commando. Rather than making a quick promotional game, Capcom seems to have gone all out for Dark Void Zero, recruiting Dark Void composer Bear McCreary to create an authentic NES soundtrack for the game. Capcom has also invented a fiction not just for the game, but about the game, portraying it as a lost dual-screen PlayChoice-10 project. See a trailer and some thrilling in-game footage after the break. According to GameSpot, Dark Void Zero will be available in January for 500 DSi Points. %Gallery-80772%

  • Datel's Sound Speaker DSi eats handhelds for breakfast

    by 
    David Hinkle
    David Hinkle
    12.11.2009

    Nothing's ever going to top Nyko's crazy Zoom Case, but Datel Japan's bulky DSi speaker attachment thing -- the official title is the Sound Speaker DSi -- is definitely making a strong play for Most Crazy DSi Accessory Ever. As you can see, the accessory is not only meant to protect by consuming the handheld whole, but it also amplifies the DSi's audio ... because that's what you want from your DSi. The multitasking capabilities of Datel's device also allow you to charge your handheld (through an included AC adapter or some AA batteries) after you've spent hours being kind of a jerk. The Datel Sound Speaker DSi runs 3,990 yen (about $45) and can be purchased here. [Via GoNintendo]

  • The Chinese DSi is full of puppies

    by 
    JC Fletcher
    JC Fletcher
    12.08.2009

    Nintendogs is being released as a DSiWare game! But instead of being distributed over the Internet like most non-cartridge DSi games, Nintendogs will be distributed on the new iQue DSi when it launches in China. That's right, instead of a cartridge, it's being delivered on a whole DSi. The iQue DSi will launch in China (with piracy-averting free Nintendogs) on December 15. Like other regions, iQue will offer 1,000 free DSi Points to new buyers, which they can spend on games including Paper Plane, Bird and Beans, the clock apps, and WarioWare: Snapped. [Via Andriasang]

  • Atlus announces PhotoWorld for DSi -- through the ESRB

    by 
    JC Fletcher
    JC Fletcher
    12.08.2009

    Using its cost-effective ESRB method of announcing new games, Atlus revealed a new DSi program called PhotoWorld. As you may expect from a game with that title, it involves taking pictures with the DSi camera. Players shoot a self-portrait and then "customize the pictures with a variety of stamps, photo effects, and text boxes." As Siliconera notes, Atlus already sort of has a program like this on DSiWare. Nintendo's Sparkle Snapshots is based on Atlus's popular Print Club (Purikura) booths. We look forward to finding out how this one differs -- there's absolutely no way it could be any more sparkly, that's for sure. Of course, we aren't even sure this is DSiWare -- while this sounds like the kind of thing you would sell as a download, all we know is that it's for the DSi.

  • NintendoWare Weekly: Rayman, Stop Stress, Shinobi, Street Fighter Alpha 2

    by 
    David Hinkle
    David Hinkle
    12.07.2009

    There's some classic platforming to be had in both Rayman and Shinobi in this week's Nintendo downloads, and even a way to deal with Jack's overabundance of stress in Stop Stress: A Day of Fury. There's over ten titles in all, so cruise past the break for the full list.

  • Nintendo gives thanks for plenty of holiday week hardware sales

    by 
    JC Fletcher
    JC Fletcher
    11.30.2009

    Nintendo announced that over 1.5 million of its various game systems were sold last week. Not last month, last week. Thanks to Black Friday and two new DSi bundles, Nintendo could afford all the trimmings for a resplendent company Thanksgiving. Not that we know whether or not Nintendo had one of those. The point is, Nintendo sold a bunch of stuff and made a lot of money. According to Nintendo's estimates, more than 550,000 Wii systems were sold last week, and over 1 million DS and DSi systems. The release of two new DSi bundles (along with a few crazy prices) could have had something to do with that last statistic. By selling that many handhelds, Nintendo broke its own sales record for the holiday weekend! Though the company didn't manage to beat last year's 800,000 Wiis sold, which means that, despite still selling a huge number of Wiis, and despite all those DS sales, Nintendo is completely doomed, right?

  • This Week on the Nintendo Channel: Jon Heder shows off Flipnote Studio

    by 
    David Hinkle
    David Hinkle
    11.30.2009

    Apparently, Jon Heder has been spending his downtime with Nintendo's Flipnote Studio. The video above shows the actor knows how to do a thing or two with Nintendo's software, though you'll find his doodlings are severely lacking in Ligers. Still, it's a neat video for some very neat -- and very free -- software for your DSi. Head past the break for the full list of this week's Nintendo Channel content.

  • NintendoWare Weekly: Tales of Monkey Island, Bookworm, The Combatribes

    by 
    David Hinkle
    David Hinkle
    11.30.2009

    If you thought last week's NintendoWare Weekly update was huge, well ... you'll probably think the same thing about this week's update! That's mostly because Nintendo provides quite the overweight offering this time, with a total of ten new titles available for your post-Thanksgiving download. Loosen that belt and make some room for more by heading past the break for the full list of this week's releases.

  • Nintendo DSi LL sells 103k in two days, ripped open in two minutes

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    11.24.2009

    The newer, embiggened Nintendo DSi LL (as it's known in Tokyo Town) has been available to the kids in Japan since the beginning of the week, and Enterbrain, Inc. is reporting that Nintendo has pushed 103,524 units in its first two days. To perspectivize things, the DSi was snatched up to the tune of about 170,000 units in the same time period, while the PSPgo sold around 28,000 units. To celebrate, the kids at PC Watch have ripped one of these bad boys -- and you'll never guess what they found! (OK, maybe you will.) Check out the link below for the hardcore details -- and don't say we didn't warn you.

  • Nintendo DSi LL set loose in Japan

    by 
    Vlad Savov
    Vlad Savov
    11.21.2009

    Feels nice when a company keeps its promises, doesn't it? Nintendo said it'd have the newly bulked up DSi LL out in Japan for November 21, and shockingly enough that's exactly what's happened. Eager Japanese upgraders have today gotten their mitts on the 4.2-inch (both screens, of course) device, while similarly inclined European and American Nintendo lovers are once again left to envy from afar. Their helping of jumbo DSi, to be known as the XL, will be showing up some time in the first quarter of 2010, long after bragging rights and gift-giving holiday occasions have passed. We're not sure whether to consider it consolation or cruelty, but you'll find a gallery containing close-ups of the new machine at the read link. [Thanks, Craig]

  • Iwata: DSi XL is a spectator system

    by 
    JC Fletcher
    JC Fletcher
    10.30.2009

    The DSi LL (or XL) isn't just for the poorly sighted or hugely handed. In his financial results briefing, Satoru Iwata revealed another purpose for the jumbo system: playing with crowds. "Nintendo DSi LL features not only bigger monitor screens," Iwata said, "but an improved view angle on the screens to make it the first portable system that can be enjoyed with people surrounding the gamer." He envisions the DSi XL as allowing for a "new play style where those who are surrounding the game player can also join in one way or the other to the game play." Tomodachi Collection, one of the best-selling DS games of the quarter in Japan, is named specifically as a game that already benefits from having friends nearby. "Because communications and interactions with other family members and your friends are one of the key elements of the game, the fun aspect is intensified when other people can watch how you play in comparison with when you are playing by yourself." As a bonus, your friends can help you hold the system up.

  • DSi XL FAQ: Sized up

    by 
    JC Fletcher
    JC Fletcher
    10.30.2009

    Early yesterday, Nintendo of Japan announced the DSi XL (DSi LL in Japan), a larger, larger-screened version of the DSi. It's a big system, and kind of a big mystery, given that the only advance notice we had of the thing was a Nikkei blurb two days prior. While we can't answer the big questions, like how long this idea has been in the works, and whether a bigger handheld is a good idea as an alternative to the DS's continual miniaturization, we can round up what we know and can reasonably speculate about the DSi XL -- right after the jump. %Gallery-76864%

  • DSi LL coming to Europe in Q1 2010 as 'DSi XL'

    by 
    JC Fletcher
    JC Fletcher
    10.29.2009

    Nintendo may have announced Japanese plans for the new DSi LL first, but it's not taking long for news about other regions to come out. Nintendo of Europe confirmed to Videogamer that the giant handheld will be released in that region as the DSi XL, in the already-packed Q1 time frame. "The retail price of the Nintendo DSi XL is expected to be higher than that of the Nintendo DSi," the statement reads. "Further details will be released soon."The Japanese DSi LL will be available in Wine Red, Dark Brown (above), and Natural White, and will come preloaded with Easy Meikyo Kokugo Dictionary, Brain Age Express: Arts & Letters and Brain Age Express: Math. There is no word yet about the color variation or preloaded software selection for the European version.

  • Ghostwire augmented reality game coming to your creepy motel room, DSi in 2010

    by 
    Laura June Dziuban
    Laura June Dziuban
    10.28.2009

    Majesco's just announced an augmented reality game for the DSi, Ghostwire: Link to the Paranormal. While the Ghostwire title had been previously unveiled, Majesco has apparently just signed on to publish it. The game makes use of the DSi's camera and microphone so the player can hunt for ghosts in their surrounding, actual environment. Once the ghosts are detected, the player will have to track down objects to bribe them into peacefulness. Ghostwire is expected sometime in 2010, but until then, we'll just keep walking with our own ghosts.

  • Nintendo of Japan: Nikkei reveal of new DSi is 'speculation'

    by 
    JC Fletcher
    JC Fletcher
    10.27.2009

    As expected, Nintendo didn't openly announce the new, larger-screened DSi in response to a Nikkei article mentioning it. In a statement to Famitsu (as translated by Siliconera), Nintendo said, "Our company is not doing any interviews. We believe this article is speculation." Of course, that is merely a comment on how Nikkei arrived at that information, and not a denial of the information. It's familiar, as well. Nintendo of America said almost exactly the same thing about Nikkei's early reveal of the DSi, so we wouldn't dismiss the possibility of a DSi upgrade yet. We're checking in with Nintendo of America to find out more.[Via Siliconera]

  • Majesco publishing DSi augmented reality game 'Ghostwire' in late 2010

    by 
    JC Fletcher
    JC Fletcher
    10.27.2009

    Ghostwire, A Different Game's DSi-only title that uses the camera to fill players' real surroundings with virtual ghosts, looked quite promising when it was unveiled. The only problem: without a publisher, it was nothing but an apparition of a game. Today, Majesco announced that it is publishing the augmented reality title (which was originally intended for Nokia phones) with a projected late 2010 release date, under the title Ghostwire: Link to the Paranormal.Using the mic and camera on the DSi, as well as in-game tools like the "EMF tuner," players search around them for hidden ghosts, and then attempt to give them peace by solving puzzles. Some ghosts will require items before they appear and interact with you, and some will apparently be malevolent and less receptive to your efforts. At which point, we assume, you have to solve their problems despite their lack of help, instead of just leaving them to go about their ghostly business.

  • Nintendo DSi with larger screens coming this year to Japan?

    by 
    Ross Miller
    Ross Miller
    10.27.2009

    The Nintendo DSi in its current form is just about to round its first Japanese birthday on November 1st, and if Nikkei has anything to say about it, the two-screener's all set for an oncoming growth spurt. According to a report from the publication, who has a good track record on Nintendo reports thus far, a new DSi with 4-inch screens (versus 3.25 currently) is coming to the land of the rising sun sometime before this year's out. No other spec differences, the report claims this was in response to older gamers having trouble seeing the action. It'll replace the current model and retail for the same price, ¥18,900 (US $205.50). If history tells us anything, we'll be waiting a lot longer for this new model to make it overseas. Update: As noted by our Engadget Japan friends, the original Nikkei piece does mention a possible increase in resolution, to the effect of saying games and apps can display more info on screen, but it's very unclear if that was the intended message here or simply a confusion in terminology. [Via Joystiq]

  • Report: Nintendo updating DSi with bigger screens this year

    by 
    JC Fletcher
    JC Fletcher
    10.26.2009

    The Japanese Nikkei newspaper is reporting that, later this year, Nintendo will introduce a new version of the DSi that replaces the system's 3.25" screens with luxurious 4" screens. The new system will replace the current DSi and will retain the ¥18,900 ($205.50) price tag. According to GameLife's summary of the article, the screen size has been increased with older gamers in mind. The Nikkei article states that it'll be out in Japan sometime this year, but that plans for other countries have yet to be made.We're inclined to believe Nikkei when it makes predictions like these. It's previously made shocking claims like the announcement of a DS system with a camera and music playback functions, and a Nintendo/Dentsu video service.Update: Nikkei has now put the article online.[Via NeoGAF]