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Bad news for those hoping to answer the Bat-Signal's call by way of a computer -- the PC version of Batman: Arkham Asylum will not be arriving at the "same Bat-time" (or "same Bat-channel," if you think about it) as its console iterations. Eidos and Nvidia today dated the PC release for September 1...

August 6th 2009 at 5:30pm 0 Comments
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Another day, another new one from iBUYPOWER. But this one's different, or so they tell us. You see, the M865TU is being hailed as the most powerful 15-inch gaming laptop ever, and considering that Alienware's M17x can't be included here, we'd argue these guys actually have an outside shot at being...

June 2nd 2009 at 8:04pm 0 Comments
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Remember how impressed the gaming community was when Havok powered the gravity gun in Half-Life 2? Dynamic physics have come a long way since then, with NVIDIA covertly offering its own competitor, in the form of the PhysX engine. The PhysX engine has powered the physics of a number of games so far...

April 28th 2009 at 12:01am 0 Comments
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Nvidia's PhysX technology is spreading everywhere, so it seems. Just a few days ago, the company worked out a deal with Sony, and now, the full-featured application programming interface and physics engine is coming to the Wii too -- with Nintendo seal of approval, no doubt.SDKs are now available t...

March 20th 2009 at 11:30am 0 Comments
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Just two days after NVIDIA proudly announced that its PhysX technology was coming to Sony's potent PlayStation 3, the same can now be said in regards to Nintendo's decidedly less potent Wii. As the story goes, NVIDIA has just been approved as a third party tools solution provider for the Wii consol...

March 19th 2009 at 12:41pm 0 Comments
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Sony Computer Entertainment Inc and Nvidia have inked a deal to bring PhysX SDKs to registered PS3 developers free of charge. The partnership gives PS3 devs the binary version of the PhysX kit, which includes a full-featured application programming interface and physics engine.And just like fellow...

March 17th 2009 at 7:30pm 0 Comments
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After being on the tip of gamers' tongues last summer, NVIDIA's PhysX technology has cooled a bit in terms of sheer popularity. That said, we've no doubt that the buzz will be back in force after this one clears the airwaves. NVIDIA has just announced that it has nailed down a tools and middleware...

March 17th 2009 at 3:22pm 0 Comments
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NVIDIA has announced that it'll now offer laptop GPU drivers directly via its website -- long overdue, if you ask us. These drivers have traditionally been offered through the computer manufacturers since most mobile GPUs are customized to be compatible with the devices' specific hotkeys and suspen...

December 19th 2008 at 5:09pm 0 Comments
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It's been awhile (or a long while, in the case of the ARES CG6155) since we've heard about these machines, but ASUS has at long last decided to start shipping 'em to retailers. The aforesaid gaming desktop still doesn't have a publicly available price tag, but ASUS assures us that it's out there no...

October 22nd 2008 at 11:19am 0 Comments
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Assuming your NVIDIA GeForce graphics card isn't broken, the company has added PhysX and CUDA support to its GeForce 8, 9 and 200-series via the free Power Pack download, found on its Force Within page (via press release). The company is also offering a few Unreal Tournament 3 PhysX-enabled maps, t...

August 13th 2008 at 3:00am 0 Comments
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It's arriving a month later than anticipated, but at least it's arriving (we hope). According to a first look at PhysX on NVIDIA's GeForce cards, The Tech Report is reporting (ahem) that the graphical outfit will dish out new drivers that add PhysX support on August 12th. The new software will allo...

August 7th 2008 at 10:32am 0 Comments