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It's been three months since PlanetSide 2 started updating once every week, if you don't count one update that was pushed back simply because it wasn't quite ready. As creative director Matt Higby put it to me at this year's PAX East, the schedule comes second to making sure that every update is th...

April 12th 2014 at 12:00pm 0 Comments
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We've all seen what gamers are capable of making in Minecraft. A quick search online turns up replicas of everything imaginable, sublime works of art, even inexplicable cat fountains. According to Dave Georgeson, this is exactly what led to the creation of Landmark, and by his own admission the dev...

April 12th 2014 at 11:00am 0 Comments
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So what happens when when you reach the end of WildStar? You've got a while to think about it, obviously, the game isn't even out just yet. But it's an obvious concern. People are going to hit the level cap, and what are they going to be doing then? Staring at the walls, singing songs, perhaps cla...

April 11th 2014 at 7:30pm 0 Comments
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Harmonix announced the development of a new free-to-play game at PAX East in Boston today called Record Run. Described by the developer as a "rhythm-runner," the game is "coming soon" to as-yet-undetermined mobile platforms. Record Run features gameplay that compares to Gaijin Games' Bit.Trip seri...

April 11th 2014 at 3:30pm 0 Comments
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Hearthstone is planning to revisit one of Azeroth's most notorious locations in the card game's first single-player adventure: Curse of Naxxramas. Blizzard announced at PAX East that a new single-player mode for the game will be coming "soon" starting with a romp through the necropolis of Naxxrama...

April 11th 2014 at 3:00pm 0 Comments
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The biggest problem that Warlords of Draenor is facing right now is one of first impressions. This isn't a mark against World of Warcraft so much as it's the nature of the beast. I wrote a while back about how World of Warcraft can't really be back, all things considered; it's too firmly a part of...

April 11th 2014 at 2:00pm 0 Comments
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Chris Roberts took the stage at a backer-only pre-PAX event in Boston last night to show off some of Star Citizen's alpha dogfighting footage. Despite a few technical glitches, fans were able to get an extended glimpse of the game's first playable module, which Roberts said will likely release in a...

April 11th 2014 at 10:00am 0 Comments
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If you're heading to PAX East in Boston this weekend, you'll want to download the PAX guidebook app (for iPhone, Android, Windows Phone, and BlackBerry) and check out the schedule to make sure you don't miss anything. But con-goers, whatever their schedule, will be glad to know that Blizzard will o...

April 10th 2014 at 8:00pm 0 Comments
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Massively will be on the ground in Boston at this year's PAX East, which officially starts on Saturday. We'll be scurrying all over convention land to check out WildStar, Landmark, EVE Valkyrie, Warlords of Draenor, Guild Wars 2, Star Citizen, The Repopulation, PlanetSide 2, Guns of Icarus, State o...

April 10th 2014 at 8:00am 0 Comments
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Alongside the above trailer, developer Vagabond Dog has revealed a May 21 release date for its pixelated adventure Always Sometimes Monsters. Don't let the familiarity of chunky pixels fool you, Always Sometimes Monsters isn't a sweet, saccharine affair. Vagabond Dog describes the game as an "u...

April 4th 2014 at 10:00pm 0 Comments
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If the Venn diagram of your interests overlaps at "loves LEGO" and "looking forward to WildStar," then boy howdy will PAX East appeal to you. Carbine Studios has commissioned a LEGO artist (yes, that is a real thing) to create a massive 50,000-piece rocket house for PAX East's main lobby. This s...

April 3rd 2014 at 3:30pm 0 Comments