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  • NVIDIA, Epic Games bringing Unreal Engine 3 to Windows 8 and Windows RT (video)

    by 
    Daniel Cooper
    Daniel Cooper
    08.29.2012

    NVIDIA and Epic Games have successfully ported the full PC version of Unreal Engine 3 to both Windows 8 and, more importantly, Windows RT. Demonstrating the achievement on a Tegra 3-powered ASUS Vivo Tab RT, it played a buttery-smooth version of Epic Citadel, suggesting that developers of both PC and Xbox games should have no problem in bringing them over to the new operating system. It also casually mentioned that both Gears of War and Mass Effect were built on the engine, heavily implying that we could see titles of that caliber coming to Microsoft's low-power OS once it makes it debut on October 26th, but we'll let you decide for yourself after the break.

  • Jelly Bean hits original Motorola Droid for the same reason we climb Everest: because it's there (video)

    by 
    Jon Fingas
    Jon Fingas
    08.27.2012

    The first-run Motorola Droid has developed a reputation as the Phone That Would Not Die -- while official upgrades stopped around Froyo, enthusiasts have been keeping the QWERTY slider alive ever since. Kfazz at the XDA-Developers forums has taken up the torch this time around with a port of Jelly Bean. Based on CyanogenMod 10, the build is surprisingly functional, if currently buggy. The only glaring holes are a sometimes-broken camera and the absence of Google Now. The main disincentives to waiting for a stable build are the slow performance and very limited remaining storage that result from trying to stuff a 2012 OS into a 2009-era smartphone: Kfazz can defy expectations, but he can't defy reality. It's thus more of a proof of concept, because-we-can port than a favor for holdouts keeping the Droid as their daily driver. If you want to keep a mobile ancestor feeling relevant for one more generation, however, the fountain of youth is waiting at the source link.

  • HTC HD2 gets unofficial Android 4.1 Jelly Bean port, becomes the Phone That Would Not Die

    by 
    Jon Fingas
    Jon Fingas
    07.16.2012

    There's a golden rule for the HTC HD2: if there's a new mobile OS, the HD2 must get a port. It's practically a law of nature, then, that Evervolv at the XDA-Developers forums has produced a pre-alpha port of Android 4.1 for the originally Windows Mobile-based legend. More components are working than not despite the extremely early state, with the camera, Google Now and web browser being the remaining bugaboos. We're still warned that the experimental firmware isn't meant for day-to-day use, but there's every intention of making the release stable -- good news for anyone who's eager to avoid a flash-in-the-pan ROM. If that happens, the HD2 will have had nearly as many lives as a cat.

  • Feral Interactive bringing two Sega Sonic games to Mac

    by 
    Mike Schramm
    Mike Schramm
    06.20.2012

    I can't say that I'm a huge fan of Feral Interactive: They're a company that specializes in porting games from other platforms over to the Mac, and I'm more interested in natively developed and published Mac games. But I have to respect them nevertheless: Feral picked up an Apple Design Award for their port of Deus Ex: Human Revolution at WWDC last week, so they must be doing something right. And now Sega has chosen them to bring Sonic the Hedgehog to the Mac platform for the first time. Feral is going to be bringing Sonic and SEGA All-Stars Racing and SEGA Superstars Tennis to the Mac App Store, with both games arriving later on this summer. In addition to porting the games, they'll also be Game Center-enabled, because Game Center will be used in Apple's next OS X update, Mountain Lion. It's also interesting that Sega has already released one of these games, All-Stars Racing, on the App Store. So Feral can probably thank the iOS platform for Sega's interest in Mac gaming. I wouldn't be surprised if it's because of Sega's success on iOS that the company is dipping its toe into the Mac App Store as well.

  • Xamarin's XobotOS opens prospect of Android port to C#, can of worms

    by 
    Steve Dent
    Steve Dent
    05.04.2012

    Would it be ironic if Android developers did an end-run around Microsoft patents by using Microsoft's own C#? Or if Google kiboshed its Oracle brouhaha with the aid of none other than Redmond? We're asking because Xamarin, the wacky open source implementer of .NET, has ported Android to Microsoft's C# with its XobotOS project. Although just an experiment and unlikely to solve Google's issues, the team showed that running the robot on C# instead of Java gave fewer coding limitations, better battery life and direct graphics access. Additionally, Xamarin reports "massive" speed gains on its HTC Flyer and Acer Iconia when running the side-project port -- no surprise given C#'s machine heritage. Sure, it's pure speculation that Mountain View and its developers would ever change their Java MO, but a little patent relief and faster Android devices in one kill shot? That's a sweet idea.

  • Current gen consoles 'can't cope' with traditional Total War

    by 
    Mike Schramm
    Mike Schramm
    03.31.2012

    Creative Assembly's Mike Simpson says the popular Total War series of strategy games wouldn't work on the current console generation, just in terms of hardware requirements. "They don't have enough memory, by a large factor," Simpson tells Eurogamer. The audience for console games tends to be a little more action-oriented and a little less strategy focused, and the experiences are very different as well, he asserts. But there's hope yet, "for all sorts of reasons."The user interface is another issue, according to Simpson, but it's fixable through solid game design. While he doesn't mention the Total War version coming to iOS, that's definitely a clear indicator that the game can work on platforms other than PC. And Simpson says that despite the differences, Creative Assembly has some "very clever ideas" on adapting its popular strategy games for the next wave of consoles and the pick-up-and-play style that go along with them.

  • Friday Favorite: Satechi 12-port USB Hub

    by 
    Michael Rose
    Michael Rose
    02.24.2012

    It's rare to come up with a Friday Favorite for something as seemingly ho-hum as a USB hub, but this particular model caught my eye a while ago when a colleague brought it with him on a project. "What is that?" I asked, wonderingly. The blue glow of the ports was so hypnotic that I nearly missed his explanation, "It's my favorite USB hub; I bring it with me everywhere." The Satechi 12-port hub wouldn't look out of place on the control deck of the Death Star. It comes in one color -- black -- and features two banks of ports that glow enticingly when switched on for power via the twin rocker switches at the back end of the unit. One bank includes six ports atop the hub; the second bank has five on top and one front-facing port. You can use the hub with or without the power adapter, but with it connected you can support self-powered devices; you can charge an iPhone (or multiple iPhones) with ease. iPads will trickle-charge ("No Charging" indicator on screen) but, like most hubs, the Satechi unit doesn't support the double-wattage port spec that the iPads need for rapid charge. You may not think you need twelve USB ports, but if you're dealing with flash drives or other peripherals, or if you have a MacBook Air and want to maximize your expansion options, the Satechi hub is a perfect fit. The hub currently retails for US$27.99 and comes with a power adapter and a one-meter extension cable. You can check out our other Friday Favorites, hardware and software alike, here.

  • Belkin Thunderbolt Express Dock hands-on (video)

    by 
    Billy Steele
    Billy Steele
    01.11.2012

    So, Belkin pulled a bit of a switcharoo on us with its Thunderbolt Express Dock. The device we saw back at IDF was very different from what made it out on the CES floor here in Vegas. But you know what? We're not mad because they managed to slim the dock down in the process. The outfit was also able to fit a single HDMI port into the peripheral while adding a nice cable channel to hide that unsightly Thunderbolt cable that connects the device to your PC of choice. If you'll recall, the dock also packs a trio of USB ports, Ethernet, 3.5mm audio, FireWire and an additional Thunderbolt port for all your connectivity needs. Head on past the break and we'll give you a quick tour.

  • Siri port now talking to Apple servers, avoiding Cydia

    by 
    Sean Buckley
    Sean Buckley
    10.30.2011

    A little cajoling from a clever developer got Siri talking to the iPhone 4 and the iPad, but Apple's tight-lipped servers kept the conversation effectively one-sided. The last-gen port was still missing something, and developer Steven Troughton-Smith knew where to find it: a jailbroken iPhone 4S. In an interview with 9to5Mac, Troughton-Smith said that getting Siri to talk to Cupertino's data servers only took ten minutes after he had all of the pieces in place. Ready for your personal assistant port? Hold the phone, the process is a bit dodgy -- our hacking hero said that getting Siri on the older device is a 20-step process, and it requires files from the iPhone 4S that he says aren't his to distribute. When asked about distributing the hack over Cydia, Troughton-Smith said it was something he couldn't be a part of. On Twitter he suggested that a release would "anger the hive," but promised to post detailed notes on the hack after a iPhone 4S jailbreak drops.

  • Siri ported to iPad, still getting silent treatment from Apple servers

    by 
    Mat Smith
    Mat Smith
    10.24.2011

    Developers wasted no time bringing Siri to the iPhone 4, and nine days later, it's been brought to the iPad as well. This version, running on a first-generation jailbroken Apple tablet, suffers from a similar problem as past non-iPhone 4S ports: it's still not talking to Apple's data servers. This means that until devs manage to get voice commands recognized and initiated, the iPad's unofficial virtual assistant will remain effectively gagged.

  • Siri ported to an iPhone 4, old phone learns a new trick (Update: Better performance!)

    by 
    Michael Gorman
    Michael Gorman
    10.15.2011

    Apple's iPhone 4 may not have the fancy dual core CPU of its successor, but thanks to the efforts of developer Steven Troughton-Smith and the folks at 9to5 Mac, it may soon have Siri. The port of the sultry voice assistant was accomplished by using the 4S Siri and Springboard files, and some serious elbow grease, no doubt. As you can see in the video below, it's far from perfect, but it can recognize spoken commands without issue. Currently, the hack is missing an iPhone 4 GPU driver that keeps things running buttery smooth on the elder phone, and Cupertino won't authenticate Siri's commands coming from it either. So, it isn't quite ready for primetime, but it should only be a matter of time before all you iPhone 4 owners can tell Siri what to do, too. Update: And in the space of just a few hours, Mr. Troughton-Smith has already managed to improve performance of the app on the iPhone 4 significantly, although Apple's servers are still unreachable. Check out a newer YouTube video showing off some seriously smooth scrolling action after the break. [Thanks, Ramzi]

  • Conquer Online taking itself on to the iPad

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.29.2011

    Conquer Online took the step toward cross-platform play options not so long ago with the release of a Mac client, but it's moving forward yet again. The game is going to be launching on the iPad as well in the very near future, complete with a touch-based interface and all of the game's existing free-to-play content. While the iPad has seen its share of MMO-style games since its introduction, this is the first time an established game has been ported over to the platform. And make no mistake, there are a lot of features available to players, as evidenced by the game guide for players planning on moving in to the iPad version. Take a look past the cut for a trailer previewing the gameplay and mechanics on the tablet, and keep your eyes peeled for the exact release date. It's not quite the World of Warcraft demo someone managed to run on the iPad a few years back, but it's still quite interesting. [Source: Press release]

  • Belkin previews Thunderbolt dock at IDF

    by 
    Michael Rose
    Michael Rose
    09.13.2011

    You love the idea of port replication off your high-speed Thunderbolt port, but you haven't got a cool grand lying around to put towards a brand-new Apple display. Yes, we know, first-world problem of the highest order; fortunately, though, it looks like Belkin will soon be coming to your aid. The accessory company merited a spot in a Thunderbolt display case at the Intel Developer Forum with its unannounced and not-yet-scheduled Thunderbolt Express Dock, where Daily Tech spotted it. With a Gigabit Ethernet jack, passthrough Thunderbolt, three USB ports and one Firewire 800 port, it should provide enough additional connectivity to make anyone feel more jacked in. Unfortunately, as with most things Thunderbolt, we don't know when you'll be able to buy it or how much it will cost. [via MacRumors]

  • Open source project brings Android apps to iOS with 'Hello world' panache (video)

    by 
    Zachary Lutz
    Zachary Lutz
    05.30.2011

    Ever think you'd see Android applications executing natively within iOS? A project called "in-the-box" is working toward this goal, and it's hoping to provide developers an easy path for submitting their software to the App Store. This means Apple users could get a crack at exotic titles from Google's turf, all without jailbreaking their devices. The magic is performed by porting the Dalvik virtual machine and Gingerbread API's to iOS, which developers must bundle inside their applications -- something that's already resulted in a Java-based "Hello world" app (see it in action after the break). It's an early demonstration, as the only evidence is the output to a console window, but if you're an Android dev that's looking to rock the boat (and willing to risk App Store denial), this could be a fine path to explore.

  • TUAW's Daily iPhone App: Parking Dash

    by 
    Mike Schramm
    Mike Schramm
    05.26.2011

    I've posted about the "Dash" time management games before -- traditionally, they're just basically tap-and-wait titles that have you managing a diner or a spa. But Parking Dash, out today on iPhone, is the most involved one I've seen. The app still has a plucky female heroine (these apps tend to appeal to women, a fresh moneymaking audience on the App Store) working for more and more pay. This time, some parking-style puzzles make things more fun for hardcore players. You're still just tapping and waiting, but now you're also tasked with parking colored cars, and combo-ing colors in various spaces can earn you lots of points, lending a little bit of strategy to the mix. I like it -- like the other Dash games, the gameplay is colorful and ramps well, and pulling cars in and out of their spots is a lot of fun. I like the direction of these time management games -- originally, they were basically cheap repeats of popular PC titles (and there are certainly still plenty of those to go around -- Parking Dash itself originally started on the PC). But more and more, the games are being designed for the App Store and the iPhone's audience and UI, and I think the genre as a whole is improving because of it. Parking Dash is available now for US$2.99.

  • Intel promises native USB 3.0 support someday

    by 
    Sean Hollister
    Sean Hollister
    02.24.2011

    So, now that Intel's fully revealed its proprietary high-speed interface technology and shoehorned it into Apple's new MacBook Pro, wither the fate of barely-incumbent USB 3.0? Intel says the two ports will co-exist in the market, and not just because third parties will obviously continue to roll SuperSpeed devices out -- Chipzilla's actually pursuing a native solution itself. "Intel fully supports USB 3 and plans to integrate it in the future," said the company's Jason Ziller, which sounds like a fairly potent promise to us. Still, considering how long Intel's been dragging its heels, we have to wonder if eventual support will be more than a token move -- Intel could wait until Thunderbolt not only has a foothold, but also a dozen pitons and a nice big rope securing it to a mountain of peripherals.

  • RunCore USB 3.0 Express SSD offers 64GB of storage and two ports in one killer device

    by 
    Tim Stevens
    Tim Stevens
    02.10.2011

    Let's say you have a laptop. It has an ExpressCard slot but, because it's a little old, it doesn't have USB 3.0. Also, it just doesn't have enough storage to suit your needs any more. Oh, and the keys are kind of worn and shiny, especially H for some reason. RunCore can't help with that last problem, but it certainly has a tidy solution for the other two, a solution with a highly appropriate name: the USB 3.0 Express SSD. It offers 64GB worth of SSD storage plus a pair of cerulean USB 3.0 ports poking out the side just waiting for something -- like maybe another SSD. No word on price or availability, but we're hoping for soon, because this ExpressCard slot here isn't going to fill itself.

  • Official Star Wars shop selling R2-D2 case for iPhone

    by 
    Mike Schramm
    Mike Schramm
    08.19.2010

    As a big Star Wars fan, I followed all of the news out of the Star Wars Celebration event last weekend, but this might be my favorite. The official online Star Wars shop has begun selling its very own iPhone case, which as you can see above, will dress up your favorite smartphone as a not-quite-as-round version of R2-D2. I love it! We still don't have an official all-white iPhone, but this case will not only give your iPhone a white outline, it'll add a few droid ports and vents as well. Unfortunately, it's only for the iPhone 3G and 3GS, so it probably won't fit around your new iPhone 4 quite as well. And it's only on preorder for some reason -- you can put down US$30 right now, and it will be shipped out to you in October. It's weird that they're taking preorders for a case for an old phone, but maybe they figure that there are more of the older models still around. At any rate, if you're a Star Wars fan with an un-cased 3G or 3GS, then this case is probably your only hope. [via Macworld]

  • Flash ported to iPhone 4, available for download (video)

    by 
    Sean Hollister
    Sean Hollister
    08.08.2010

    Cydia is a great place to hang out, and we're sure unlocking is pretty swell, but it's quite possible you and your freshly-rooted iPhone 4 have already run out of fun things to do. In that case, might we suggest giving Frash a try? That's right, Comex's Strong Bad-inspired port of Adobe Flash 10.1 has been compiled once again, and though it's still an alpha build there's nothing keeping you from experiencing the joys of animated advertising on your iOS 4 device. Instructions are exactly the same as in our Flash how-to for iPad -- jailbreak, download the .deb, upload it to a folder deep inside your phone via SSH, restart and you're done -- but if that sounds like too much work or you're worried about your phone asploding prematurely, you can watch from a safe distance as Homestar Runner struts his stuff. You'll find that and more in a video after the break, and a pre-compiled alpha build is available at our source link.

  • Cyanogen squeezes Android 2.2 Froyo into G1, MyTouch 3G

    by 
    Sean Hollister
    Sean Hollister
    07.11.2010

    Earlier this evening, we took the plunge -- now, we're rocking Froyo on our formerly old-and-busted T-Mobile G1. That's because Cyanogen's team of ROM hackers has come through once again for the little handset that could, serving early adopters with HTC Dream and Magic phones (as well as the Nexus One) with the first fully-functioning, stable build of CyanogenMod 6. Based on Google's famous frozen yogurt, the release candidate's got more fabulous tweaks than you can shake a stick at, but sadly doesn't seem to include Flash 10.1, and though WiFi and the camera are working great (as well as SurfaceFlinger and Chrome to Phone) many would-be shoppers in the Android Market are finding themselves faced with the dreaded force close. As usual, you'll find instructions at the source link if you understand the risks -- if you're not careful, you can easily brick your phone. [Thanks to everyone who sent this in]