physx

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  • Dell XPS 700 gaming PC shows up in UK

    by 
    Marc Perton
    Marc Perton
    05.25.2006

    If you've been hankering to get your hands on one of Dell's next-gen gaming boxes, but can't bring yourself to fork over $10,000 for one of the company's limited edition deals, you can now order a production model XPS 700 (which looks an awful lot like the "XPS Next Generation Gaming Desktop" that the company showed off at E3) from Dell's web site -- at least in the UK. The production XPS doesn't have quite the same specs as the limited edition models (sorry, no standard quad SLI on this one), but it does have dual-core Pentium processors at speeds of up to 3.8GHz, up to 2GB RAM, dual SLI, optional Aegia PhysX acceleration and up to 2TB storage. A base configuration with a Pentium D 930 at 3GHz, 1GB RAM, dual 256MB SLI graphics and a 250GB drive runs about £1,375, including VAT ($2,581). We assume that it will go for a bit less in the US, though we still expect Dell to charge a premium for those shiny blue LEDs.[Thanks, Gaurav]

  • Ageia PhysX processor review roundup

    by 
    Paul Miller
    Paul Miller
    05.06.2006

    There's been plenty of hubbub surrounding the release of Ageia's dedicated PhysX "PPU" board, with Epic Games pledging extensive "Unreal Tournament 2007" support and around 20 titles in the works. Unfortunately, the launch support is pretty weak, and since the whole point of the tech is the gaming joy that it enables, there doesn't seem much point to get a card at this point. Just "Ghost Recon: Advanced Warfighter" is available with PhysX at launch, and the effects that are turned on in the game with the PhysX card enabled are not only not fully realized, but cause a decent hit to frame rates. Games built from the ground up to use the PhysX card, such as the forthcoming "Cell Factor" which claims to be the the first title to require the card, look quite good and frankly do things with physics that just aren't possible with the traditional CPU / GPU combo. With that said, major titles built in such a way around the PhysX hardware will be few and far between for a while, giving few reasons to spring for the $300 card until the kinks are worked out and the special effects it enables are more than tacked on -- if flashy -- extras. Anywho, for the curious here are a few reviews we found, anyone else got one? Leave it in comments and we'll tack it on.Read - Hexus.netRead - AnandTechRead - Pc Perspective

  • Physics acceleration: hot or not?

    by 
    Jennie Lees
    Jennie Lees
    05.01.2006

    Physics is becoming the new buzzword when it comes to hyped-up hardware. Ageia's PhysX processor has been touted as an important step forward -- the add-in card, which is already available in Alienware's machines, goes on sale this month, though it will be some time before the games which support it are released.However, Ageia hasn't sewn up the market. NVidia is also getting on the bandwagon by supporting Havok (as announced at GDC). Ageia claim that their card can generate more objects than a high-end graphics rig can cope with, so it will be interesting to see how a dedicated graphics card handles the task of physics too. Microsoft is jumping in the fray as well -- not much is known about DirectPhysics, but if history repeats itself then a firm hand from Microsoft could do the hyperbolic world of physics accelerators a world of good. Ultimately, physics acceleration has a lot of potential, but the cost of an additional card is off-putting; as more emerges about the alternatives to PhysX, it'll be easier to make an informed decision.

  • Ageia PhysX card makes explosions look pretty

    by 
    Conrad Quilty-Harper
    Conrad Quilty-Harper
    03.25.2006

    Ageia has posted two videos comparing an explosion in the PC version of Ghost Recon: Advanced Warfighter on machines with and without the company's $300 hardware PhysX physics card. It's clear to see that the explosion is much more impressive on the PC with a PhysX card--the shrapnel and massive smoke cloud is entirely absent on the normal machine. However, there's some inconsistency in terms of the explosion's effect on the gameplay. In the video without the PhysX card the screen doesn't shake and a nearby soldier is unaffected by the blast. In the video with the PhysX card the screen shakes relatively violently and the soldier dies (although he's slightly closer to the blast). Of course its possible that the second video could have been tweaked to further differentiate the two machines' explosions, but if simple effects like a screen shake requires $250-300 worth of hardware it's not hard to envision a lot of pissed off gamers.[Update: fixed grammar error (moved over an apostrophe, added an "s")]