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As a husband and wife development team, Alix Stolzer and Calvin Goble worked out a system that saw them through the first few years of crafting games: Calvin made their first two titles, Tiny Plumbers and IGF nominee Neverdaunt: 8Bit, while Alix worked a 9-5 job and provided input in her spare time...

April 9th 2013 at 4:50pm 0 Comments
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As I wound down my time at PAX East recently, I couldn't help but notice how different this convention was compared to when I went a couple of years ago. Yes, the exhibition floor was bigger, and there were many more in attendance, but the overall feel was different as well, and part of that was...

April 3rd 2013 at 11:00am 0 Comments
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A Virus Named Tom developer Tim Keenan stepped out of his comfort zone during PAX East – literally – to set up shop in the tabletop gaming summit, with two paper prototypes of ideas for his next big project. At the end of a long row, in the heart of tabletop territory, Keenan demonstrat...

April 2nd 2013 at 8:15pm 0 Comments
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So March's gaming convention madness is in our rearview mirror (although some coverage is still trickling in during the early part of this week). There were plenty of big reveals and plenty of smaller details, too, and chances are there was something that caught your eye from our GDC and PAX East...

April 1st 2013 at 2:00pm 0 Comments
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At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO or WoW Insider story last week, you've come to the right post. This week, we'...

March 31st 2013 at 8:00pm 0 Comments
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When EVE Online's upcoming Odyssey expansion was officially announced last week at PAX East, the anticipation from players was almost palpable. Odyssey aims to follow in the footsteps of 2009's blockbuster Apocrypha expansion by revamping the exploration system and filling the void of space with...

March 31st 2013 at 6:00pm 0 Comments
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Everyone at the completely fictional Massively office seems to have some kind of schoolgirl crush on Carbine Studios' quirky upcoming sci-fi title WildStar, and I can understand why. The setting is fresh, melding some aspects of our favorite sci-fi properties (cough Firefly cough) with a a health...

March 30th 2013 at 6:00pm 0 Comments
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Last week I promised to bring you all of the hard-hitting coverage of Square-Enix's presence at PAX East 2013 as it pertained to Final Fantasy XI and Final Fantasy XIV. So here's that coverage: Both games still exist. We good? Great. I'll spend the next nine hundred words or so discussing cats,...

March 30th 2013 at 4:00pm 0 Comments
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Shovel Knight will ship as a complete game. We know this sounds discordant with the current era, but once upon a time when you paid for a game you actually got the full game."I almost feel like the game industry has become very cynical. Everything is so microtransactiony. Everything is, like, takin...

March 29th 2013 at 4:30pm 0 Comments
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Gazillion Entertainment made a splash at PAX East, arriving with the big announcement that Marvel Heroes will be launching on June 4th. In addition, the team gave new details about endgame content, PvP, and special "ultimate powers" for each hero. During the convention, Massively had a chance to...

March 28th 2013 at 2:00pm 0 Comments
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How many times have you found yourself asking, "Why won't the devs just listen?!" For any loyal MMO fan, it can be extremely frustrating to see feedback seemingly get ignored, and sometimes it feels as if there's a huge wall separating the fans from the developers. Linda Carlson, SOE's Director...

March 28th 2013 at 11:00am 0 Comments