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Peter Molyneux's Godus earned £526,563 ($852K) on Kickstarter in December 2012, yet the designer recently admitted that he would delay the funding campaign entirely if he could go back to the game's pre-planning stages. In an interview with TechRadar, the Fable series designer deemed Kickstar...

5 months ago 0 Comments
December 3, 2014 at 7:30PM
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Godus, the game that gives you phenomenal cosmic power, is now available on an itty-bitty living space: your iOS device screens. Mobile game developer / publisher DeNA has translated Peter Molyneux's game that quite literally lets you play god for Apple's iPad and iPhone, while simultaneously ...

9 months ago 0 Comments
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Peter Molyneux's new god-game spread its dominion to iOS after soft-launching in the New Zealand App Store over the weekend. Godus is available as a free download, and although no official announcement's been made its arrival downunder is likely the prelude to a full release in the coming weeks. ...

1 year ago 0 Comments
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Godus, Peter Molyneux's Kickstarted world-builder, will not be "free-to-play." It will be free and you will be able to play it, but "free-to-play" doesn't apply to the monetization process Molyneux envisions for Godus, he tells Pocket Gamer. "There cannot be a term that is less true," he says. "...

1 year ago 0 Comments
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EA's received hefty doses of criticism following the launch of its free-to-play mobile version of Dungeon Keeper, thanks in particular to the game's reliance on microtransactions. One person voicing displeasure with the game recently is Dungeon Keeper's original creator, Lionhead Studios co-founder...

1 year ago 0 Comments
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Godus creator Peter Molyneux told me how much he's enjoying responding to feedback and using analytics to change his game in "massive ways." In the din of the Eurogamer Expo press area, the 54-year-old designer showed me spreadsheets stuffed with values that he could adjust there and then, things...

1 year ago 0 Comments
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After a report emerged on Peter Molyneux's "mixed feelings" towards the recently unveiled Fable Legends, I asked the veteran designer if he had any resentment over seeing a major Fable entry crafted without his involvement. His answer was a quick, cheerful "Not at all." "I'm now more of a fan th...

1 year ago 0 Comments
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Just as the prophet Peter Molyneux foretold, Godus is now available through Steam Early Access. Godus, which puts players in the heavenly shoes of a God who monitors and fosters the growth of a loyal indigenous people, is currently in development at Molyneux's indie outfit, 22cans. The game, whi...

1 year ago 0 Comments
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Bryan Henderson, the winner of Peter Molyneux's Curiosity experiment, will be receiving a "financially worthwhile" percentage of the game's profits when he takes on the (temporary) role of god of gods in Godus, Molyneux recently told Rock, Paper, Shotgun. "The first game that I did, I think I go...

1 year ago 0 Comments
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The second-annual Molyjam is in full swing, and thanks to the magic of the internet you too can see what it's like to build a ridiculous game from scratch over the course of 48 sleepless hours. The event, which is taking place at 32 locations in 15 countries, has a live Twitch hub set up to allow f...

1 year ago 0 Comments
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Molyjam Deux will blow your mind – but in an entirely different way than it did last year. Molyjam is a game jam spawned from the Peter Molyneux parody account, Peter Molydeux, which tweets out ridiculous game ideas that wouldn't be out of place in the real Molyneux's feed. Last year, develop...

1 year ago 0 Comments
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I played Curiosity: What's Inside the Cube. I played it for a few hours over the course of its six-month lifespan. I feel a small amount of shame in confessing this, shame that I don't feel about anything else I've ever played – not Hooters Road Trip, not Dragon Power, nor any of the other...

1 year ago 0 Comments
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Scotland's Bryan Henderson may be the god of all gods in Godus, but for all his godliness his godly status isn't eternal. As revealed by 22 Cans' Peter Molyneux to Rock Paper Shotgun, Henderson, who won the Godus prize by discovering what was inside the Curosity cube, will dictate the god game's ru...

1 year ago 0 Comments
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22 Cans' Curiosity: What's Inside the Cube ended today, revealing a live stream of tweets using the hashtag #whatsinsidethecube to the public. Peter Molyneux noted via Twitter that the last person to chip away at the cube is located in the UK, and was the sole person to see what's actually at the...

1 year ago 0 Comments
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Godus, the Kickstarted god game from Peter Molyneux's 22Cans, will be published on mobile devices by DeNA in western territories, Japan and Korea. Godus raised £526,563 ($852,000) with Kickstarter in December, exceeding its goal of $£450,000 ($730,000). It will launch on PC and Mac, alo...

2 years ago 0 Comments
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Even though Fable creator Peter Molyneux left Lionhead Studios last March, he still has a lot to say about the gaming industry and genre he helped revolutionize. In an interview with IGN, Molyneux talks candidly about the upcoming new Xbox and the possibility of a Fable MMO. "I can see that t...

2 years ago 0 Comments
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Curiosity: What's Inside the Cube is now officially down to its last 50 layers. Even Peter Molyneux is impatient for 22Cans' bizarre iOS experiment to end, telling Polygon: "Enough's enough, for crying out loud." The game, which is about tapping to remove dots from a cube to reveal the "life-...

2 years ago 0 Comments