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Molyjam Deux will blow your mind – but in an entirely different way than it did last year. Molyjam is a game jam spawned from the Peter Molyneux parody account, Peter Molydeux, which tweets out ridiculous game ideas that wouldn't be out of place in the real Molyneux's feed. Last year, develop...

June 25th 2013 at 9:00pm 0 Comments
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I played Curiosity: What's Inside the Cube. I played it for a few hours over the course of its six-month lifespan. I feel a small amount of shame in confessing this, shame that I don't feel about anything else I've ever played – not Hooters Road Trip, not Dragon Power, nor any of the other t...

May 31st 2013 at 3:00pm 0 Comments
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Scotland's Bryan Henderson may be the god of all gods in Godus, but for all his godliness his godly status isn't eternal. As revealed by 22 Cans' Peter Molyneux to Rock Paper Shotgun, Henderson, who won the Godus prize by discovering what was inside the Curosity cube, will dictate the god game's ru...

May 29th 2013 at 9:00am 0 Comments
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22 Cans' Curiosity: What's Inside the Cube ended today, revealing a live stream of tweets using the hashtag #whatsinsidethecube to the public. Peter Molyneux noted via Twitter that the last person to chip away at the cube is located in the UK, and was the sole person to see what's actually at the...

May 26th 2013 at 11:54am 0 Comments
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Godus, the Kickstarted god game from Peter Molyneux's 22Cans, will be published on mobile devices by DeNA in western territories, Japan and Korea. Godus raised £526,563 ($852,000) with Kickstarter in December, exceeding its goal of $£450,000 ($730,000). It will launch on PC and Mac, alo...

May 21st 2013 at 1:00am 0 Comments
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Even though Fable creator Peter Molyneux left Lionhead Studios last March, he still has a lot to say about the gaming industry and genre he helped revolutionize. In an interview with IGN, Molyneux talks candidly about the upcoming new Xbox and the possibility of a Fable MMO. "I can see that that...

May 3rd 2013 at 11:30am 0 Comments
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Curiosity: What's Inside the Cube is now officially down to its last 50 layers. Even Peter Molyneux is impatient for 22Cans' bizarre iOS experiment to end, telling Polygon: "Enough's enough, for crying out loud." The game, which is about tapping to remove dots from a cube to reveal the "life-cha...

May 1st 2013 at 4:30pm 0 Comments
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Assassin's Creed 3 level design director Jamie Stowe recently joined Peter Molyneux's 22Cans studio. Stowe will assume the role of technical director for Godus, the developer's spiritual successor to Populous. Stowe worked at Codemasters as a QA lead and level designer prior to joining Ubisoft Sin...

April 27th 2013 at 12:00pm 0 Comments
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Peter Molyneux's 22cans studio has completed its Kickstarter for Godus with £526,563 ($852K) in funding, from 17,184 backers. The game, which is a spiritual successor to Molyneux's Populous, reached its Kickstarter goal of £450,000 two days ago.If you'd like to check out some prototypes...

December 21st 2012 at 3:30pm 0 Comments
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Peter Molyneux's studio 22cans has reached its £450,000 ($730K) Kickstarter goal for Godus, a spiritual successor to Molyneux's classic game Populous. The Project Godus Kickstarter reached its goal with a little under two days to go.The studio has been a PR kick the past couple of days, summo...

December 19th 2012 at 5:15pm 0 Comments
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Peter Molyneux sits down and plays some Godus multiplayer in this latest update to the Kickstarter project, which is entering its final two days. If you're a fan of Molyneux's classic game Populous, you'll recognize a lot of the ideas in Godus with prettier packaging. It also ends in the classic "...

December 19th 2012 at 9:45am 0 Comments