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SOE announced today that EverQuest Next Landmark will be transitioning out of alpha next week and into closed beta on Wednesday, March 26th. During the transition, all progress on the alpha servers will be wiped except for saved templates, character names, and Founder's Pack purchases. Landmark al...

March 20th 2014 at 3:20pm 0 Comments
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Don't stress too much about what server you initially pick for WildStar, since the game will feature several cross-realm options to keep the larger community in touch with each other. Carbine Studios revealed a few details as to how this will work in this week's WildStar Wednesday. In the post, th...

October 9th 2013 at 3:00pm 0 Comments
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Final Fantasy XIV is in the final push to launch now, with phase 4 right around the corner and early access shortly after that. This is good news for me, since it means I can get back to actually playing the game that I write about every week after nearly a year. And, you know, the game is pretty a...

August 10th 2013 at 4:00pm 0 Comments
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You're going to be exploring at least three dungeons in Final Fantasy XIV no matter what, possibly more. Progression in the main story requires a trip through Sastasha Seagrot, the Tam-Tara Deepcroft, and Copperbell Mines. While I've talked a great deal about the ethics of including this grouping e...

July 27th 2013 at 4:00pm 0 Comments
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Some things are really just acquired tastes. At first they seem lackluster or even outright bad, but that's mostly because you need to adjust a bit more. If you give it some time and practice, all of the difficulties fade away. As it turns out, what seemed unpleasant at first becomes enjoyable, a...

July 11th 2012 at 10:30am 0 Comments
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Every MMO lets you team up with other players. This is unsurprising when you consider that it's one of the main selling points of the genre. But there's always an upward limit, and there are always target team sizes that the game bases content around. Content is largely designed in World of Warcr...

May 27th 2012 at 8:00am 0 Comments
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If you've played the Pathfinder tabletop game that Pathfinder Online is based upon, you know that you need to have grouping. After all, the former is all about bands of adventurers exploring the wilds. So it's fitting that the most recent developer blog is all about the game's methods of managing...

February 15th 2012 at 6:30pm 0 Comments
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I've talked quite a bit before about the growing "second screen" phenomenon, where iPads and other mobile devices are used as a second screen while either working on another computer or watching television. And with the biggest event on television yesterday, there was likely a lot of "second scree...

February 6th 2012 at 6:00pm 0 Comments
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Considering that Fellowship of the Ring begins with a huge party -- thrown in honor of Bilbo Baggins' eleventy-first birthday -- I think it's appropriate that Lord of the Rings Online is conducive to parties. I'm not just talking about dev-designed festivals, although those are great; I'm referri...

October 29th 2011 at 4:00pm 0 Comments
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Back in the old days of MMOs -- and feel free to insert your own jokes about dinosaurs roaming the earth -- leveling was something that was done in groups. Soloing was for farming or running from place to place, but for the most part, you leveled with several other people, meaning that you knew f...

October 16th 2011 at 8:00am 0 Comments
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Guild Wars has Wintersday, Lord of the Rings Online has the Spring Festival ... heck, many MMOs have at least one developer-created party per year, often more. Those aren't the only ones, though. Enthusiastic fans love to get involved and create events to celebrate milestones, support charities,...

October 11th 2011 at 8:00am 0 Comments
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Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. I can pinpoint exactly the moment that the luster of World of War...

September 6th 2011 at 3:00pm 0 Comments