Kung-Fu Live sounds almost exactly like a Project Natal game. With the aid of a camera, your image is placed directly into the game, and real movements are translated into in-game actions. As the concept trailer above shows, you'll be able to kick and punch wildly into the air to take down virtual...

May 17th 2010 at 11:37am 0 Comments
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We were starting to worry that SCEA had forgotten about EyePet when its planned holiday 2009 release came and went. Sony's Eye-enabled virtual pet simulator made a surprising reemergence recently, now featuring PlayStation Move support. We chatted with EyePet producer Nicolas Doucet about implement...

March 16th 2010 at 12:00am 0 Comments
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Speaking to CVG, MotoGP lead designer Greg Bryant discussed the future of the series on both the Xbox 360 and PS3. Bryant said the development team plans to incorporate Natal support into MotoGP 10/11 in order to implement head tracking. According to Bryant, "the future for [Natal] is through head...

February 3rd 2010 at 10:40pm 0 Comments
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Here's some encouraging news for those hoping that the PlayStation Motion Controller (pleaseannouncethenamealready!) will give a reason to knock the dust off your old PlayStation Eye. According to a Nikkei report spotted by Andriasang, the device, which pairs with the Eye, will have "around 10 or s...

January 27th 2010 at 4:31pm 0 Comments
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"EyePet is now out of holiday," a SCEA representative told us rather succinctly, confirming an initial report from Gamervision. The PlayStation Eye-enabled virtual pet has been stealthily pushed out from its planned November release into the increasingly crowded waters of 2010. SCEA explains that i...

October 6th 2009 at 9:15am 0 Comments
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During Tokyo Game Show last week we crashed Polyphony Digital's studio and chatted up Kazunori Yamauchi about ... Gran Turismo 6? Wait -- what? Just watch the interview.Selected excerpts below:Joystiq: Are there any plans to bring Gran Turismo PSP's "Party Mode" to GT5?Yamauchi: I'm glad you notice...

September 28th 2009 at 12:19pm 0 Comments
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When people ask us why humanity is the best species hands down, we always like to point to stuff like the video below the break. It's because we can invent an amazing technology like Sony's Vision Library, which recognizes faces via the PlayStation Eye and then presents them with digital alteratio...

September 10th 2009 at 12:30pm 0 Comments
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Finally, we can attach a date to the exact moment kids across the world can stop begging for real-life, responsibility-mandating pets, and can instead fall in love with their virtual, responsibility-free counterparts. That is to say, we know the release date for Sony's EyePet -- it's set to drop No...

August 29th 2009 at 1:30pm 0 Comments

Those looking to introduce a pet into the household without worrying about all the feeding, grooming, and post-pee castigation will be pleased to hear that Sony has announced a European bundle deal for its inescapably adorable EyePet game. While the company has confirmed that the camera-enabled car...

August 18th 2009 at 2:30pm 0 Comments
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Doctor Richard Marks, known among gamers as the PhD behind the EyeToy, discussed the evolution of the Playstation motion controller technology -- revealed by Sony during E3 2009 -- with PC World. Marks said that experience with the EyeToy, along with other data, showed Sony that, while gamers did h...

July 31st 2009 at 11:15pm 0 Comments
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Sony has confirmed to us at a holiday showcase event in New York City tonight that the PlayStation Eye game, EyePet, will definitely be heading to the US in time for the holidays. Our roving reporter, Andrew Yoon, says that the game will be available standalone as well as bundled with the PlayStati...

July 28th 2009 at 4:44pm 0 Comments
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Interacting with games without using a controller is apparently a really big deal. Microsoft's got its "Project Natal" thing and Sony has its magic motion wand. Oh, wait. That's technically a controller. That you hold. Fear not, as, during the Develop Conference going on right now in the UK, Sony h...

July 16th 2009 at 10:15pm 0 Comments