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  • Dominic Lipinski/PA Images via Getty Images

    Vodafone tests open cellular radio tech that could lower call costs

    by 
    Jon Fingas
    Jon Fingas
    10.06.2019

    Your wireless carrier is usually beholden to using proprietary cellular network tech from the likes of Ericsson or Nokia, but there may soon be a more universal technology that could benefit your bank account. Vodafone has started the first European tests (specifically, the UK) for OpenRAN, an Intel co-developed open access radio system that harmonizes hardware and software in cellular infrastructure. It doesn't sound exciting, but it effectively opens the door to lower-cost cell networks -- and that, in turn, could lower the costs of your calls and data.

  • White House helps you find the right college through open data

    by 
    Jon Fingas
    Jon Fingas
    09.13.2015

    It's more than a little late to choose which college to attend this fall, but the White House might have the tools you need to make an informed decision next year. It just launched a redesigned College Scorecard website that relies on open data (a big deal in government these days) to help you evaluate schools, whether you're a future student or a researcher. You can not only find out which colleges produce the most successful graduates, but also the typical debt loads, average SAT scores for newcomers and other factors that aren't always easy to track down. You can even drill down to very specific criteria, such as students who received Pell grants.

  • Anti-surveillance advocates want you to run an open, secure WiFi router

    by 
    Jon Fingas
    Jon Fingas
    07.21.2014

    Plenty of WiFi routers have guest modes for visitors; some companies base their entire business models around them. Many of these devices are full of security holes, however, and the Electronic Frontier Foundation doesn't see that as acceptable in an era where widespread government surveillance is a fact of life. To fix this, it has posted a very early version of custom-built open router firmware that promises both easy access and security. While there is a guest mode, the new firmware (based on the existing CenoWRT) should patch common exploits that leave your home network vulnerable. It will even fetch signatures for updates through the anonymizing Tor network to prevent rogue code from posing as a necessary upgrade.

  • FDA makes it easy for apps to give you public health data

    by 
    Jon Fingas
    Jon Fingas
    06.03.2014

    Want to know if it's safe to buy an unknown foodstuff or medicine when you're already at the store? You'll have that option soon. In step with the White House's open data efforts, the FDA has launched OpenFDA, a platform that makes it easy for apps to fetch public health data. Developers only need to implement some search code to pull up information; before this, they had to sift through reports or make special requests. OpenFDA only provides data on adverse drug reactions and medication mistakes right now, but it should expand to recalls and labeling after the current trial phase. You'll have to wait for the first FDA-savvy apps to roll out. Still, it shouldn't be too long before you can walk up to the drugstore counter with confidence. [Image credit: AP Photo/Kevork Djansezian]

  • The US is opening up the Smithsonian's digitized art collection

    by 
    Jon Fingas
    Jon Fingas
    05.10.2014

    The White House promised that it would open up government data last year, and it's now expanding those plans in some intriguing directions. For one, it's opening up the Smithsonian American Art Museum's digitized collection; you'll soon get to build apps and other tools using the institution's artwork as a foundation. Even curators don't have that much access right now, the administration says.

  • Ask Massively: What happened to open-world MMOs?

    by 
    Bree Royce
    Bree Royce
    04.04.2014

    A reader named Gabe emailed Massively last year with two questions (I'm getting through all the emails -- I am!). I'll address the second one eventually, but let's do the first one today because it's something I love to talk about: open-world MMOs. What happened to "open world" MMOs? I grew up with giant world MMOs where you would almost never see a load screen. I remember spending countless hours running from end to end of continents exploring and trying to see what I could find. You would run into a city instead of loading a city. I don't feel I am a part of a "world" anymore. After World of Warcraft, I played The Secret World, Star Trek Online, Neverwinter, and a few other closed-world MMOs, and it just pisses me off because I feel as if I am playing a single-player game with multiplayer options instead of a world I am a part of. I think we've got two separate issues here: One's about the literal meaning of open world, and the other's about the feel.

  • Microsoft makes MS-DOS and Word for Windows source code public

    by 
    Christopher Trout
    Christopher Trout
    03.25.2014

    Microsoft believes the children are our future, and to prove it, it's teamed up with the Computer History Museum to make source code available for two groundbreaking programs: MS-DOS and Word for Windows. In a blog post that outlined the deal, Roy Levin, managing director of Microsoft Research, said the company granted the museum permission to make the code public for MS DOS 1.1 and 2.0 and Microsoft Word for Windows 1.1a, "... to help future generations of technologists better understand the roots of personal computing." MS DOS, originally code named "Chess," took root in 1980 when IBM asked Microsoft to produce an OS to run on its computers. Word for Windows was released in 1989, and with in four years had captured half of the revenue of the word-processing market, according to Levin. Both programs marked the beginnings not only of great successes for Microsoft, but also the PC industry as we know it today. The museum's Chairman, Len Shustek, had this to say about the effort: "We think preserving historic source code like these two programs is key to understanding how software has evolved from primitive roots to become a crucial part of our civilization." The move marks an ongoing effort to make landmark software code available to the public; the museum released the source for the 1989 version of Photoshop early last year.

  • Transparent development tales from three indies baring it all online

    by 
    Jessica Conditt
    Jessica Conditt
    01.28.2014

    With crowd-sourced development practices on the rise, indies are taking steps to more deeply entrench their fans in the game-creation process: Transparent development means pulling back the curtain and giving the audience a close look at the minutiae of making a game, including failed ideas, bad choices and awkward conversations – and hopefully some good moves, too. By opening up the development process, indies are molding the way players view the games they play. Game ideas change drastically throughout development; mechanics get cut and evolve; art styles waver; sounds shift from joyful to moody to dark and back to joyful again. Everything changes. Rather than a static, final product, players now have the option to see what a living, in-development game really looks like – and they're lining up around the digital block. Vlambeer, the team behind Ridiculous Fishing and Super Crate Box, draws in 25,000 to 30,000 viewers twice a week with live development streams of its next-gen roguelike-like (roguelove?), Nuclear Throne. Dejobaan shares its live design document for Drop that Beat Like an Ugly Baby, and months into it, random players still pop into the page's chat to ask questions about development. The ex-Zynga team at Proletariat Inc. streams its World Zombination review meetings every Friday and has learned that its audience is interested in some weird stuff. These are three stories of three different approaches to transparent development, from three different indie teams, but the audience, it turns out, is roughly the same: curious, nosy and extremely intrigued.

  • ZTE Open review: Firefox OS gets off to a modest but promising start

    by 
    Jon Fingas
    Jon Fingas
    10.03.2013

    As the first Firefox OS smartphone, the ZTE Open is an ambassador for its platform: it's built to prove that web apps can do the hard work of their native equivalents. It's also geared toward first-time smartphone owners with its simple interface and an $80 unlocked price. This combination of open, standards-based software and affordable hardware sounds like a dream for both developers and newcomers alike. But is that how it works in practice? Read our review and you'll find out.

  • ZTE planning bigger, better Firefox OS phone for US release next year

    by 
    Jamie Rigg
    Jamie Rigg
    09.25.2013

    ZTE is one of the few companies making a sly side-bet on Firefox OS, and next year it's planning to double-down on that initial wager with the launch of a second handset running Mozilla's smartphone platform. Speaking with IDG's Michael Kan at Expo Comm China 2013, ZTE's Executive VP He Shiyou expects the device to land first half 2014, with a larger display than its predecessor, a dual-core processor, a "revamped user experience" and, of course, a low price. The exec also said that, with approximately 100,000 units sold, demand for the ZTE Open "has exceeded supply," and he anticipates double that figure in total sales. ZTE deliberately manufactured the Open on a small scale, but is optimistic about future adoption of Firefox OS. Shiyou believes HTML5-based apps will become more relevant as speedy network technology like LTE reduces reliance on native software, stating: "In the future, the app store business model will be no more."

  • PSA: ZTE Open Firefox phone now available on eBay in the US and UK

    by 
    Jamie Rigg
    Jamie Rigg
    08.17.2013

    The Spanish had first dibs on ZTE's Open smartphone, but earlier this month we were told Americans and Brits would eventually be able to buy the Firefox OS device through ZTE's local eBay storefronts. Well, the pages are now live, so in exchange for $80 or £60 (delivery is free), you can get yourself an unlocked Open in the eBay-exclusive orange hue; and, if the stock figures represent all ZTE has to hawk, it appears this initial batch will sell out before too long. We wouldn't say the handset's performance is good enough to disguise its miserly specs, but having a new mobile OS to poke around in for well under a Benjamin? Let's just say that we're having a hard time suppressing the impulse-buy urge. [Thanks, Steve]

  • ZTE Open smartphone with Firefox OS to be sold on eBay for $80

    by 
    Sharif Sakr
    Sharif Sakr
    08.12.2013

    Yes, the ZTE Open is hauling its laggy self to America by way of the manufacturer's eBay store. Early adopters who want to get a head start with Firefox OS, or regular buyers looking for a cheap device that can handle things like Nokia HERE maps and social networking integration, will be able to Buy It Now for $79.99 (or £59.99 in the eBay UK store). They'll receive the unlocked, global variant of the Open, which is "not optimized for specific networks," and they'll get it in the orange color scheme that will be exclusive to eBay. There's no sign of the fixed-price listing on the auction site as yet, and we're not sure exactly when it'll go live, but people are already bidding on an official-looking import from Hong Kong, for which the price currently stands at $51 including P&P. Update: We originally reported that this phone would "exclusively" be available on eBay, but that's only half true -- it looks like the exclusivity solely applies to the orange-colored variant in the US, so we've fixed the article to reflect that.

  • Firefox OS arrives in Latin America on Movistar network

    by 
    Jon Fingas
    Jon Fingas
    08.01.2013

    To date, Firefox OS has only had a presence in Europe. Now, it's now venturing overseas to Latin America with a launch on Movistar. Both Colombians and Venezuelans can buy the Alcatel OneTouch Fire and ZTE Open from the carrier today. Whether or not the phones represent bargains will depend on the country, however. Venezuelans wanting the OneTouch Fire and Open will have to buy them at steep respective prices of 1,739BEF ($277) and 1,159BEF ($184) on contract, while Colombians can buy either device for 199,900 pesos ($106) prepaid or 99,900 pesos ($53) on a one-year agreement. We're still months away from the release of Firefox OS phones in the US, but the Latin American launch at least gets us one step closer.

  • Storyboard: Happening before it's even happened, part 2

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.19.2013

    Two weeks ago I wrote a column on the ups and downs of planning RP developments before they take place. I ended on the note that it's very important to decide exactly how much to plan ahead, but then I ended the column before actually offering any guidance on how to determine how much to plan ahead. Instead, I promised to talk about that... in two weeks. In television, this is what is known as a cliffhanger. It gets you back in time to watch the next episode, you see. Like so many other elements of roleplaying, there are no hard and fast rules about when something is or isn't a good idea, but there are certainly guidelines. So let's look at some questions to ask yourself before you plot out your roleplaying ahead of time, simple inquiries that should let you know whether this is worth planning ahead for or not.

  • Firefox OS hands-on: Alcatel OneTouch Fire and ZTE Open (video)

    by 
    Myriam Joire
    Myriam Joire
    07.01.2013

    We've crossed paths with Firefox OS before, but today marks the first time we've played with handsets running the final build of Mozilla's mobile software. The Alcatel OneTouch Fire and ZTE Open you see above are the same hardware we saw at MWC earlier this year -- in fact, the latter just launched in Spain on Telefónica for €69 ($90) contract-free including €30 ($39) of airtime for prepaid customers. We took both phones for a brief spin and immediately noticed a slight improvement in performance. Unfortunately, there's still a significant amount of lag in the UI, especially when scrolling through web pages and navigating the app tray. Websites also take a while to load, even when connecting over Wi-Fi. Then again, what do you expect for €69? Check out the gallery below and hit the break to watch our hands-on video. Note: the ZTE Open we handled was destined for Movistar (a Telefónica brand) and is launching today for €69 (not €63 as mentioned in our video). %Gallery-192865%

  • ZTE Open, the company's first Firefox OS phone, gets a spec sheet at MWC

    by 
    Richard Lai
    Richard Lai
    02.23.2013

    Remember that ZTE teased the MWC debut of its upcoming Firefox OS phone? Well, according to this spec sheet spotted by a tipster at ZTE's MWC booth, said device will be appropriately named ZTE Open, and it'll come with a moderate set of components: a Cortex-A5-based Qualcomm MSM7225A (which is known to clock at either 600MHz or 800MHz), a 3.5-inch HVGA TFT display with capacitive touchscreen, 256MB DDR SDRAM, 512MB NAND storage and the usual set of radios like WiFi 802.11a/b/g/n, Bluetooth 2.1 (with EDR3), GPS and FM radio. Interestingly, there will be a 3.2-megapixel front-facing camera, but it appears that there'll be none on the back. The Open will be available in three SKUs with different UMTS bands: 850/1900, 850/2100 and 900/2100. As always, we'll be sharing the full announcement and hands-on once we see the phone at MWC, though we have a feeling that we've already played with it before. Update: As some of you have pointed out, yes, the "FF" may actually mean "fixed focus" instead of "front-facing," and the former seems more likely. [Thanks, anonymous]

  • Scarlet Motors promises an open EV design process

    by 
    Jon Fingas
    Jon Fingas
    08.24.2012

    It's not every day that you see a new EV manufacturer get started; it's even less common when the company promises a switch-up of the typical automaker's formula. Scarlet Motors has made its formal debut with an aim towards the same kind of openness in its electric sports cars that founder Julien Fourgeaud would be familiar with from his days at Nokia and the Symbian Foundation. In addition to giving a peek behind the curtain, Tesla-style, Finland-based Scarlet wants future (and eventually current) drivers to influence the design choices themselves, both through a dedicated community as well as Facebook and Twitter. We'll get more details in time, but those that just can't wait can sign up to the community beta and help shape what might become their next ride.

  • OUYA's Kickstarter funding is complete: over $8.59 million raised, starts shipping in March

    by 
    Joe Pollicino
    Joe Pollicino
    08.09.2012

    It's a wrap! Suffice it to say, it's a been a relatively short, yet astoundingly fruitful -- and initially record-breaking -- funding run for OUYA, the hackable, Android-based gaming console. With just 29 days to work with since being announced, the Yves Behar-designed system has raked in over $8.58 million thanks to just under 63,300 backers on Kickstarter as of its official 1AM ET funding deadline today (You'll find the final tally below). Those who opted for developer editions will be able to start tinkering with their own units around December, while the majority of backers should receive the console as early as March 2013. Missed the Kickstarter bandwagon? Don't fret, because OUYA plans to take pre-orders from the general public over the web soon, expecting those units to arrive at doorsteps near April. The numbers are only part of the picture, of course. If you'll recall, OUYA swiftly acquired a slew of partnerships from companies like OnLive, Square Enix, XBMC, Vevo, and Robotoki -- and as if that wasn't enough, just yesterday Namco Bandai and Plex officially joined the content-providing party as well. What's more, we now know that each console will support up to four of those touchpad-equipped controllers for local multiplayer action. Even with all that, this story is far from over, as Joystiq points out that Julie Uhrman and company "promise" to have more updates before its official launch. Naturally, it still remains to be seen how OUYA's (literally) tiny, Tegra 3-powered footprint will fare against the big three in gaming, but we're cautiously optimistic. So, while the final, mass-produced product is still months away, in the meantime you'll find a recap of all the highlights from OUYA in the nifty saga module below. You can also hit up our friends at Joystiq here for extra insight from the company about its successes so far. Update (1:15AM): Despite the timer hitting zero, it appears that pledges are still being accepted past the 1AM deadline -- better be quick! We'll be sure to update the numbers again as soon pledging is officially halted. Update 2 (7:30AM): It took a bit of time, but OUYA's Kickstarter is officially not accepting any more pledges. The final numbers? 63,416 backers helped to raise a final sum of $8,596,475.

  • OUYA's $99 Android-based gaming console meets Kickstarter goal: $950k in under 12 hours (update: it's a record)

    by 
    Joe Pollicino
    Joe Pollicino
    07.10.2012

    The gaming public at large has spoken. In less than 12 hours, Yves Behar's Android-based OUYA gaming console has reached its lofty funding goal of $950,000 on Kickstarter. To refresh your memory, the $99 system (which was only $95 for 1,000 swift early adopters) packs a Tegra 3 CPU, 8GB of storage, 802.11n WiFi, Bluetooth 4.0, a USB 2.0 port and an SD card slot -- that price also grants you a single controller with a touch sensor. Most notably, the system is aimed at being extremely developer-friendly, having open hardware and software with a push for free-to-play content. There are only about 5,000 units (out of 10,000) (update: that number has been bumped to 20,000, with just under 10k available) left at the $99 price, so feel free to check out our in-depth chat about OUYA with Behar himself here before you head over to Kickstarter. It appears that the traditional business model for gaming consoles just got rocked, and we can't wait to see the final results. Update: If you thought that was fast, you'd be right: Kickstarter has confirmed that OUYA achieved the biggest first day ever for one of its hosted projects, and it's just the eighth project ever to crack the million-dollar mark, joining an esteemed company that includes Double Fine's upcoming adventure game and the all-time champion, the Pebble smartwatch.

  • OUYA's Android-based, hackable game console now official: we chat with designer Yves Behar (update: funded)

    by 
    Jon Fingas
    Jon Fingas
    07.10.2012

    A handful of details briefly slipped out about the project earlier, but now it's here: the OUYA, an attempt not just to delve into the cutthroat world of TV game consoles but to try and shift the goal posts. At its heart, the design sounds more like a smartphone than a gaming rig with a quad-core Tegra 3 and 8GB of storage running Android 4.0. The upscale, RF wireless gamepad's standout is a built-in trackpad for playing mobile games alongside the familiar sticks and buttons -- clever, though not entirely new. But with completely open hardware and software, an emphasis on free-to-play gaming and an all-important $99 price, the system is a gamble by a handful of game industry luminaries that at least a subset of players are frustrated with the status quo enough to want a real break. Read on for the full details, including a Kickstarter project as well as added details from our chat with OUYA (and Jambox) designer Yves Behar.