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We never thought we'd say this, but here goes: someone noticed an online petition. Namco Bandai threw down the gauntlet, tasking a masochistic PC audience with drumming up signatures for a potential PC port of Dark Souls. Over 64,000 of them responded. Namco Bandai community manager Tony Shoupin...

January 13th 2012 at 5:00am 0 Comments
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Petitions come and petitions go, but when an employee of Namco Bandai suggests Dark Souls could get ported to PC with a few thousand signatures, we take notice. Administrator shoupinou responded to a request for a PC version of Dark Souls with the following advice: "There is always possibilities...

January 8th 2012 at 12:08pm 0 Comments
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It's a crying shame that, for the uninitiated masses, Dark Souls will primarily be remembered for its considerable difficulty. It's an absolutely true shame, of course. To my recollection, no other game's punishment caused my brother to literally break a controller in a fit of rage, delete his sa...

January 2nd 2012 at 1:30am 0 Comments
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Were you able to skirt around the considerable difficulty of Dark Souls by finding potent tactical combinations, like casting Iron Flesh and Homing Soulmass in tandem to turn yourself into an invincible, automatic killing machine? Well, you can't do that anymore: Dark Souls patch 1.05 was recentl...

November 23rd 2011 at 10:00am 0 Comments
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Namco Bandai is expanding its captive audience for Dark Souls, the grim action-RPG that critics and fans like, loathe and then love. According to developer From Software in Japan, 1.5 million vectors for its brutal challenge have shipped to stores worldwide. North America has received the larges...

November 2nd 2011 at 11:03am 0 Comments
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Generally speaking, speed runs fall into one of two categories: "That's completely nuts" and "I should feel bad for ever trying to play this game." Most speed runs can be classified as the former; incredible displays of memorization and timing that reduce hour-long sequences into minutes. They'r...

October 16th 2011 at 9:00pm 0 Comments
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After some were upset that Namco Bandai changed the contents of the Dark Souls collector's edition, now it looks like many fans won't be getting the collector's edition at all. Co-optimus reports that online retailer Newegg didn't receive any copies of the collector's edition at all, while it app...

October 5th 2011 at 4:30pm 0 Comments
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The many creatures of Dark Souls all feature some lovely design elements, though their predilection for constantly killing you might prevent you from appreciating their more artistic qualities. Thankfully, PlayStation Blog has gathered up several of the different monster designs, accompanying the...

October 5th 2011 at 1:00am 0 Comments
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When we received our review copy of Dark Souls, we noticed the collector's edition contents weren't exactly as they were described back in May. Don't worry, if you pre-ordered Dark Souls in North America, you're still getting all the same bonus content, albeit in a different format. The package s...

October 3rd 2011 at 6:00pm 0 Comments
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I imagine a large, imposing brick wall. Upon closer inspection I notice that, while the wall is solid, it's not impenetrable. Upon even closer inspection, I detect the faintest whiff of something delicious. Resolute to claim whatever lay on the other side, I set about smashing into the wall. Afte...

October 3rd 2011 at 12:00pm 0 Comments
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What we're appreciating most about Dark Souls' marketing campaign is how it repeatedly warns about the game's difficulty. It's not gonna be a "how hard could it be?" situation like Demon's Souls. Nope, the cards are on the table.

September 28th 2011 at 7:30pm 0 Comments
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According to Japanese gaming blog Esuteru, folks who managed to grab illicit, pre-launch copies of Dark Souls are being punished by developer From Software. The site says that members of the dev team are dropping horrifically overpowered, maximum level Black Phantoms into the environments of play...

September 21st 2011 at 3:00pm 0 Comments