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Last week a package arrived for me, sent by the incomparable Beau Hindman. He had been clearing out some of his old gaming paraphernalia, and when he happened on his old City of Heroes disks, something spurred him to offer them freely to anyone in the team who wanted them. I gratefully accepted. Ev...

February 27th 2014 at 2:00pm 0 Comments
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MMOs are infamous for the exorbitant amount of both time and money that is required to make a fantastic end product. Much of this effort and expenditure goes into producing very specific content such as leveling zones, quest chains, and dungeons. The classic themepark MMO in which all the rides are...

February 26th 2014 at 12:00pm 0 Comments
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Although there is no official word on Diablo III's site, Senior Producer Alex Mayberry tweeted that patch 2.0.1 will be going live today. The major feature of this patch, also known as Paragon 2.0, is that it adds more end-game character advancement and replayability with the updated Paragon leveli...

February 25th 2014 at 9:45am 0 Comments
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Level-capped players will have a "Paragon 2.0" system to look forward to when Diablo III: Reaper of Souls releases. Blizzard outlined three major changes yesterday that will affect the endgame progression system. First, there will be no level cap for Paragon levels. Second, Paragon levels will be...

February 22nd 2014 at 9:00pm 0 Comments
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Action combat. Interactive conversations. Public quests. Voxel worlds. There are many game mechanics that developers of massively multiplayer online games crow about when promoting their games because these are the things that make their games stand out from the pack. Even if they're not the first...

February 4th 2014 at 2:00pm 0 Comments
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2013 was the first year in which City of Heroes didn't exist. The masses of hero fans cried out in anticipation of a new game but found nothing. All there was to be found was a deafening silence and three other games that scratched similar itches but didn't quite manage to hit the same heights. Bu...

January 8th 2014 at 7:00pm 0 Comments
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It may feel as if MMOs have always existed as a core part of our gaming repertoire, but the genre made its indelible mark on the industry just over a decade ago. MMO titans like World of Warcraft, EVE Online, and City of Heroes shaped the mechanics we now use as markers and basic standards for the...

December 18th 2013 at 1:30pm 0 Comments
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This just in! We've received reports that caped crusaders are beating the ever-loving crap out of a villain literally 12 feet in front of us! Seriously, if we could just turn these news cameras a little to the right, you'd see the whole thing, but for now you'll just have to take our word for it. S...

December 15th 2013 at 10:00am 0 Comments
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Let's play a game. I'm thinking of an MMO that features magic, monsters, humans, and a vast fantasy world full of steamy swamps, grassy plains, and deep, dark dungeons -- can you tell me which MMO it is? If you answered RIFT, you're right. You're also right if you answered TERA. Or World of Warcraf...

December 3rd 2013 at 3:00pm 0 Comments
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One of the applicants for the position of City of Heroes' spiritual successor, Heroes and Villains, has new details regarding its character creator to share as well as several pieces of concept art from the game. Players will start their journey in the character creator by picking an alignment (he...

December 1st 2013 at 4:00pm 0 Comments